Player Matchup

Camazotz
Camazotz
Johann_820
Camazotz
Level 100
God Stats
2W - 1L
1,804 SR
Queue Stats
49W - 35L
1,585 Elo+
Party 2
Hercules
Hercules
Krulx
Hercules
Level 25
God Stats
10W - 5L
1,700 SR
Queue Stats
59W - 56L
1,606 Elo+
Party 2
Poseidon
Poseidon
PANDORA_9345
Poseidon
Level 24
God Stats
2W - 0L
1,271 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Team Averages
Level 50
1,592 SR
1,564 Elo+

VS

Team Averages
Level 77
1,579 SR
1,606 Elo+
Hera
Hera
Hange San
Hera
Level 108
God Stats
14W - 5L
1,756 SR
Queue Stats
94W - 63L
1,595 Elo+
Party 1
Medusa
Medusa
HydroTempest
Medusa
Level 109
God Stats
3W - 1L
1,367 SR
Queue Stats
16W - 8L
1,621 Elo+
Party 1
Ymir
Ymir
codpoints
Ymir
Level 15
God Stats
2W - 1L
1,614 SR
Queue Stats
8W - 3L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Johann_820
Camazotz
16
5 / 5 / 6
13,134
691
7,777
19,988
13,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Krulx
Hercules
19
9 / 4 / 7
14,800
779
15,829
28,340
37,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
PANDORA_9345
Poseidon
17
3 / 8 / 7
12,717
669
13,537
12,473
4,202
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
4 / 7 / 9
12,716
669
14,077
13,647
4,698
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
17
10 / 6 / 6
13,618
717
24,041
16,328
13,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
15
3 / 4 / 10
11,896
626
5,054
19,298
18,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
17
Kills
17
17
Deaths
17
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hera
4
7
9
1.21
L
Medusa
10
6
6
2.17
W
Camazotz
Johann_820
Camazotz
5
5
6
1.6
W
Hercules
Krulx
Hercules
9
4
7
3.13
W
Poseidon
PANDORA_9345
Poseidon
3
8
7
0.81
L
Ymir
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,143
Damage
43,172
60,801
Taken
49,273
55,845
Mitigated
36,516
14,288
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
14,077
4,354
84
1,446
13,647
4,698
1,624
2,496
11,025
47,204
0
L
Medusa
24,041
11,589
0
3,847
16,328
13,096
618
2,478
13,535
0
56,754
W
Camazotz
Johann_820
Camazotz
7,777
1,088
0
5,592
19,988
13,880
781
8,526
11,462
0
32,045
W
Hercules
Krulx
Hercules
15,829
2,357
0
7,574
28,340
37,763
82
8,298
20,042
0
43,906
W
Poseidon
PANDORA_9345
Poseidon
13,537
1,600
279
843
12,473
4,202
764
3,229
9,244
54,614
0
L
Ymir
5,054
1,702
0
297
19,298
18,722
425
8,852
9,792
8,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,651
Gold Earned
38,230
167
Minions Killed
117
5
Camps Cleared
4
955,758
Distance Traveled
923,660
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,716
669
65
3
0
308,943
7
L
Medusa
13,618
717
46
2
4
317,303
1
W
Camazotz
13,134
691
31
2
3
330,096
0
W
Hercules
14,800
779
56
3
2
338,519
2
W
Poseidon
12,717
669
80
4
0
287,143
0
L
Ymir
11,896
626
6
0
0
297,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role