Player Matchup

Tsukuyomi
Tsukuyomi
Alaskan_Piplin23
Tsukuyomi
Level 103
God Stats
2W - 0L
1,744 SR
Queue Stats
81W - 81L
1,439 Elo+
Solo
Atlas
Atlas
Babypenguin2
Atlas
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 38L
1,327 Elo+
Party 2
Nox
Nox
YaThatDillyG
Nox
Level 52
God Stats
89W - 82L
1,501 SR
Queue Stats
308W - 333L
1,418 Elo+
Party 2
Team Averages
Level 68
1,582 SR
1,395 Elo+

VS

Team Averages
Level 96
1,530 SR
1,378 Elo+
Hel
Hel
KimoTheHut808
Hel
Level 68
God Stats
2W - 2L
1,676 SR
Queue Stats
15W - 21L
1,391 Elo+
Party 1
Hera
Hera
My Relaxatives
Hera
Level 143
God Stats
47W - 39L
1,514 SR
Queue Stats
288W - 326L
1,450 Elo+
Solo
Poseidon
Poseidon
akll64
Poseidon
Level 76
God Stats
31W - 52L
1,399 SR
Queue Stats
67W - 101L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
17
2 / 3 / 8
12,235
644
14,004
12,948
10,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 2 / 8
12,126
638
10,358
17,038
18,107
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
6 / 1 / 5
13,317
701
13,820
9,005
3,813
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
12,297
647
4,707
14,446
8,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 1 / 3
11,989
631
10,115
9,408
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
akll64
Poseidon
15
1 / 8 / 4
10,926
575
6,289
17,058
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
11
Kills
6
6
Deaths
11
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
2
3
8
2
W
3
2
8
3.5
L
2
2
4
2
L
3
1
3
4.5
W
6
1
5
8.5
L
Poseidon
akll64
Poseidon
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,182
Damage
21,111
38,991
Taken
40,912
32,186
Mitigated
17,512
11,545
Healing
14,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
14,004
2,261
0
3,671
12,948
10,266
587
8,351
4,597
0
58,458
W
10,358
2,538
774
3,870
17,038
18,107
370
6,283
10,755
35,285
0
L
4,707
144
7,334
6,733
14,446
8,746
0
8,047
6,399
13,494
0
L
10,115
2,123
0
214
9,408
3,606
0
6,055
3,353
49,982
0
W
13,820
319
1,166
2,064
9,005
3,813
1,711
7,116
1,889
73,649
0
L
Poseidon
akll64
Poseidon
6,289
433
0
571
17,058
5,160
0
10,593
6,465
43,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,678
Gold Earned
35,212
245
Minions Killed
194
10
Camps Cleared
6
1,078,936
Distance Traveled
1,012,578
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,235
644
87
5
2
357,837
1
W
Atlas
12,126
638
36
2
3
349,152
3
L
Hel
12,297
647
22
1
0
343,996
2
L
Hera
11,989
631
93
5
2
344,841
1
W
Nox
13,317
701
122
6
5
371,947
3
L
Poseidon
10,926
575
79
4
4
323,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role