Player Matchup

Nemesis
Nemesis
Silver III
ARZATE
Nemesis
Silver III
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,395 MMR
Solo
Bakasura
Bakasura
Gold I
BriightWin
Bakasura
Gold I
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
199W - 192L
1,434 MMR
Solo
Horus
Horus
Bronze III
Gromics
Horus
Bronze III
Level 81
God Stats
3W - 1L
1,514 SR
Queue Stats
11W - 12L
1,398 MMR
Solo
Skadi
Skadi
Bronze III
HippoFrosting
Skadi
Bronze III
Level 137
God Stats
5W - 2L
1,863 SR
Queue Stats
23W - 36L
1,438 MMR
Solo
Merlin
Merlin
Gold V
UsedBook
Merlin
Gold V
Level 124
God Stats
5W - 2L
1,835 SR
Queue Stats
36W - 41L
1,411 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,642 SR
1,415 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 144
1,547 SR
1,399 MMR
Agni
Agni
Gold V
 
Agni
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
KptConnor
Tsukuyomi
Gold V
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 193L
1,288 MMR
Solo
Kuzenbo
Kuzenbo
Bronze IV
Lycaniss
Kuzenbo
Bronze IV
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 199L
1,344 MMR
Solo
Cernunnos
Cernunnos
Bronze V
Maseon
Cernunnos
Bronze V
Level 109
God Stats
1W - 2L
1,538 SR
Queue Stats
16W - 17L
1,371 MMR
Solo
Cliodhna
Cliodhna
Gold II
OrtegaxD23
Cliodhna
Gold II
Level 144
God Stats
10W - 10L
1,695 SR
Queue Stats
399W - 403L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ARZATE
Nemesis
19
6 / 1 / 5
12,449
519
8,745
15,432
7,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
BriightWin
Bakasura
20
16 / 6 / 2
17,377
724
29,591
29,054
16,520
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Gromics
Horus
16
0 / 3 / 9
11,249
469
6,418
24,452
24,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 3 / 6
12,862
536
15,315
14,702
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
UsedBook
Merlin
20
4 / 2 / 6
12,629
526
18,145
11,886
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BastetAtlasOdinHou Yi

VS

Bans
Guan YuCharybdisShivaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
0 / 7 / 2
9,002
375
4,278
13,201
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
KptConnor
Tsukuyomi
17
4 / 12 / 3
11,357
473
16,037
24,491
18,451
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
Lycaniss
Kuzenbo
13
0 / 2 / 7
9,318
388
9,721
20,911
26,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Maseon
Cernunnos
16
2 / 6 / 3
10,231
426
13,474
19,263
6,280
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
OrtegaxD23
Cliodhna
19
9 / 5 / 0
12,500
521
20,036
23,756
8,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
31
Kills
15
15
Deaths
32
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
7
2
0.14
W
Nemesis
ARZATE
Nemesis
6
1
5
8.5
W
Bakasura
BriightWin
Bakasura
16
6
2
2.83
W
Horus
Gromics
Horus
0
3
9
1.5
W
5
3
6
2.67
L
Tsukuyomi
KptConnor
Tsukuyomi
4
12
3
0.46
L
Kuzenbo
Lycaniss
Kuzenbo
0
2
7
1.75
L
Cernunnos
Maseon
Cernunnos
2
6
3
0.58
L
Cliodhna
OrtegaxD23
Cliodhna
9
5
0
1.8
W
Merlin
UsedBook
Merlin
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,214
Damage
63,546
95,526
Taken
101,622
58,940
Mitigated
63,663
39,229
Healing
22,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,278
593
0
484
13,201
3,923
0
3,389
9,607
44,480
0
W
Nemesis
ARZATE
Nemesis
8,745
2,476
0
1,966
15,432
7,896
40
2,574
12,858
0
76,376
W
Bakasura
BriightWin
Bakasura
29,591
20,306
0
13,343
29,054
16,520
708
2,882
26,172
0
140,255
W
Horus
Gromics
Horus
6,418
3,048
5,832
11,264
24,452
24,427
66
6,459
17,993
0
20,527
W
15,315
5,781
0
4,147
14,702
5,503
496
2,463
12,239
0
123,368
L
Tsukuyomi
KptConnor
Tsukuyomi
16,037
2,650
0
666
24,491
18,451
704
593
21,252
285
70,196
L
Kuzenbo
Lycaniss
Kuzenbo
9,721
2,750
362
3,745
20,911
26,702
0
4,260
16,051
29,632
0
L
Cernunnos
Maseon
Cernunnos
13,474
7,990
0
5,828
19,263
6,280
992
3,522
15,524
0
83,366
L
Cliodhna
OrtegaxD23
Cliodhna
20,036
2,843
0
11,758
23,756
8,307
0
6,381
16,760
0
104,206
W
Merlin
UsedBook
Merlin
18,145
90
130
2,547
11,886
4,594
45
2,163
9,723
122,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,566
Gold Earned
52,408
709
Minions Killed
528
0
Camps Cleared
0
2,508,310
Distance Traveled
2,203,106
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,002
375
87
4
0
403,315
3
W
Nemesis
12,449
519
112
5
0
517,899
6
W
Bakasura
17,377
724
256
11
0
549,369
6
W
Horus
11,249
469
14
1
0
498,830
12
W
Skadi
12,862
536
168
7
0
485,714
2
L
Tsukuyomi
11,357
473
129
5
0
414,348
0
L
Kuzenbo
9,318
388
30
1
0
477,881
10
L
Cernunnos
10,231
426
130
5
0
428,954
3
L
Cliodhna
12,500
521
152
6
0
478,608
2
W
Merlin
12,629
526
159
7
0
456,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role