Player Matchup

Cabrakan
Cabrakan
Bronze III
JijahKun
Cabrakan
Bronze III
Level 105
God Stats
1W - 0L
1,686 SR
Queue Stats
5W - 7L
1,416 MMR
Party 2
Xbalanque
Xbalanque
Gold IV
Morg710
Xbalanque
Gold IV
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 117L
1,368 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
SkyAgate
Tsukuyomi
Bronze III
Level 101
God Stats
1W - 0L
1,999 SR
Queue Stats
5W - 7L
1,416 MMR
Party 2
Ravana
Ravana
Gold V
ULose22
Ravana
Gold V
Level 122
God Stats
12W - 3L
2,015 SR
Queue Stats
292W - 289L
1,295 MMR
Party 3
Thoth
Thoth
Gold IV
milesteve13
Thoth
Gold IV
Level 89
God Stats
2W - 4L
1,277 SR
Queue Stats
192W - 193L
1,444 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,695 SR
1,388 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,520 SR
1,405 MMR
Persephone
Persephone
Gold V
 
Persephone
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
Dispel
Izanami
Gold V
Level 157
God Stats
32W - 22L
1,539 SR
Queue Stats
273W - 263L
1,378 MMR
Party 1
Atlas
Atlas
Gold IV
MrBigVince
Atlas
Gold IV
Level 155
God Stats
2W - 4L
1,611 SR
Queue Stats
21W - 18L
1,367 MMR
Solo
Cthulhu
Cthulhu
Gold V
PapaSmurfffff
Cthulhu
Gold V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,378 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
RevolioClockburg
Gilgamesh
Bronze III
Level 49
God Stats
4W - 1L
1,452 SR
Queue Stats
27W - 13L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JijahKun
Cabrakan
15
0 / 5 / 14
10,927
455
9,218
22,730
31,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Xbalanque
Morg710
Xbalanque
19
4 / 4 / 11
12,660
528
16,763
21,610
8,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
SkyAgate
Tsukuyomi
20
7 / 8 / 14
13,457
561
20,000
25,833
10,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
ULose22
Ravana
20
6 / 4 / 8
14,056
586
13,447
20,223
24,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
8 / 6 / 6
13,850
577
20,228
18,719
6,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
UllrArachne

VS

Bans
BastetAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
7 / 5 / 7
14,141
589
17,304
15,403
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Dispel
Izanami
19
6 / 5 / 6
12,719
530
17,479
20,429
6,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
17
1 / 4 / 17
11,036
460
7,779
22,342
20,250
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
18
2 / 6 / 7
12,216
509
15,315
22,542
29,456
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
20
11 / 5 / 4
13,708
571
18,457
23,206
18,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
68
25
Kills
27
27
Deaths
25
53
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
7
5
7
2.1
L
Izanami
Dispel
Izanami
6
5
6
1.8
W
Cabrakan
JijahKun
Cabrakan
0
5
14
1.4
W
Xbalanque
Morg710
Xbalanque
4
4
11
2.38
L
Atlas
1
4
17
2.38
L
Cthulhu
2
6
7
0.92
L
Gilgamesh
11
5
4
2.6
W
Tsukuyomi
SkyAgate
Tsukuyomi
7
8
14
1.75
W
Ravana
ULose22
Ravana
6
4
8
2.5
W
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,656
Damage
76,334
109,115
Taken
103,922
80,668
Mitigated
79,719
37,287
Healing
27,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
17,304
1,107
0
3,406
15,403
5,275
187
5,403
9,786
104,496
0
L
Izanami
Dispel
Izanami
17,479
11,841
0
7,475
20,429
6,227
846
6,877
13,406
0
115,067
W
Cabrakan
JijahKun
Cabrakan
9,218
1,749
0
3,937
22,730
31,133
0
7,735
14,995
21,997
0
W
Xbalanque
Morg710
Xbalanque
16,763
10,013
0
8,658
21,610
8,138
1,751
8,145
13,465
0
109,873
L
Atlas
7,779
2,659
0
4,957
22,342
20,250
45
8,165
14,002
32,996
5,216
L
Cthulhu
15,315
672
130
4,242
22,542
29,456
0
4,944
17,101
83,668
0
L
Gilgamesh
18,457
4,678
0
6,814
23,206
18,511
520
5,877
17,198
0
112,965
W
Tsukuyomi
SkyAgate
Tsukuyomi
20,000
3,160
0
10,012
25,833
10,587
1,774
6,220
19,613
0
85,234
W
Ravana
ULose22
Ravana
13,447
3,869
0
9,475
20,223
24,507
1,426
9,804
10,419
0
82,371
W
20,228
824
368
4,837
18,719
6,303
2,464
8,034
10,685
100,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,950
Gold Earned
63,820
575
Minions Killed
724
0
Camps Cleared
0
2,349,419
Distance Traveled
2,284,804
32
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
14,141
589
164
7
0
456,126
8
L
Izanami
12,719
530
164
7
0
414,417
7
W
Cabrakan
10,927
455
27
1
0
486,495
2
W
Xbalanque
12,660
528
156
7
0
453,646
9
L
Atlas
11,036
460
73
3
0
461,026
5
L
Cthulhu
12,216
509
166
7
0
430,748
6
L
Gilgamesh
13,708
571
157
7
0
522,487
7
W
Tsukuyomi
13,457
561
103
4
0
481,996
2
W
Ravana
14,056
586
154
6
0
458,380
11
W
Thoth
13,850
577
135
6
0
468,902
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role