Player Matchup

Medusa
Medusa
Diamond IV
 
Medusa
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Ficsation
Erlang Shen
Masters
Level 155
God Stats
25W - 15L
1,857 SR
Queue Stats
402W - 352L
2,883 MMR
Solo
Tiamat
Tiamat
Masters
Keestone
Tiamat
Masters
Level 115
God Stats
4W - 3L
1,671 SR
Queue Stats
134W - 116L
2,639 MMR
Solo
Da Ji
Da Ji
Masters
Nipply
Da Ji
Masters
Level 159
God Stats
14W - 9L
1,853 SR
Queue Stats
176W - 156L
2,521 MMR
Solo
Bacchus
Bacchus
Diamond IV
boris1964440
Bacchus
Diamond IV
Level 157
God Stats
0W - 1L
1,728 SR
Queue Stats
112W - 82L
2,248 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,722 SR
2,358 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,775 SR
2,511 MMR
Khepri
Khepri
Diamond III
Chaotic Hydra
Khepri
Diamond III
Level 159
God Stats
40W - 27L
1,898 SR
Queue Stats
478W - 461L
2,345 MMR
Party 1
Kali
Kali
Diamond I
Hippedkillmoose
Kali
Diamond I
Level 157
God Stats
5W - 1L
1,864 SR
Queue Stats
74W - 24L
2,874 MMR
Party 2
Hachiman
Hachiman
Diamond V
Hiserys
Hachiman
Diamond V
Level 141
God Stats
3W - 3L
1,461 SR
Queue Stats
150W - 151L
2,191 MMR
Solo
Agni
Agni
Masters
Maraxa
Agni
Masters
Level 102
God Stats
3W - 0L
1,903 SR
Queue Stats
100W - 49L
2,798 MMR
Party 2
Zhong Kui
Zhong Kui
Diamond III
Nova120
Zhong Kui
Diamond III
Level 152
God Stats
18W - 13L
1,751 SR
Queue Stats
192W - 168L
2,345 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 2 / 1
7,976
399
2,527
5,877
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Ficsation
Erlang Shen
16
3 / 4 / 7
9,887
494
12,732
21,864
17,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Keestone
Tiamat
16
0 / 6 / 3
9,490
475
6,647
13,005
6,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Nipply
Da Ji
16
6 / 6 / 2
9,863
493
6,753
15,271
5,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
boris1964440
Bacchus
15
2 / 4 / 5
8,952
448
8,061
17,309
22,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
ThothArachneCliodhnaArtio

VS

Bans
ShivaBastetBellonaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 13
10,656
533
2,092
13,400
13,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
14 / 1 / 6
13,973
699
21,301
19,064
8,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Hiserys
Hachiman
16
0 / 1 / 7
10,595
530
4,664
11,336
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
Maraxa
Agni
18
4 / 2 / 12
11,614
581
11,750
8,318
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Nova120
Zhong Kui
17
3 / 5 / 12
11,443
572
11,738
13,910
13,498
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
12
Kills
22
22
Deaths
12
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
1
0.75
W
1
3
13
2.5
L
Erlang Shen
Ficsation
Erlang Shen
3
4
7
1.63
W
14
1
6
17
W
Hachiman
Hiserys
Hachiman
0
1
7
3.5
L
Tiamat
Keestone
Tiamat
0
6
3
0.25
W
Agni
Maraxa
Agni
4
2
12
5
L
Da Ji
Nipply
Da Ji
6
6
2
1.17
W
Zhong Kui
Nova120
Zhong Kui
3
5
12
1.8
L
Bacchus
boris1964440
Bacchus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,720
Damage
51,545
73,326
Taken
66,028
54,489
Mitigated
43,966
18,390
Healing
30,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,527
1,076
0
1,132
5,877
1,995
0
1,125
4,752
0
32,232
W
2,092
223
2,508
4,727
13,400
13,360
72
2,633
10,767
17,773
0
L
Erlang Shen
Ficsation
Erlang Shen
12,732
7,246
0
9,132
21,864
17,861
723
10,033
11,831
0
63,999
W
21,301
10,703
0
9,278
19,064
8,913
1,846
6,923
12,141
0
100,881
W
Hachiman
Hiserys
Hachiman
4,664
2,396
0
7,570
11,336
4,700
4,144
1,972
9,364
0
85,100
L
Tiamat
Keestone
Tiamat
6,647
817
0
2,862
13,005
6,375
36
5,039
7,966
78,977
0
W
Agni
Maraxa
Agni
11,750
1,436
0
1,210
8,318
3,495
0
3,758
4,560
89,360
0
L
Da Ji
Nipply
Da Ji
6,753
2,200
0
4,144
15,271
5,711
0
4,247
11,024
0
63,833
W
Zhong Kui
Nova120
Zhong Kui
11,738
1,462
0
5,261
13,910
13,498
3,277
1,964
11,946
62,203
0
L
Bacchus
boris1964440
Bacchus
8,061
660
15
1,105
17,309
22,547
493
5,501
11,808
25,281
4,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,168
Gold Earned
58,281
464
Minions Killed
567
0
Camps Cleared
0
1,721,836
Distance Traveled
1,930,731
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,976
399
56
3
0
224,243
3
W
Khepri
10,656
533
20
1
0
433,598
5
L
Erlang Shen
9,887
494
118
6
0
385,721
6
W
Kali
13,973
699
138
7
0
429,918
4
W
Hachiman
10,595
530
155
8
0
349,088
3
L
Tiamat
9,490
475
153
8
0
371,984
5
W
Agni
11,614
581
147
7
0
371,523
11
L
Da Ji
9,863
493
95
5
0
347,479
3
W
Zhong Kui
11,443
572
107
5
0
346,604
4
L
Bacchus
8,952
448
42
2
0
392,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role