Player Matchup

Anhur
Anhur
 
Anhur
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ElLucas99
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 105L
1,669 Elo+
Party 1
Baron Samedi
Baron Samedi
Featveterano
Baron Samedi
Level 49
God Stats
1W - 1L
1,736 SR
Queue Stats
4W - 3L
1,382 Elo+
Solo
Team Averages
Level 82
1,579 SR
1,517 Elo+

VS

Team Averages
Level 160
1,871 SR
1,889 Elo+
Ganesha
Ganesha
Gilganeshiva
Ganesha
Level 160
God Stats
25W - 2L
1,887 SR
Queue Stats
124W - 31L
1,937 Elo+
Party 2
Persephone
Persephone
Pitelzinha
Persephone
Level 160
God Stats
14W - 3L
1,748 SR
Queue Stats
170W - 44L
1,872 Elo+
Party 2
Danzaburou
Danzaburou
ViolletXIII
Danzaburou
Level 160
God Stats
15W - 1L
1,978 SR
Queue Stats
430W - 77L
1,858 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 6 / 1
9,157
704
8,180
15,892
5,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
ElLucas99
Cthulhu
12
2 / 7 / 4
8,465
651
8,666
24,415
25,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Baron Samedi
Featveterano
Baron Samedi
12
1 / 10 / 5
8,166
628
8,983
17,521
7,023
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gilganeshiva
Ganesha
14
0 / 1 / 22
10,391
799
5,223
17,419
17,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Pitelzinha
Persephone
16
9 / 2 / 13
11,406
877
20,085
9,400
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ViolletXIII
Danzaburou
17
14 / 3 / 9
11,923
917
28,237
15,373
6,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
6
Kills
23
23
Deaths
6
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
6
1
0.58
L
Cthulhu
ElLucas99
Cthulhu
2
7
4
0.57
L
Baron Samedi
Featveterano
Baron Samedi
1
10
5
0.35
W
Ganesha
Gilganeshiva
Ganesha
0
1
22
11
W
Persephone
Pitelzinha
Persephone
9
2
13
7.75
W
Danzaburou
ViolletXIII
Danzaburou
14
3
9
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,829
Damage
53,545
57,828
Taken
42,192
38,018
Mitigated
26,955
9,629
Healing
18,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,180
3,282
0
1,914
15,892
5,531
0
8,216
7,676
0
26,286
L
Cthulhu
ElLucas99
Cthulhu
8,666
593
122
2,530
24,415
25,464
0
9,649
14,766
26,491
0
L
Baron Samedi
Featveterano
Baron Samedi
8,983
847
1,747
3,316
17,521
7,023
0
7,595
9,926
23,488
0
W
Ganesha
Gilganeshiva
Ganesha
5,223
355
0
6,410
17,419
17,493
217
4,422
12,762
21,038
0
W
Persephone
Pitelzinha
Persephone
20,085
879
0
2,429
9,400
3,456
722
5,494
3,785
48,449
0
W
Danzaburou
ViolletXIII
Danzaburou
28,237
15,589
0
9,434
15,373
6,006
1,590
7,507
7,196
0
69,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,788
Gold Earned
33,720
121
Minions Killed
174
2
Camps Cleared
10
623,825
Distance Traveled
743,143
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,157
704
49
4
1
222,730
4
L
Cthulhu
8,465
651
34
3
1
217,143
4
L
Baron Samedi
8,166
628
38
3
0
183,952
3
W
Ganesha
10,391
799
0
0
0
241,718
2
W
Persephone
11,406
877
89
7
1
250,299
3
W
Danzaburou
11,923
917
85
7
9
251,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role