Player Matchup

Baron Samedi
Baron Samedi
HeVyHuStLeMeech
Baron Samedi
Level 114
God Stats
15W - 19L
1,478 SR
Queue Stats
67W - 66L
1,492 Elo+
Party 1
Bacchus
Bacchus
JesWitDaMe55
Bacchus
Level 28
God Stats
53W - 63L
1,496 SR
Queue Stats
62W - 67L
1,482 Elo+
Party 1
Horus
Horus
xManWithBoWx
Horus
Level 79
God Stats
27W - 23L
1,635 SR
Queue Stats
81W - 74L
1,522 Elo+
Party 1
Team Averages
Level 74
1,536 SR
1,499 Elo+

VS

Team Averages
Level 109
1,543 SR
1,310 Elo+
Anubis
Anubis
Aszyra
Anubis
Level 104
God Stats
20W - 13L
1,628 SR
Queue Stats
128W - 121L
1,466 Elo+
Solo
Horus
Horus
ElPavoGuapo
Horus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,296 Elo+
Party 2
Izanami
Izanami
Ostrich Licker
Izanami
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HeVyHuStLeMeech
Baron Samedi
20
5 / 6 / 9
15,823
659
27,580
20,727
11,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
JesWitDaMe55
Bacchus
19
2 / 5 / 14
15,731
655
11,534
23,569
35,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 6 / 7
16,470
686
23,674
30,516
28,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aszyra
Anubis
20
7 / 5 / 9
16,803
700
33,365
25,564
12,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 4 / 6
16,069
670
16,294
25,078
35,558
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 8 / 12
16,161
673
13,371
21,269
7,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
44
17
Kills
17
17
Deaths
17
30
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aszyra
Anubis
7
5
9
2.3
W
8
4
6
2.75
L
Baron Samedi
HeVyHuStLeMeech
Baron Samedi
5
6
9
1.58
L
Bacchus
JesWitDaMe55
Bacchus
2
5
14
1.8
W
2
8
12
1
L
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,788
Damage
63,030
74,812
Taken
71,911
75,199
Mitigated
55,030
22,890
Healing
22,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aszyra
Anubis
33,365
2,325
0
10,903
25,564
12,071
362
13,896
11,668
74,606
0
W
16,294
6,312
2,481
7,644
25,078
35,558
201
14,634
10,444
487
33,238
L
Baron Samedi
HeVyHuStLeMeech
Baron Samedi
27,580
1,169
4,202
7,980
20,727
11,697
1,379
10,439
10,120
100,312
0
L
Bacchus
JesWitDaMe55
Bacchus
11,534
1,362
0
1,869
23,569
35,056
386
9,057
13,952
28,403
0
W
13,371
7,058
0
1,644
21,269
7,401
1,634
11,172
10,097
0
102,527
L
23,674
11,237
2,014
6,825
30,516
28,446
980
14,820
14,986
0
48,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,024
Gold Earned
49,033
214
Minions Killed
252
12
Camps Cleared
7
1,236,633
Distance Traveled
1,158,392
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,803
700
71
3
0
353,736
2
W
Horus
16,069
670
27
1
3
428,883
0
L
Baron Samedi
15,823
659
133
6
8
376,199
4
L
Bacchus
15,731
655
31
1
2
443,252
7
W
Izanami
16,161
673
154
6
4
375,773
3
L
Horus
16,470
686
50
2
2
417,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role