Player Matchup

Ymir
Ymir
Silver I
BG Haaland 9
Ymir
Silver I
Level 128
God Stats
4W - 5L
1,441 SR
Queue Stats
63W - 77L
1,176 MMR
Party 1
Neith
Neith
Bronze III
SumFeelsRite34
Neith
Bronze III
Level 99
God Stats
0W - 1L
1,447 SR
Queue Stats
17W - 22L
1,356 MMR
Solo
Ah Puch
Ah Puch
Gold IV
papiilag13
Ah Puch
Gold IV
Level 156
God Stats
0W - 3L
1,740 SR
Queue Stats
143W - 144L
1,446 MMR
Party 1
Arachne
Arachne
Gold V
sickassjonath
Arachne
Gold V
Level 105
God Stats
17W - 18L
1,680 SR
Queue Stats
341W - 354L
1,388 MMR
Solo
Mulan
Mulan
Gold V
temp-177021
Mulan
Gold V
Level 126
God Stats
4W - 6L
1,622 SR
Queue Stats
90W - 79L
1,393 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,586 SR
1,352 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 95
1,432 SR
1,387 MMR
Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
GR_Kagami11
Izanami
Silver III
Level 119
God Stats
1W - 1L
1,340 SR
Queue Stats
7W - 15L
1,400 MMR
Solo
Nemesis
Nemesis
Gold IV
NSY Kiztune
Nemesis
Gold IV
Level 61
God Stats
18W - 15L
1,212 SR
Queue Stats
260W - 264L
1,367 MMR
Solo
Vulcan
Vulcan
Gold V
NoJomoBroBro
Vulcan
Gold V
Level 65
God Stats
37W - 28L
1,610 SR
Queue Stats
86W - 92L
1,331 MMR
Solo
Jormungandr
Jormungandr
Gold V
lROBERTl
Jormungandr
Gold V
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
164W - 165L
1,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,816
339
5,501
23,778
18,740
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
2 / 0 / 4
12,694
488
16,735
10,057
4,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
papiilag13
Ah Puch
18
3 / 8 / 3
12,038
463
20,882
22,040
8,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
20
8 / 6 / 6
13,410
516
15,735
24,118
11,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 4 / 1
12,144
467
20,105
25,891
30,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ShivaCliodhnaPersephoneAtlas

VS

Bans
LokiBastetKaliMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
8 / 0 / 8
15,269
587
17,643
33,299
38,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
GR_Kagami11
Izanami
20
5 / 8 / 7
13,961
537
9,480
20,832
8,338
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
NSY Kiztune
Nemesis
20
2 / 5 / 10
13,465
518
12,695
20,129
9,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
20
3 / 3 / 10
13,726
528
19,357
10,533
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
lROBERTl
Jormungandr
20
6 / 2 / 16
13,977
538
22,789
26,253
24,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
18
Kills
24
24
Deaths
18
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
0
8
12
L
1
6
3
0.42
W
Izanami
GR_Kagami11
Izanami
5
8
7
1.06
W
Nemesis
NSY Kiztune
Nemesis
2
5
10
1.4
W
Vulcan
3
3
10
2.67
L
2
0
4
4
W
Jormungandr
lROBERTl
Jormungandr
6
2
16
7
L
Ah Puch
papiilag13
Ah Puch
3
8
3
0.56
L
Arachne
8
6
6
1.83
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,958
Damage
81,964
105,884
Taken
111,046
72,403
Mitigated
84,918
34,053
Healing
40,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
17,643
2,775
0
17,356
33,299
38,459
1,182
5,947
26,354
0
103,775
L
5,501
679
147
4,511
23,778
18,740
0
14,062
9,716
28,497
0
W
Izanami
GR_Kagami11
Izanami
9,480
5,037
0
6,793
20,832
8,338
2,980
6,975
13,763
0
104,877
W
Nemesis
NSY Kiztune
Nemesis
12,695
3,856
0
4,391
20,129
9,218
1,642
3,781
16,139
0
132,832
W
Vulcan
19,357
10,217
0
2,755
10,533
4,325
180
4,176
6,310
112,180
0
L
16,735
4,805
0
4,104
10,057
4,181
618
3,208
6,849
475
115,376
W
Jormungandr
lROBERTl
Jormungandr
22,789
5,887
786
8,397
26,253
24,578
377
7,642
18,518
78,082
0
L
Ah Puch
papiilag13
Ah Puch
20,882
269
30
6,696
22,040
8,126
0
9,976
12,064
99,478
0
L
Arachne
15,735
10,892
0
8,078
24,118
11,266
948
7,971
16,147
0
112,525
L
20,105
1,277
0
10,487
25,891
30,090
616
6,929
18,962
0
79,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,102
Gold Earned
70,398
722
Minions Killed
791
0
Camps Cleared
0
2,394,464
Distance Traveled
2,560,684
21
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,269
587
194
7
0
516,594
9
L
Ymir
8,816
339
37
1
0
442,747
9
W
Izanami
13,961
537
185
7
0
423,020
0
W
Nemesis
13,465
518
158
6
0
572,819
6
W
Vulcan
13,726
528
164
6
0
573,655
14
L
Neith
12,694
488
201
8
0
487,812
9
W
Jormungandr
13,977
538
90
3
0
474,596
7
L
Ah Puch
12,038
463
176
7
0
453,797
2
L
Arachne
13,410
516
153
6
0
554,757
0
L
Mulan
12,144
467
155
6
0
455,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role