Player Matchup

Odin
Odin
Bronze IV
Dr Go1d
Odin
Bronze IV
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 19L
1,362 MMR
Solo
Ullr
Ullr
Silver I
Its_Senzoh
Ullr
Silver I
Level 87
God Stats
7W - 7L
1,607 SR
Queue Stats
15W - 19L
1,338 MMR
Solo
Ne Zha
Ne Zha
Silver IV
T7Stylzz
Ne Zha
Silver IV
Level 106
God Stats
3W - 3L
1,477 SR
Queue Stats
48W - 50L
1,325 MMR
Party 1
Bacchus
Bacchus
Gold V
chickengrip
Bacchus
Gold V
Level 126
God Stats
9W - 7L
1,629 SR
Queue Stats
168W - 160L
1,249 MMR
Solo
Hera
Hera
Silver III
rainingdeath22
Hera
Silver III
Level 133
God Stats
1W - 0L
1,611 SR
Queue Stats
7W - 14L
1,405 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,565 SR
1,336 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,525 SR
1,356 MMR
Chronos
Chronos
Gold V
 
Chronos
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver I
CrankyRook49
Ravana
Silver I
Level 87
God Stats
2W - 3L
1,313 SR
Queue Stats
211W - 213L
1,238 MMR
Solo
Chernobog
Chernobog
Silver I
Dtz ALexMontoya
Chernobog
Silver I
Level 149
God Stats
0W - 2L
1,320 SR
Queue Stats
69W - 66L
1,247 MMR
Solo
Fafnir
Fafnir
Gold IV
SammyOptimist
Fafnir
Gold IV
Level 115
God Stats
17W - 13L
1,488 SR
Queue Stats
217W - 232L
1,413 MMR
Solo
Osiris
Osiris
Gold V
kinammaster
Osiris
Gold V
Level 148
God Stats
4W - 1L
2,006 SR
Queue Stats
71W - 74L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Dr Go1d
Odin
17
4 / 1 / 14
11,423
544
7,646
13,538
16,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
13 / 2 / 6
13,145
626
17,571
13,548
5,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
T7Stylzz
Ne Zha
19
10 / 1 / 13
12,689
604
19,856
17,764
8,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bacchus
chickengrip
Bacchus
15
2 / 1 / 22
11,033
525
10,216
17,041
25,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 2 / 8
10,692
509
6,923
6,922
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GebThothCliodhnaDanzaburou

VS

Bans
BastetAwilixCu ChulainnPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
3 / 7 / 1
9,164
436
8,137
13,362
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
16
1 / 6 / 3
9,841
469
6,742
14,636
6,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Dtz ALexMontoya
Chernobog
16
1 / 8 / 1
9,695
462
8,420
17,619
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

11
0 / 4 / 2
8,117
387
3,774
18,241
22,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
16
1 / 7 / 0
9,989
476
7,583
20,117
24,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
13
32
Kills
6
7
Deaths
32
63
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
7
1
0.5
L
Ravana
1
6
3
0.42
W
Odin
Dr Go1d
Odin
4
1
14
11
L
Chernobog
Dtz ALexMontoya
Chernobog
1
8
1
0.19
W
13
2
6
8
L
0
4
2
0.25
W
Ne Zha
T7Stylzz
Ne Zha
10
1
13
16.5
W
Bacchus
chickengrip
Bacchus
2
1
22
13
L
Osiris
1
7
0
0.14
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,212
Damage
34,656
68,813
Taken
83,975
58,161
Mitigated
64,096
26,558
Healing
17,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,137
2,474
0
958
13,362
4,351
27
2,158
11,091
63,522
0
L
Ravana
6,742
1,784
0
3,230
14,636
6,107
0
3,172
11,376
0
64,237
W
Odin
Dr Go1d
Odin
7,646
1,064
0
6,387
13,538
16,225
1,049
1,972
11,566
0
47,506
L
Chernobog
Dtz ALexMontoya
Chernobog
8,420
4,197
0
4,227
17,619
5,921
0
3,114
14,461
0
72,176
W
17,571
7,220
0
3,456
13,548
5,385
7,209
2,655
10,893
0
108,814
L
3,774
547
0
4,493
18,241
22,873
0
4,706
13,184
16,594
0
W
Ne Zha
T7Stylzz
Ne Zha
19,856
8,267
0
10,821
17,764
8,279
2,296
2,974
14,790
0
91,851
W
Bacchus
chickengrip
Bacchus
10,216
904
0
4,682
17,041
25,543
809
2,795
14,246
26,313
0
L
Osiris
7,583
2,740
0
4,156
20,117
24,844
40
4,142
15,383
0
67,064
W
6,923
2,570
113
1,099
6,922
2,729
1,834
2,418
4,504
61,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,982
Gold Earned
46,806
489
Minions Killed
512
0
Camps Cleared
0
2,153,906
Distance Traveled
1,869,313
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,164
436
109
5
0
320,286
1
L
Ravana
9,841
469
106
5
0
436,270
3
W
Odin
11,423
544
98
5
0
425,015
3
L
Chernobog
9,695
462
140
7
0
360,765
5
W
Ullr
13,145
626
144
7
0
410,845
3
L
Fafnir
8,117
387
14
1
0
378,078
7
W
Ne Zha
12,689
604
129
6
0
488,360
2
W
Bacchus
11,033
525
15
1
0
414,700
8
L
Osiris
9,989
476
143
7
0
373,914
4
W
Hera
10,692
509
103
5
0
414,986
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role