Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver I
Crunchies
Morgan Le Fay
Silver I
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,541 MMR
Party 3
Ravana
Ravana
Bronze IV
DaCapalot
Ravana
Bronze IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,420 MMR
Solo
Shiva
Shiva
Silver IV
Etherealmisty
Shiva
Silver IV
Level 98
God Stats
4W - 4L
1,573 SR
Queue Stats
304W - 306L
1,237 MMR
Party 3
Hun Batz
Hun Batz
Gold IV
YoungManWitcher
Hun Batz
Gold IV
Level 105
God Stats
4W - 3L
1,423 SR
Queue Stats
123W - 132L
1,365 MMR
Party 2
Rama
Rama
Gold IV
old_man_witcher
Rama
Gold IV
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 156L
1,388 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,499 SR
1,390 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,587 SR
1,408 MMR
Chaac
Chaac
Bronze III
FeralDarkstorm
Chaac
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,413 MMR
Solo
Jormungandr
Jormungandr
Silver IV
ITS ARAB HAIRY
Jormungandr
Silver IV
Level 101
God Stats
0W - 1L
1,739 SR
Queue Stats
14W - 14L
1,367 MMR
Party 1
Artemis
Artemis
Silver III
criststeven2000
Artemis
Silver III
Level 120
God Stats
11W - 5L
1,764 SR
Queue Stats
30W - 21L
1,460 MMR
Party 1
Thoth
Thoth
Gold IV
henderson673
Thoth
Gold IV
Level 109
God Stats
0W - 1L
1,345 SR
Queue Stats
155W - 155L
1,412 MMR
Solo
Bellona
Bellona
Silver I
xxBEASTDAWGxx
Bellona
Silver I
Level 129
God Stats
14W - 7L
1,585 SR
Queue Stats
133W - 121L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crunchies
Morgan Le Fay
7
1 / 0 / 2
4,209
842
1,519
1,259
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
DaCapalot
Ravana
7
2 / 1 / 0
4,024
805
2,433
2,700
1,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 1 / 0
3,275
655
591
3,078
1,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
7
1 / 1 / 1
3,918
784
1,188
2,478
627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
1 / 1 / 1
3,443
689
1,215
2,694
652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
LokiArachneGebAh Muzen Cab

VS

Bans
ZeusKaliMulanCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,049
610
692
4,592
2,134
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
ITS ARAB HAIRY
Jormungandr
1
0 / 0 / 0
2,518
504
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 0 / 0
2,511
502
0
88
11
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 3 / 1
3,540
708
409
3,215
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
6
2 / 0 / 1
3,512
702
2,591
3,030
1,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
3
4
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Crunchies
Morgan Le Fay
1
0
2
2
W
Ravana
DaCapalot
Ravana
2
1
0
2
W
0
1
0
0
L
0
2
1
0.25
L
Jormungandr
ITS ARAB HAIRY
Jormungandr
0
0
0
0
W
Hun Batz
1
1
1
1.5
L
0
0
0
0
L
1
3
1
0.5
W
1
1
1
1.5
L
Bellona
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,946
Damage
3,692
12,209
Taken
10,925
4,389
Mitigated
4,142
4,939
Healing
3,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Crunchies
Morgan Le Fay
1,519
138
0
580
1,259
343
102
0
1,259
18,249
0
W
Ravana
DaCapalot
Ravana
2,433
520
0
1,081
2,700
1,687
11
0
2,700
0
16,456
W
591
41
154
818
3,078
1,080
100
156
2,922
0
9,051
L
692
321
0
1,107
4,592
2,134
0
0
4,592
0
7,275
L
Jormungandr
ITS ARAB HAIRY
Jormungandr
0
0
0
0
0
0
0
0
0
207
0
W
Hun Batz
1,188
569
0
1,160
2,478
627
0
61
2,417
0
12,870
L
0
0
0
4
88
11
0
0
88
0
183
L
409
44
0
920
3,215
689
0
971
2,244
11,326
0
W
1,215
845
0
1,146
2,694
652
1,134
192
2,502
0
9,618
L
Bellona
2,591
627
0
1,085
3,030
1,308
0
548
2,482
0
9,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,869
Gold Earned
15,130
145
Minions Killed
53
0
Camps Cleared
0
572,030
Distance Traveled
335,985
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,209
842
38
8
0
109,240
2
W
Ravana
4,024
805
30
6
0
122,677
2
W
Shiva
3,275
655
16
3
0
112,525
1
L
Chaac
3,049
610
11
2
0
90,027
0
L
Jormungandr
2,518
504
1
0
0
9,484
0
W
Hun Batz
3,918
784
39
8
0
132,374
0
L
Artemis
2,511
502
0
0
0
14,157
0
L
Thoth
3,540
708
28
6
0
99,707
2
W
Rama
3,443
689
22
4
0
95,214
2
L
Bellona
3,512
702
13
3
0
122,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role