Player Matchup

Sylvanus
Sylvanus
KevinBoom
Sylvanus
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 44L
1,623 Elo+
Party 2
Merlin
Merlin
Redbymat
Merlin
Level 140
God Stats
1W - 2L
1,560 SR
Queue Stats
67W - 49L
1,629 Elo+
Party 2
Chiron
Chiron
RifRaff
Chiron
Level 140
God Stats
5W - 3L
1,641 SR
Queue Stats
63W - 67L
1,585 Elo+
Solo
Team Averages
Level 145
1,567 SR
1,612 Elo+

VS

Team Averages
Level 89
1,377 SR
1,382 Elo+
Ares
Ares
AkiraFernandes
Ares
Level 117
God Stats
0W - 4L
1,309 SR
Queue Stats
113W - 119L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
Drevoide0220
Baron Samedi
Level 26
God Stats
0W - 4L
1,356 SR
Queue Stats
1W - 9L
1,222 Elo+
Party 1
Horus
Horus
LucasAkira1997
Horus
Level 125
God Stats
6W - 7L
1,467 SR
Queue Stats
117W - 143L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KevinBoom
Sylvanus
13
6 / 1 / 8
9,657
805
5,835
13,792
13,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Redbymat
Merlin
14
7 / 2 / 9
9,379
782
9,325
4,010
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
RifRaff
Chiron
14
4 / 0 / 13
9,284
774
17,947
9,208
4,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
8,293
691
4,234
13,486
13,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
Drevoide0220
Baron Samedi
12
0 / 5 / 2
7,603
634
6,682
11,642
5,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 5 / 1
7,611
634
5,862
14,991
9,529
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
17
Kills
3
3
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Baron Samedi
Drevoide0220
Baron Samedi
0
5
2
0.2
W
Sylvanus
KevinBoom
Sylvanus
6
1
8
10
L
1
5
1
0.3
W
Merlin
Redbymat
Merlin
7
2
9
5.75
W
Chiron
RifRaff
Chiron
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,107
Damage
16,778
27,010
Taken
40,119
19,181
Mitigated
28,502
13,064
Healing
8,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,234
26
0
356
13,486
13,588
451
4,641
8,845
13,900
0
L
Baron Samedi
Drevoide0220
Baron Samedi
6,682
466
1,245
2,276
11,642
5,385
592
4,660
6,982
27,416
0
W
Sylvanus
KevinBoom
Sylvanus
5,835
1,035
3,051
6,546
13,792
13,442
187
5,480
7,981
13,494
0
L
5,862
1,992
715
3,520
14,991
9,529
425
6,321
8,670
2,060
18,569
W
Merlin
Redbymat
Merlin
9,325
705
0
274
4,010
1,697
1,065
1,866
2,038
36,184
0
W
Chiron
RifRaff
Chiron
17,947
8,912
1,066
2,127
9,208
4,042
1,359
3,759
5,293
0
45,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,320
Gold Earned
23,507
120
Minions Killed
105
10
Camps Cleared
2
660,401
Distance Traveled
581,943
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,293
691
17
1
0
172,454
3
L
Baron Samedi
7,603
634
62
5
1
185,307
2
W
Sylvanus
9,657
805
7
1
3
215,366
4
L
Horus
7,611
634
26
2
1
224,182
4
W
Merlin
9,379
782
54
5
2
212,811
3
W
Chiron
9,284
774
59
5
5
232,224
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role