Player Matchup

Janus
Janus
 
Janus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BigmanNo1
Neith
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 4L
1,750 Elo+
Party 2
Odin
Odin
DaraiGM
Odin
Level 33
God Stats
2W - 0L
1,772 SR
Queue Stats
33W - 13L
1,731 Elo+
Party 2
Team Averages
Level 43
1,591 SR
1,660 Elo+

VS

Team Averages
Level 86
1,513 SR
1,454 Elo+
Baron Samedi
Baron Samedi
About_26_Mangos
Baron Samedi
Level 106
God Stats
1W - 4L
1,419 SR
Queue Stats
35W - 45L
1,324 Elo+
Party 1
Agni
Agni
Baybub
Agni
Level 88
God Stats
0W - 2L
1,339 SR
Queue Stats
31W - 24L
1,565 Elo+
Solo
Poseidon
Poseidon
PeenerPirate
Poseidon
Level 65
God Stats
0W - 3L
1,781 SR
Queue Stats
21W - 20L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 2 / 7
10,659
761
14,703
8,521
3,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
BigmanNo1
Neith
16
7 / 3 / 4
11,072
791
10,524
10,052
3,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
DaraiGM
Odin
14
0 / 5 / 11
9,437
674
5,219
14,277
17,463
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
About_26_Mangos
Baron Samedi
14
4 / 2 / 4
9,688
692
7,804
13,667
6,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
Baybub
Agni
14
2 / 1 / 7
9,381
670
7,364
8,935
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
PeenerPirate
Poseidon
13
4 / 8 / 3
9,979
713
9,808
13,653
4,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
11
Kills
10
10
Deaths
11
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
7
3.75
L
Baron Samedi
About_26_Mangos
Baron Samedi
4
2
4
3
L
Agni
Baybub
Agni
2
1
7
5.5
W
Neith
BigmanNo1
Neith
7
3
4
3
W
Odin
DaraiGM
Odin
0
5
11
1.1
L
Poseidon
PeenerPirate
Poseidon
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,446
Damage
24,976
32,850
Taken
36,255
24,811
Mitigated
13,425
3,477
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,703
1,170
87
654
8,521
3,543
921
6,711
1,810
62,499
0
L
Baron Samedi
About_26_Mangos
Baron Samedi
7,804
694
1,382
4,409
13,667
6,477
321
5,556
8,111
30,604
0
L
Agni
Baybub
Agni
7,364
450
0
2,785
8,935
2,693
248
3,847
5,088
18,803
0
W
Neith
BigmanNo1
Neith
10,524
4,109
0
1,072
10,052
3,805
1,668
8,452
1,600
0
29,397
W
Odin
DaraiGM
Odin
5,219
1,583
359
1,305
14,277
17,463
354
10,033
4,244
0
18,309
L
Poseidon
PeenerPirate
Poseidon
9,808
2,558
0
1,693
13,653
4,255
111
5,447
8,206
46,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,168
Gold Earned
29,048
169
Minions Killed
155
8
Camps Cleared
4
797,033
Distance Traveled
736,050
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,659
761
93
7
4
267,816
1
L
Baron Samedi
9,688
692
41
3
1
244,224
3
L
Agni
9,381
670
34
2
0
247,134
0
W
Neith
11,072
791
38
3
1
249,204
0
W
Odin
9,437
674
38
3
3
280,013
3
L
Poseidon
9,979
713
80
6
3
244,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role