Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
PK Alpha5222
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,483 Elo+
Party 1
Osiris
Osiris
QuAd Rambo
Osiris
Level 122
God Stats
23W - 20L
1,599 SR
Queue Stats
761W - 544L
1,694 Elo+
Party 1
Hun Batz
Hun Batz
Rioo TR
Hun Batz
Level 126
God Stats
8W - 7L
1,651 SR
Queue Stats
1,001W - 708L
1,691 Elo+
Party 1
Merlin
Merlin
SorryNovaTTV
Merlin
Level 87
God Stats
6W - 2L
1,768 SR
Queue Stats
188W - 150L
1,757 Elo+
Party 1
Team Averages
Level 94
1,604 SR
1,625 Elo+

VS

Team Averages
Level 75
1,597 SR
1,613 Elo+
Medusa
Medusa
 
Medusa
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Camny_The_Great
Horus
Level 128
God Stats
18W - 22L
1,521 SR
Queue Stats
378W - 374L
1,586 Elo+
Party 2
Yemoja
Yemoja
GaymerRebel_1998
Yemoja
Level 45
God Stats
1W - 2L
1,781 SR
Queue Stats
2W - 2L
1,784 Elo+
Party 2
Loki
Loki
Mahzj
Loki
Level 40
God Stats
4W - 5L
1,679 SR
Queue Stats
25W - 35L
1,498 Elo+
Solo
Thoth
Thoth
buzzy5000
Thoth
Level 124
God Stats
2W - 4L
1,506 SR
Queue Stats
143W - 141L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
4 / 0 / 1
6,652
605
5,656
5,348
1,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 1 / 4
5,873
534
509
5,222
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
QuAd Rambo
Osiris
14
5 / 0 / 2
8,122
738
5,756
6,076
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Rioo TR
Hun Batz
12
4 / 0 / 3
6,948
632
5,831
5,672
1,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
12
2 / 2 / 2
7,091
645
4,921
5,989
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 2 / 1
5,588
508
3,836
6,518
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 0
5,715
520
1,888
7,312
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 2 / 0
5,164
469
1,728
6,643
2,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
Mahzj
Loki
8
1 / 5 / 0
5,402
491
1,455
7,220
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
buzzy5000
Thoth
11
2 / 3 / 0
6,321
575
6,081
6,635
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
15
Kills
3
3
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
0
1
4.5
L
Medusa
 
Medusa
0
2
1
0.25
L
0
3
0
0
L
0
2
0
0
L
Loki
Mahzj
Loki
1
5
0
0.2
W
0
1
4
2
W
Osiris
QuAd Rambo
Osiris
5
0
2
6
W
Hun Batz
Rioo TR
Hun Batz
4
0
3
5.5
W
Merlin
2
2
2
1.5
L
Thoth
buzzy5000
Thoth
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,673
Damage
14,988
28,307
Taken
34,328
12,118
Mitigated
10,432
6,156
Healing
9,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,656
1,403
0
1,036
5,348
1,567
180
1,083
4,265
0
38,011
L
Medusa
 
Medusa
3,836
1,413
2
1,273
6,518
1,231
0
720
5,798
0
36,346
L
1,888
983
193
2,521
7,312
3,135
0
409
6,903
0
29,809
L
1,728
175
1,024
520
6,643
2,943
0
624
6,019
12,588
0
L
Loki
Mahzj
Loki
1,455
332
0
2,493
7,220
1,448
0
843
6,377
0
22,238
W
509
32
0
1,146
5,222
2,714
0
1,175
4,047
15,856
1,186
W
Osiris
QuAd Rambo
Osiris
5,756
2,225
0
2,604
6,076
4,653
0
1,081
4,995
0
46,526
W
Hun Batz
Rioo TR
Hun Batz
5,831
2,066
0
690
5,672
1,733
0
407
5,265
0
43,306
W
Merlin
4,921
252
0
680
5,989
1,451
0
4,063
1,926
47,703
0
L
Thoth
buzzy5000
Thoth
6,081
161
0
1,200
6,635
1,675
0
2,749
3,886
42,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,686
Gold Earned
28,190
378
Minions Killed
295
0
Camps Cleared
0
1,192,478
Distance Traveled
1,147,591
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,652
605
73
7
0
217,465
2
L
Medusa
5,588
508
71
6
0
218,299
2
L
Horus
5,715
520
64
6
0
227,916
4
L
Yemoja
5,164
469
25
2
0
234,711
0
L
Loki
5,402
491
50
5
0
245,110
0
W
Ymir
5,873
534
34
3
0
224,138
1
W
Osiris
8,122
738
88
8
0
262,227
3
W
Hun Batz
6,948
632
83
8
0
279,532
5
W
Merlin
7,091
645
100
9
0
209,116
5
L
Thoth
6,321
575
85
8
0
221,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role