Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Impxlses
Vulcan
Level 31
God Stats
2W - 4L
1,269 SR
Queue Stats
202W - 215L
1,497 Elo+
Party 1
Da Ji
Da Ji
abrixis
Da Ji
Level 136
God Stats
7W - 7L
1,549 SR
Queue Stats
163W - 174L
1,501 Elo+
Solo
Guan Yu
Guan Yu
gbarbosa
Guan Yu
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 61L
1,504 Elo+
Solo
He Bo
He Bo
shepardr88
He Bo
Level 106
God Stats
3W - 4L
1,495 SR
Queue Stats
501W - 513L
1,472 Elo+
Solo
Team Averages
Level 105
1,462 SR
1,495 Elo+

VS

Team Averages
Level 126
1,424 SR
1,458 Elo+
Anubis
Anubis
BohemianPsych0
Anubis
Level 145
God Stats
3W - 3L
1,288 SR
Queue Stats
150W - 166L
1,527 Elo+
Solo
Thor
Thor
CopycatNebula
Thor
Level 159
God Stats
2W - 4L
1,282 SR
Queue Stats
802W - 887L
1,436 Elo+
Solo
Terra
Terra
HighP0werH0ur
Terra
Level 107
God Stats
0W - 2L
1,290 SR
Queue Stats
52W - 54L
1,528 Elo+
Solo
Ares
Ares
Rosser71
Ares
Level 106
God Stats
6W - 3L
1,758 SR
Queue Stats
275W - 253L
1,514 Elo+
Solo
Jormungandr
Jormungandr
SleazyAnEazy
Jormungandr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
7 / 1 / 12
10,506
876
18,243
9,630
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Impxlses
Vulcan
15
1 / 4 / 15
9,342
779
13,740
8,211
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
abrixis
Da Ji
16
9 / 3 / 7
9,863
822
10,671
9,701
5,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
gbarbosa
Guan Yu
16
5 / 3 / 12
9,733
811
5,944
13,039
13,165
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
15
2 / 2 / 14
8,977
748
12,505
7,660
3,263
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 3
10,000
833
11,025
9,576
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 8
7,241
603
3,298
10,528
4,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
3 / 3 / 8
9,269
772
7,441
16,764
19,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
15
2 / 5 / 6
8,667
722
5,029
17,070
19,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
SleazyAnEazy
Jormungandr
13
1 / 5 / 9
7,599
633
8,734
13,280
17,389
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
47
24
Kills
13
13
Deaths
24
60
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
1
12
13
L
7
4
3
2.13
L
0
7
8
0.57
L
3
3
8
2.33
W
Vulcan
Impxlses
Vulcan
1
4
15
2.13
L
Ares
2
5
6
1
L
Jormungandr
SleazyAnEazy
Jormungandr
1
5
9
1.1
W
Da Ji
abrixis
Da Ji
9
3
7
4.17
W
Guan Yu
gbarbosa
Guan Yu
5
3
12
3.67
W
He Bo
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,103
Damage
35,527
48,241
Taken
67,218
29,881
Mitigated
66,548
24,083
Healing
19,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
18,243
2,742
748
2,589
9,630
4,698
2,189
6,865
2,695
42,345
0
L
11,025
64
952
304
9,576
6,142
90
6,023
3,553
38,756
0
L
3,298
379
895
817
10,528
4,385
0
6,760
3,768
0
7,211
L
7,441
595
7,040
6,446
16,764
19,341
0
12,477
4,287
14,300
0
W
Vulcan
Impxlses
Vulcan
13,740
7,023
765
165
8,211
3,731
1,187
6,539
1,608
29,224
0
L
Ares
5,029
225
0
1,446
17,070
19,291
0
10,923
6,147
9,736
0
L
Jormungandr
SleazyAnEazy
Jormungandr
8,734
1,048
559
559
13,280
17,389
0
8,305
4,975
20,151
0
W
Da Ji
abrixis
Da Ji
10,671
2,160
1,371
1,779
9,701
5,024
371
6,622
3,046
0
11,341
W
Guan Yu
gbarbosa
Guan Yu
5,944
349
9,822
6,331
13,039
13,165
422
7,687
5,152
0
10,466
W
He Bo
12,505
1,097
74
439
7,660
3,263
450
4,241
3,273
23,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,421
Gold Earned
42,776
112
Minions Killed
119
0
Camps Cleared
0
1,058,384
Distance Traveled
1,009,325
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,506
876
40
3
0
216,413
0
L
Anubis
10,000
833
67
6
0
191,603
3
L
Thor
7,241
603
6
1
0
175,004
2
L
Terra
9,269
772
17
1
0
232,656
0
W
Vulcan
9,342
779
41
3
0
197,563
1
L
Ares
8,667
722
11
1
0
219,747
1
L
Jormungandr
7,599
633
18
2
0
190,315
0
W
Da Ji
9,863
822
2
0
0
207,665
0
W
Guan Yu
9,733
811
3
0
0
232,968
0
W
He Bo
8,977
748
26
2
0
203,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role