Player Matchup

Izanami
Izanami
caboose28
Izanami
Level 37
God Stats
3W - 2L
1,630 SR
Queue Stats
146W - 162L
1,467 Elo+
Party 1
Susano
Susano
flappyrick
Susano
Level 128
God Stats
47W - 111L
1,271 SR
Queue Stats
129W - 281L
1,290 Elo+
Solo
Scylla
Scylla
teme002
Scylla
Level 29
God Stats
15W - 16L
1,536 SR
Queue Stats
86W - 136L
1,400 Elo+
Party 1
Team Averages
Level 65
1,479 SR
1,386 Elo+

VS

Team Averages
Level 78
1,439 SR
1,363 Elo+
Cthulhu
Cthulhu
Handres07
Cthulhu
Level 26
God Stats
2W - 11L
1,309 SR
Queue Stats
119W - 178L
1,381 Elo+
Party 2
Hera
Hera
covra
Hera
Level 68
God Stats
2W - 6L
1,459 SR
Queue Stats
40W - 93L
1,263 Elo+
Solo
Charybdis
Charybdis
feerbustt
Charybdis
Level 141
God Stats
14W - 24L
1,550 SR
Queue Stats
128W - 162L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
caboose28
Izanami
17
6 / 0 / 9
11,458
764
16,337
10,860
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
flappyrick
Susano
15
3 / 1 / 10
10,443
696
7,846
9,484
4,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
teme002
Scylla
16
7 / 0 / 8
11,324
755
10,033
7,902
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Handres07
Cthulhu
14
0 / 4 / 0
8,597
573
5,643
14,785
9,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
covra
Hera
12
1 / 8 / 0
8,851
590
5,521
11,625
1,853
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
feerbustt
Charybdis
14
0 / 4 / 0
8,810
587
9,166
12,219
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
16
Kills
1
1
Deaths
16
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Handres07
Cthulhu
0
4
0
0
W
Izanami
caboose28
Izanami
6
0
9
10.5
L
Hera
covra
Hera
1
8
0
0.13
L
Charybdis
feerbustt
Charybdis
0
4
0
0
W
Susano
flappyrick
Susano
3
1
10
8
W
Scylla
teme002
Scylla
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,216
Damage
20,330
28,246
Taken
38,629
11,810
Mitigated
13,881
7,814
Healing
1,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Handres07
Cthulhu
5,643
0
0
885
14,785
9,070
0
3,040
11,607
25,729
0
W
Izanami
caboose28
Izanami
16,337
9,099
0
3,611
10,860
4,755
2,015
3,619
6,998
0
63,347
L
Hera
covra
Hera
5,521
1,585
0
436
11,625
1,853
30
2,555
8,747
21,160
0
L
Charybdis
feerbustt
Charybdis
9,166
2,186
0
434
12,219
2,958
0
4,732
7,433
0
39,843
W
Susano
flappyrick
Susano
7,846
1,094
0
1,430
9,484
4,392
187
3,896
5,375
0
29,394
W
Scylla
teme002
Scylla
10,033
550
0
2,773
7,902
2,663
821
3,762
3,910
35,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,225
Gold Earned
26,258
189
Minions Killed
144
7
Camps Cleared
4
804,288
Distance Traveled
759,387
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,597
573
35
2
0
284,725
0
W
Izanami
11,458
764
92
6
2
252,257
3
L
Hera
8,851
590
46
3
0
227,027
4
L
Charybdis
8,810
587
63
4
4
247,635
3
W
Susano
10,443
696
33
2
1
278,348
4
W
Scylla
11,324
755
64
4
4
273,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role