Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
thekeepstv
Kuzenbo
Level 23
God Stats
31W - 37L
1,131 SR
Queue Stats
622W - 633L
1,347 Elo+
Party 1
Kukulkan
Kukulkan
xTEROLx
Kukulkan
Level 49
God Stats
6W - 6L
1,500 SR
Queue Stats
72W - 94L
1,455 Elo+
Party 1
Team Averages
Level 67
1,377 SR
1,434 Elo+

VS

Team Averages
Level 73
1,607 SR
1,281 Elo+
Artemis
Artemis
MAST3RC0DB01
Artemis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 36L
1,246 Elo+
Party 2
Ymir
Ymir
SkitzoidGamer
Ymir
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 104L
1,306 Elo+
Party 2
Amaterasu
Amaterasu
TheCheerfulMoss
Amaterasu
Level 67
God Stats
2W - 3L
1,822 SR
Queue Stats
32W - 37L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
9 / 2 / 10
10,379
798
12,561
10,045
4,199
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
thekeepstv
Kuzenbo
14
3 / 3 / 15
9,532
733
7,985
10,537
13,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
xTEROLx
Kukulkan
16
10 / 0 / 7
11,064
851
14,385
6,311
2,807
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MAST3RC0DB01
Artemis
11
3 / 9 / 1
8,023
617
7,873
13,060
4,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 7 / 3
8,585
660
4,776
15,246
12,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amaterasu
TheCheerfulMoss
Amaterasu
11
1 / 6 / 2
7,464
574
3,377
12,119
9,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
22
Kills
5
5
Deaths
22
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
2
10
7
L
Artemis
MAST3RC0DB01
Artemis
3
9
1
0.39
L
1
7
3
0.36
L
Amaterasu
TheCheerfulMoss
Amaterasu
1
6
2
0.33
W
Kuzenbo
thekeepstv
Kuzenbo
3
3
15
3.5
W
Kukulkan
xTEROLx
Kukulkan
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,931
Damage
16,026
26,893
Taken
40,425
20,672
Mitigated
26,199
3,709
Healing
3,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,561
3,666
374
1,028
10,045
4,199
618
1,366
8,679
0
37,598
L
Artemis
MAST3RC0DB01
Artemis
7,873
5,382
482
480
13,060
4,353
0
7,300
5,461
0
21,589
L
4,776
132
0
605
15,246
12,632
0
8,099
6,715
18,650
0
L
Amaterasu
TheCheerfulMoss
Amaterasu
3,377
1,235
259
1,748
12,119
9,214
0
6,295
5,644
0
14,779
W
Kuzenbo
thekeepstv
Kuzenbo
7,985
2,506
0
931
10,537
13,666
226
1,871
8,666
17,574
0
W
Kukulkan
xTEROLx
Kukulkan
14,385
1,239
729
647
6,311
2,807
649
2,505
3,806
50,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,975
Gold Earned
24,072
132
Minions Killed
81
9
Camps Cleared
2
702,493
Distance Traveled
546,539
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,379
798
38
3
3
238,175
5
L
Artemis
8,023
617
26
2
1
140,595
1
L
Ymir
8,585
660
30
2
0
184,420
3
L
Amaterasu
7,464
574
25
2
1
221,524
0
W
Kuzenbo
9,532
733
11
1
0
220,334
0
W
Kukulkan
11,064
851
83
6
6
243,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role