Player Matchup

Atlas
Atlas
DrTrace3
Atlas
Level 155
God Stats
15W - 12L
1,357 SR
Queue Stats
369W - 379L
1,447 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kakarrot17
Ah Muzen Cab
Level 149
God Stats
3W - 0L
1,798 SR
Queue Stats
99W - 106L
1,410 Elo+
Party 1
Arachne
Arachne
carter205
Arachne
Level 107
God Stats
7W - 2L
1,722 SR
Queue Stats
52W - 29L
1,639 Elo+
Party 2
Sol
Sol
itsmitchyabish
Sol
Level 107
God Stats
10W - 8L
1,640 SR
Queue Stats
272W - 263L
1,497 Elo+
Party 1
Awilix
Awilix
morgason
Awilix
Level 126
God Stats
13W - 6L
1,745 SR
Queue Stats
73W - 57L
1,584 Elo+
Party 2
Team Averages
Level 129
1,653 SR
1,516 Elo+

VS

Team Averages
Level 114
1,461 SR
1,477 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Elsida950
Hou Yi
Level 129
God Stats
2W - 2L
1,598 SR
Queue Stats
73W - 67L
1,623 Elo+
Solo
Scylla
Scylla
KlNG_LARRY
Scylla
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Achilles
Achilles
Pacifistic_97
Achilles
Level 108
God Stats
0W - 3L
1,278 SR
Queue Stats
174W - 152L
1,263 Elo+
Party 3
Horus
Horus
ThePervySage209
Horus
Level 120
God Stats
6W - 9L
1,427 SR
Queue Stats
219W - 234L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DrTrace3
Atlas
14
1 / 3 / 3
9,672
461
5,451
18,417
13,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Kakarrot17
Ah Muzen Cab
20
1 / 1 / 6
12,915
615
5,945
13,307
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
carter205
Arachne
16
4 / 7 / 9
11,644
554
11,468
24,374
17,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 3 / 2
12,127
577
11,903
9,447
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
morgason
Awilix
19
13 / 4 / 4
12,652
602
18,038
15,687
5,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 5 / 4
8,530
406
5,438
13,116
7,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
Elsida950
Hou Yi
17
4 / 2 / 2
10,349
493
11,191
16,289
5,323
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
KlNG_LARRY
Scylla
15
1 / 3 / 4
9,109
434
7,730
8,574
2,541
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Pacifistic_97
Achilles
16
7 / 7 / 2
10,698
509
16,204
21,877
29,616
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 6 / 4
9,915
472
9,673
15,644
8,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
22
Kills
18
18
Deaths
23
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
4
0.6
W
Atlas
DrTrace3
Atlas
1
3
3
0.83
L
Hou Yi
Elsida950
Hou Yi
4
2
2
2.5
W
Ah Muzen Cab
Kakarrot17
Ah Muzen Cab
1
1
6
4
L
Scylla
KlNG_LARRY
Scylla
1
3
4
1
L
Achilles
Pacifistic_97
Achilles
7
7
2
1.14
L
5
6
4
1.17
W
Arachne
carter205
Arachne
4
7
9
1.21
W
3
3
2
1.33
W
Awilix
morgason
Awilix
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,805
Damage
50,236
81,232
Taken
75,500
44,721
Mitigated
53,253
23,353
Healing
26,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,438
410
2,498
5,344
13,116
7,129
81
4,700
8,416
51,188
0
W
Atlas
DrTrace3
Atlas
5,451
913
0
1,640
18,417
13,010
339
4,727
13,114
18,337
12,365
L
Hou Yi
Elsida950
Hou Yi
11,191
5,302
0
6,138
16,289
5,323
278
7,359
8,930
0
72,899
W
Ah Muzen Cab
Kakarrot17
Ah Muzen Cab
5,945
1,217
0
6,999
13,307
4,914
3,389
2,790
10,223
0
120,623
L
Scylla
KlNG_LARRY
Scylla
7,730
1,154
0
1,500
8,574
2,541
0
916
7,658
51,943
0
L
Achilles
Pacifistic_97
Achilles
16,204
5,028
0
5,959
21,877
29,616
142
1,099
20,778
458
67,353
L
9,673
4,826
1,292
4,180
15,644
8,644
0
987
14,657
0
62,372
W
Arachne
carter205
Arachne
11,468
7,088
0
9,292
24,374
17,102
1,099
3,054
21,252
0
62,229
W
11,903
5,067
0
4,068
9,447
3,763
1,270
821
8,626
93,085
11,048
W
Awilix
morgason
Awilix
18,038
6,181
0
1,354
15,687
5,932
961
1,622
14,027
0
76,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,010
Gold Earned
48,601
623
Minions Killed
584
0
Camps Cleared
0
2,075,373
Distance Traveled
1,870,363
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,530
406
97
5
0
357,035
6
W
Atlas
9,672
461
32
2
0
382,206
8
L
Hou Yi
10,349
493
139
7
0
360,339
2
W
Ah Muzen Cab
12,915
615
206
10
0
438,720
2
L
Scylla
9,109
434
117
6
0
361,605
8
L
Achilles
10,698
509
133
6
0
387,991
6
L
Horus
9,915
472
98
5
0
403,393
6
W
Arachne
11,644
554
117
6
0
405,537
1
W
Sol
12,127
577
177
8
0
386,547
1
W
Awilix
12,652
602
91
4
0
462,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role