Player Matchup

Fenrir
Fenrir
BQQM17Pony
Fenrir
Level 105
God Stats
0W - 3L
1,159 SR
Queue Stats
59W - 94L
1,374 Elo+
Solo
He Bo
He Bo
Chief Norsky
He Bo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,329 Elo+
Solo
Vamana
Vamana
Darkstalker57
Vamana
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,470 Elo+
Solo
Medusa
Medusa
Davmaru
Medusa
Level 149
God Stats
3W - 9L
1,420 SR
Queue Stats
301W - 347L
1,400 Elo+
Solo
Kuzenbo
Kuzenbo
Jinco420
Kuzenbo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 91L
1,413 Elo+
Solo
Team Averages
Level 100
1,416 SR
1,397 Elo+

VS

Team Averages
Level 110
1,518 SR
1,416 Elo+
Hades
Hades
IceShard231
Hades
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,416 Elo+
Solo
Athena
Athena
Joso2881
Athena
Level 84
God Stats
7W - 5L
1,443 SR
Queue Stats
359W - 420L
1,370 Elo+
Solo
Nox
Nox
MewButts
Nox
Level 144
God Stats
6W - 4L
1,826 SR
Queue Stats
66W - 64L
1,462 Elo+
Party 1
Freya
Freya
Otter Adept
Freya
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 53L
1,436 Elo+
Party 1
Ah Puch
Ah Puch
White_Thunder665
Ah Puch
Level 142
God Stats
5W - 5L
1,319 SR
Queue Stats
233W - 265L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BQQM17Pony
Fenrir
17
5 / 9 / 8
10,464
805
6,297
14,973
7,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 7 / 7
9,137
703
9,400
9,099
4,918
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 5 / 8
11,524
886
11,693
17,057
20,421
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Davmaru
Medusa
17
6 / 6 / 6
10,832
833
14,543
12,531
4,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Jinco420
Kuzenbo
14
0 / 7 / 6
8,303
639
6,375
14,524
17,614
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 22
10,558
812
12,430
15,963
10,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
Joso2881
Athena
17
1 / 4 / 22
9,955
766
4,757
17,245
17,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
10 / 2 / 20
11,166
859
16,386
10,330
5,552
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 3 / 14
10,907
839
8,240
9,197
4,210
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
12 / 2 / 16
12,014
924
18,256
9,063
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
128
17
Kills
34
34
Deaths
18
35
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BQQM17Pony
Fenrir
5
9
8
1
L
3
7
7
0.93
L
3
5
8
1.4
L
Medusa
Davmaru
Medusa
6
6
6
1.5
W
4
7
22
2.14
L
Kuzenbo
Jinco420
Kuzenbo
0
7
6
0.43
W
Athena
Joso2881
Athena
1
4
22
3
W
10
2
20
10
W
7
3
14
4.67
W
12
2
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,308
Damage
60,069
68,184
Taken
61,798
54,213
Mitigated
42,307
15,512
Healing
22,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BQQM17Pony
Fenrir
6,297
1,133
468
1,284
14,973
7,084
549
13,589
1,384
0
10,549
L
9,400
479
434
417
9,099
4,918
308
8,434
665
15,924
0
L
11,693
5,720
1,049
5,551
17,057
20,421
199
14,010
3,047
814
34,803
L
Medusa
Davmaru
Medusa
14,543
5,787
1,493
3,192
12,531
4,176
665
11,501
1,030
0
29,315
W
12,430
1,526
1,945
2,938
15,963
10,666
1,340
4,999
10,864
20,870
0
L
Kuzenbo
Jinco420
Kuzenbo
6,375
2,047
1,241
383
14,524
17,614
250
12,535
1,989
10,215
0
W
Athena
Joso2881
Athena
4,757
1,591
2,176
3,552
17,245
17,725
145
5,505
11,587
13,994
0
W
16,386
1,000
1,526
1,731
10,330
5,552
1,819
1,181
9,064
30,972
0
W
8,240
2,655
2,713
2,474
9,197
4,210
718
2,000
7,159
21,102
0
W
18,256
349
1,171
2,442
9,063
4,154
1,103
2,568
6,407
41,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,260
Gold Earned
54,600
120
Minions Killed
152
0
Camps Cleared
0
1,044,406
Distance Traveled
1,194,037
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,464
805
9
1
0
218,916
0
L
He Bo
9,137
703
18
1
0
223,339
0
L
Vamana
11,524
886
41
3
0
221,017
0
L
Medusa
10,832
833
39
3
0
160,673
1
W
Hades
10,558
812
25
2
0
215,406
0
L
Kuzenbo
8,303
639
13
1
0
220,461
0
W
Athena
9,955
766
11
1
0
243,588
0
W
Nox
11,166
859
46
4
0
236,169
3
W
Freya
10,907
839
21
2
0
262,930
4
W
Ah Puch
12,014
924
49
4
0
235,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role