Player Matchup

Cernunnos
Cernunnos
AndreMD5699
Cernunnos
Level 155
God Stats
20W - 19L
1,508 SR
Queue Stats
2,230W - 2,401L
1,508 Elo+
Solo
Anhur
Anhur
HouseElf1122
Anhur
Level 127
God Stats
8W - 6L
1,966 SR
Queue Stats
514W - 504L
1,465 Elo+
Solo
Fenrir
Fenrir
SamwiseGuy
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,516 Elo+
Party 2
Eset
Eset
URxxxNEXTxx
Eset
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
231W - 274L
1,451 Elo+
Solo
Horus
Horus
YaBoiJohnny
Horus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 113
1,595 SR
1,488 Elo+

VS

Team Averages
Level 136
1,504 SR
1,445 Elo+
Ah Puch
Ah Puch
Abnerkun
Ah Puch
Level 157
God Stats
4W - 1L
1,647 SR
Queue Stats
216W - 208L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
FTG Den0minat0r
Sun Wukong
Level 155
God Stats
2W - 0L
1,715 SR
Queue Stats
130W - 123L
1,432 Elo+
Solo
Sol
Sol
LilBunClover
Sol
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 128L
1,451 Elo+
Solo
Ra
Ra
Liquor Bottom
Ra
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
183W - 200L
1,452 Elo+
Party 1
Odin
Odin
its Uncle Tom
Odin
Level 119
God Stats
7W - 6L
1,156 SR
Queue Stats
239W - 266L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AndreMD5699
Cernunnos
16
4 / 4 / 3
9,443
787
10,437
9,613
4,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 5 / 6
8,719
727
6,735
13,889
6,392
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
SamwiseGuy
Fenrir
15
5 / 6 / 4
9,441
787
12,815
13,860
10,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 5 / 4
8,661
722
7,429
10,160
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 7
8,324
694
3,000
12,325
13,857
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Abnerkun
Ah Puch
17
8 / 2 / 9
10,491
874
13,033
6,249
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
FTG Den0minat0r
Sun Wukong
17
5 / 3 / 14
10,151
846
9,425
13,623
17,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
4 / 2 / 11
10,031
836
11,811
6,389
1,733
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 4 / 11
9,496
791
8,105
10,456
3,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 2 / 9
9,999
833
8,729
13,901
13,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
13
Kills
23
23
Deaths
13
24
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Abnerkun
Ah Puch
8
2
9
6.25
L
Cernunnos
AndreMD5699
Cernunnos
4
4
3
1.38
W
Sun Wukong
FTG Den0minat0r
Sun Wukong
5
3
14
4
L
3
5
6
1.2
W
4
2
11
4.75
W
3
4
11
2.13
L
Fenrir
SamwiseGuy
Fenrir
5
6
4
1.17
L
0
5
4
0.4
L
1
3
7
1.5
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,416
Damage
51,103
59,847
Taken
50,618
38,723
Mitigated
38,495
19,539
Healing
21,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Abnerkun
Ah Puch
13,033
276
346
1,871
6,249
2,195
428
372
5,749
35,638
0
L
Cernunnos
AndreMD5699
Cernunnos
10,437
3,574
1,051
1,191
9,613
4,282
847
5,269
4,344
0
18,260
W
Sun Wukong
FTG Den0minat0r
Sun Wukong
9,425
975
239
1,819
13,623
17,849
669
1,771
11,780
0
16,092
L
6,735
1,431
732
2,574
13,889
6,392
434
5,801
8,088
0
13,342
W
11,811
3,385
0
1,243
6,389
1,733
2,832
364
5,919
23,291
0
W
8,105
62
5,122
4,407
10,456
3,565
887
1,274
9,041
19,796
0
L
Fenrir
SamwiseGuy
Fenrir
12,815
2,461
279
1,526
13,860
10,041
0
7,927
5,933
0
19,791
L
7,429
434
2,707
2,005
10,160
4,151
252
5,974
4,186
26,360
0
L
3,000
974
3,769
3,705
12,325
13,857
0
7,978
4,347
0
7,152
W
8,729
751
841
5,378
13,901
13,153
466
3,648
10,117
0
12,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,588
Gold Earned
50,168
110
Minions Killed
129
0
Camps Cleared
0
1,030,062
Distance Traveled
1,083,274
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,491
874
42
4
0
201,782
1
L
Cernunnos
9,443
787
25
2
0
170,213
4
W
Sun Wukong
10,151
846
13
1
0
180,819
0
L
Anhur
8,719
727
19
2
0
216,264
3
W
Sol
10,031
836
34
3
0
237,448
4
W
Ra
9,496
791
35
3
0
207,288
0
L
Fenrir
9,441
787
16
1
0
209,780
1
L
Eset
8,661
722
46
4
0
208,873
4
L
Horus
8,324
694
4
0
0
224,932
0
W
Odin
9,999
833
5
0
0
255,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role