Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
DonnieDawg
Ullr
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 52L
1,614 Elo+
Solo
Serqet
Serqet
LIDERDECO
Serqet
Level 156
God Stats
2W - 1L
1,824 SR
Queue Stats
385W - 407L
1,540 Elo+
Solo
Scylla
Scylla
ManuehGarcia
Scylla
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,407 Elo+
Party 2
Atlas
Atlas
pollo1501
Atlas
Level 128
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 8L
1,291 Elo+
Party 2
Team Averages
Level 129
1,607 SR
1,470 Elo+

VS

Team Averages
Level 102
1,544 SR
1,504 Elo+
Achilles
Achilles
BNANNN
Achilles
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 22L
1,430 Elo+
Party 1
Cupid
Cupid
FlamingRabbit160
Cupid
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 120L
1,570 Elo+
Party 1
Poseidon
Poseidon
SWEnoble
Poseidon
Level 85
God Stats
3W - 1L
1,697 SR
Queue Stats
86W - 81L
1,550 Elo+
Party 1
Mercury
Mercury
devinchhann
Mercury
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
nlycan
Zhong Kui
Level 108
God Stats
3W - 1L
1,522 SR
Queue Stats
632W - 585L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 5 / 0
8,883
555
6,820
14,192
6,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 1
7,591
474
4,646
9,066
2,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
LIDERDECO
Serqet
14
2 / 4 / 2
8,626
539
4,671
13,251
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
14
2 / 7 / 1
8,308
519
7,477
9,634
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
pollo1501
Atlas
13
1 / 6 / 5
8,164
510
8,414
17,350
13,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BNANNN
Achilles
13
4 / 0 / 7
8,361
523
8,240
10,079
7,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
7 / 2 / 3
9,914
620
10,024
12,239
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
SWEnoble
Poseidon
14
5 / 3 / 3
8,873
555
8,936
9,255
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
devinchhann
Mercury
15
6 / 2 / 4
9,075
567
8,186
10,583
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
nlycan
Zhong Kui
17
3 / 1 / 3
9,665
604
11,505
9,106
7,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
25
25
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
5
0
0.4
W
Achilles
BNANNN
Achilles
4
0
7
7.5
L
1
3
1
0.5
W
7
2
3
4.25
L
Serqet
LIDERDECO
Serqet
2
4
2
0.75
L
Scylla
2
7
1
0.36
W
Poseidon
SWEnoble
Poseidon
5
3
3
2.17
W
Mercury
devinchhann
Mercury
6
2
4
4
W
Zhong Kui
nlycan
Zhong Kui
3
1
3
4.5
L
Atlas
pollo1501
Atlas
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,028
Damage
46,891
63,493
Taken
51,262
29,362
Mitigated
25,270
11,048
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,820
2,309
0
2,856
14,192
6,161
0
9,077
5,097
47,745
8,453
W
Achilles
BNANNN
Achilles
8,240
2,495
0
2,453
10,079
7,205
33
5,174
4,905
0
27,030
L
4,646
1,719
0
613
9,066
2,116
0
1,137
7,889
0
44,777
W
10,024
6,293
131
6,588
12,239
3,950
0
3,328
8,755
0
77,493
L
Serqet
LIDERDECO
Serqet
4,671
1,074
0
3,921
13,251
4,744
0
3,020
10,036
0
46,082
L
Scylla
7,477
827
0
250
9,634
2,992
66
4,567
4,779
46,726
0
W
Poseidon
SWEnoble
Poseidon
8,936
969
0
1,664
9,255
2,490
212
5,567
3,502
53,063
0
W
Mercury
devinchhann
Mercury
8,186
3,514
0
569
10,583
3,973
0
2,659
7,689
0
65,438
W
Zhong Kui
nlycan
Zhong Kui
11,505
3,209
0
3,800
9,106
7,652
0
4,731
4,219
68,529
0
L
Atlas
pollo1501
Atlas
8,414
2,955
167
3,241
17,350
13,349
0
1,933
15,251
34,165
1,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,572
Gold Earned
45,888
458
Minions Killed
521
0
Camps Cleared
0
1,452,628
Distance Traveled
1,670,249
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,883
555
130
8
0
259,217
2
W
Achilles
8,361
523
25
2
0
344,452
5
L
Ullr
7,591
474
85
5
0
254,428
3
W
Cupid
9,914
620
151
9
0
318,705
7
L
Serqet
8,626
539
92
6
0
346,678
5
L
Scylla
8,308
519
109
7
0
295,098
6
W
Poseidon
8,873
555
108
7
0
330,351
6
W
Mercury
9,075
567
99
6
0
391,366
4
W
Zhong Kui
9,665
604
138
9
0
285,375
0
L
Atlas
8,164
510
42
3
0
297,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role