Player Matchup

Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
IIUnknownYonkoII
Agni
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 135L
1,497 Elo+
Party 1
Nox
Nox
funny_buzzy
Nox
Level 100
God Stats
23W - 17L
1,416 SR
Queue Stats
190W - 166L
1,503 Elo+
Party 1
Team Averages
Level 91
1,472 SR
1,500 Elo+

VS

Team Averages
Level 88
1,547 SR
1,383 Elo+
Vulcan
Vulcan
HrOmYaK9
Vulcan
Level 65
God Stats
0W - 3L
1,718 SR
Queue Stats
329W - 386L
1,445 Elo+
Solo
Skadi
Skadi
Salt of a Noob
Skadi
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 80L
1,488 Elo+
Party 2
Guan Yu
Guan Yu
Sly Queen Bee
Guan Yu
Level 41
God Stats
2W - 4L
1,422 SR
Queue Stats
5W - 15L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 2 / 8
8,031
730
7,917
8,871
10,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 2 / 9
8,995
818
8,097
6,370
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
7 / 2 / 7
8,883
808
6,537
5,755
2,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
HrOmYaK9
Vulcan
12
3 / 5 / 2
7,892
717
4,978
7,418
2,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 6 / 4
7,145
650
9,169
10,845
3,636
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
10
2 / 5 / 1
7,606
691
1,649
9,904
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
6
6
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
2
8
4
L
Vulcan
HrOmYaK9
Vulcan
3
5
2
0.8
W
5
2
9
4.75
L
1
6
4
0.5
L
Guan Yu
2
5
1
0.5
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,551
Damage
15,796
20,996
Taken
28,167
14,787
Mitigated
15,339
3,164
Healing
3,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,917
2,334
117
2,303
8,871
10,363
0
2,595
6,276
0
12,801
L
Vulcan
HrOmYaK9
Vulcan
4,978
818
0
77
7,418
2,833
0
3,387
3,869
19,360
0
W
8,097
1,117
41
283
6,370
2,071
377
1,738
4,632
34,809
0
L
9,169
3,572
0
499
10,845
3,636
0
5,969
4,749
0
26,772
L
Guan Yu
1,649
328
1,014
2,123
9,904
8,870
0
5,935
3,855
0
6,161
W
6,537
556
163
257
5,755
2,353
650
1,043
4,712
22,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,909
Gold Earned
22,643
110
Minions Killed
81
5
Camps Cleared
5
565,143
Distance Traveled
488,245
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,031
730
12
1
1
190,379
4
L
Vulcan
7,892
717
29
3
2
160,734
0
W
Agni
8,995
818
60
5
2
197,521
0
L
Skadi
7,145
650
43
4
3
166,766
1
L
Guan Yu
7,606
691
9
1
0
160,745
0
W
Nox
8,883
808
38
3
2
177,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role