Player Matchup

Bellona
Bellona
AC3 0F HEARTS
Bellona
Level 89
God Stats
13W - 8L
1,557 SR
Queue Stats
118W - 103L
1,469 Elo+
Party 1
Sylvanus
Sylvanus
BapeWXI
Sylvanus
Level 87
God Stats
13W - 6L
1,618 SR
Queue Stats
67W - 59L
1,509 Elo+
Party 1
Zeus
Zeus
WelcomingFive47
Zeus
Level 46
God Stats
10W - 6L
1,549 SR
Queue Stats
93W - 90L
1,496 Elo+
Party 1
Tsukuyomi
Tsukuyomi
cmurd25
Tsukuyomi
Level 43
God Stats
1W - 2L
1,334 SR
Queue Stats
14W - 17L
1,521 Elo+
Party 1
Chiron
Chiron
Ørgâniċ
Chiron
Level 103
God Stats
7W - 3L
1,502 SR
Queue Stats
56W - 49L
1,492 Elo+
Party 1
Team Averages
Level 74
1,512 SR
1,497 Elo+

VS

Team Averages
Level 62
1,346 SR
1,495 Elo+
Hel
Hel
HammerOfDeath83
Hel
Level 39
God Stats
0W - 1L
1,468 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Il Wreck lI
Amaterasu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 208L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
KingFrills
Tsukuyomi
Level 160
God Stats
0W - 5L
1,157 SR
Queue Stats
270W - 248L
1,522 Elo+
Party 2
Ra
Ra
Pentaphobia
Ra
Level 33
God Stats
6W - 8L
1,165 SR
Queue Stats
71W - 67L
1,432 Elo+
Solo
Hou Yi
Hou Yi
UNHOLY TEXAN
Hou Yi
Level 42
God Stats
12W - 14L
1,441 SR
Queue Stats
80W - 93L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
6 / 0 / 2
7,483
680
8,620
8,216
7,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
BapeWXI
Sylvanus
10
2 / 2 / 6
6,154
559
4,128
7,313
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 2 / 3
5,946
541
6,217
4,501
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
cmurd25
Tsukuyomi
10
4 / 0 / 1
6,157
560
2,706
5,065
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
Ørgâniċ
Chiron
11
6 / 2 / 0
6,908
628
5,504
7,093
2,145
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,086
371
1,231
6,123
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Il Wreck lI
Amaterasu
7
0 / 5 / 2
4,617
420
3,059
8,995
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
KingFrills
Tsukuyomi
11
4 / 2 / 1
6,194
563
4,577
7,585
2,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 3
5,527
502
3,533
6,113
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
10
2 / 5 / 0
5,999
545
2,737
6,524
1,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
20
Kills
6
6
Deaths
20
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
6
0
2
7
W
Sylvanus
BapeWXI
Sylvanus
2
2
6
2.5
L
0
4
0
0
L
Amaterasu
Il Wreck lI
Amaterasu
0
5
2
0.2
L
Tsukuyomi
KingFrills
Tsukuyomi
4
2
1
2.25
L
0
4
3
0.38
L
Hou Yi
2
5
0
0.4
W
2
2
3
1.75
W
Tsukuyomi
cmurd25
Tsukuyomi
4
0
1
4.5
W
Chiron
Ørgâniċ
Chiron
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,175
Damage
15,137
32,188
Taken
35,340
15,545
Mitigated
11,436
12,388
Healing
6,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
8,620
2,456
0
2,919
8,216
7,590
1,883
1,522
6,634
0
47,269
W
Sylvanus
BapeWXI
Sylvanus
4,128
1,484
788
2,080
7,313
3,380
432
1,692
5,453
15,802
5,478
L
1,231
95
823
2,209
6,123
1,368
0
1,229
4,832
9,506
0
L
Amaterasu
Il Wreck lI
Amaterasu
3,059
1,080
0
896
8,995
4,304
114
1,298
7,669
0
12,187
L
Tsukuyomi
KingFrills
Tsukuyomi
4,577
1,322
0
860
7,585
2,436
0
3,091
4,361
0
36,359
L
3,533
354
114
1,189
6,113
2,039
0
3,105
2,808
31,331
0
L
Hou Yi
2,737
609
0
110
6,524
1,289
0
578
5,946
0
20,850
W
6,217
904
0
1,447
4,501
1,076
0
493
3,962
29,504
0
W
Tsukuyomi
cmurd25
Tsukuyomi
2,706
682
0
2,682
5,065
1,354
0
703
4,282
0
26,350
W
Chiron
Ørgâniċ
Chiron
5,504
1,996
90
2,382
7,093
2,145
779
0
7,093
0
40,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,648
Gold Earned
26,423
316
Minions Killed
228
0
Camps Cleared
0
1,036,088
Distance Traveled
1,009,470
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,483
680
92
8
0
232,111
4
W
Sylvanus
6,154
559
45
4
0
200,247
3
L
Hel
4,086
371
24
2
0
195,897
2
L
Amaterasu
4,617
420
21
2
0
182,791
1
L
Tsukuyomi
6,194
563
65
6
0
231,810
0
L
Ra
5,527
502
75
7
0
206,450
2
L
Hou Yi
5,999
545
43
4
0
192,522
2
W
Zeus
5,946
541
52
5
0
196,056
4
W
Tsukuyomi
6,157
560
56
5
0
221,297
2
W
Chiron
6,908
628
71
6
0
186,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role