Player Matchup

Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PK Alpha5222
Cu Chulainn
Level 27
God Stats
3W - 5L
1,536 SR
Queue Stats
29W - 18L
1,507 Elo+
Party 2
Chronos
Chronos
QuAd Rambo
Chronos
Level 122
God Stats
23W - 13L
2,051 SR
Queue Stats
761W - 544L
1,701 Elo+
Party 2
Artio
Artio
Rioo TR
Artio
Level 126
God Stats
11W - 4L
1,856 SR
Queue Stats
1,001W - 708L
1,699 Elo+
Party 2
Agni
Agni
SorryNovaTTV
Agni
Level 87
God Stats
2W - 1L
1,558 SR
Queue Stats
188W - 150L
1,765 Elo+
Party 2
Team Averages
Level 94
1,700 SR
1,634 Elo+

VS

Team Averages
Level 79
1,767 SR
1,579 Elo+
Nemesis
Nemesis
Camny_The_Great
Nemesis
Level 128
God Stats
29W - 18L
1,894 SR
Queue Stats
378W - 374L
1,577 Elo+
Party 3
Yemoja
Yemoja
GaymerRebel_1998
Yemoja
Level 45
God Stats
1W - 2L
1,722 SR
Queue Stats
2W - 2L
1,613 Elo+
Party 3
Jormungandr
Jormungandr
RisenAngel80
Jormungandr
Level 69
God Stats
15W - 8L
1,975 SR
Queue Stats
257W - 241L
1,575 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
buzzy5000
Ah Muzen Cab
Level 124
God Stats
1W - 2L
1,742 SR
Queue Stats
143W - 141L
1,684 Elo+
Party 3
Ra
Ra
youhaveschool
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 68L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 2 / 6
8,386
599
7,784
13,388
4,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
PK Alpha5222
Cu Chulainn
10
1 / 1 / 5
6,287
449
4,397
8,338
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
QuAd Rambo
Chronos
13
8 / 4 / 6
8,148
582
10,538
9,675
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
Rioo TR
Artio
14
5 / 0 / 3
8,182
584
8,047
14,298
8,610
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 2 / 3
8,800
629
10,395
7,872
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,424
530
7,619
11,536
3,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 5 / 5
6,233
445
3,894
14,758
8,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
RisenAngel80
Jormungandr
8
0 / 2 / 0
5,826
416
5,042
6,407
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
buzzy5000
Ah Muzen Cab
14
8 / 5 / 1
8,726
623
12,305
11,280
3,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 6 / 1
5,503
393
2,513
9,090
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
21
Kills
9
9
Deaths
21
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
2
6
3
L
1
3
2
0.67
L
0
5
5
0.5
W
Cu Chulainn
PK Alpha5222
Cu Chulainn
1
1
5
3.5
W
Chronos
QuAd Rambo
Chronos
8
4
6
2.75
W
Artio
Rioo TR
Artio
5
0
3
6.5
L
Jormungandr
RisenAngel80
Jormungandr
0
2
0
0
W
4
2
3
2.75
L
Ah Muzen Cab
buzzy5000
Ah Muzen Cab
8
5
1
1.7
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,161
Damage
31,373
53,571
Taken
53,071
21,441
Mitigated
20,962
21,651
Healing
12,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,784
1,128
418
6,312
13,388
4,383
656
1,745
11,643
0
56,303
L
7,619
3,334
0
4,966
11,536
3,847
0
5,673
5,777
0
47,235
L
3,894
216
1,327
683
14,758
8,211
0
8,876
5,722
13,956
0
W
Cu Chulainn
PK Alpha5222
Cu Chulainn
4,397
795
0
2,057
8,338
2,609
0
1,775
6,563
0
25,396
W
Chronos
QuAd Rambo
Chronos
10,538
3,915
0
1,959
9,675
3,014
0
1,062
8,613
32,016
0
W
Artio
Rioo TR
Artio
8,047
1,498
1,730
8,425
14,298
8,610
304
5,049
9,249
41,379
0
L
Jormungandr
RisenAngel80
Jormungandr
5,042
2,531
0
1,030
6,407
2,768
0
3,881
2,526
26,525
0
W
10,395
1,082
0
750
7,872
2,825
600
1,818
6,054
73,316
0
L
Ah Muzen Cab
buzzy5000
Ah Muzen Cab
12,305
2,914
2
1,560
11,280
3,160
0
3,965
7,297
0
57,752
L
2,513
362
488
2,558
9,090
2,976
0
6,055
2,769
23,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,803
Gold Earned
33,712
453
Minions Killed
290
0
Camps Cleared
0
1,459,658
Distance Traveled
1,253,320
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,386
599
114
8
0
273,288
3
L
Nemesis
7,424
530
88
6
0
322,757
3
L
Yemoja
6,233
445
17
1
0
265,658
0
W
Cu Chulainn
6,287
449
45
3
0
319,250
1
W
Chronos
8,148
582
50
4
0
297,621
1
W
Artio
8,182
584
93
7
0
300,788
4
L
Jormungandr
5,826
416
58
4
0
158,131
2
W
Agni
8,800
629
151
11
0
268,711
3
L
Ah Muzen Cab
8,726
623
97
7
0
265,327
3
L
Ra
5,503
393
30
2
0
241,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role