Player Matchup

Tsukuyomi
Tsukuyomi
Platinum III
 
Tsukuyomi
Platinum III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Bronze III
AjaxTW1696
Hercules
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
UsedBook
Charybdis
Gold V
Level 124
God Stats
7W - 5L
1,834 SR
Queue Stats
36W - 41L
1,497 MMR
Solo
Janus
Janus
Gold I
coach19
Janus
Gold I
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
458W - 455L
1,631 MMR
Party 1
He Bo
He Bo
Gold V
wellhello123
He Bo
Gold V
Level 52
God Stats
0W - 1L
1,203 SR
Queue Stats
50W - 48L
1,498 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,508 SR
1,525 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 155
1,589 SR
1,588 MMR
Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum V
Alkaios98Amato
Sobek
Platinum V
Level 158
God Stats
10W - 9L
1,559 SR
Queue Stats
211W - 196L
1,579 MMR
Party 2
Medusa
Medusa
Gold IV
Exsumi
Medusa
Gold IV
Level 156
God Stats
7W - 5L
1,407 SR
Queue Stats
160W - 141L
1,686 MMR
Party 2
Merlin
Merlin
Gold V
SlickJonez
Merlin
Gold V
Level 144
God Stats
3W - 1L
1,734 SR
Queue Stats
34W - 28L
1,476 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
WarStorm
Gilgamesh
Gold III
Level 157
God Stats
3W - 0L
1,746 SR
Queue Stats
59W - 50L
1,699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
3 / 6 / 1
8,862
554
10,977
16,602
11,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
AjaxTW1696
Hercules
8
0 / 5 / 0
5,711
357
1,286
13,831
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
UsedBook
Charybdis
13
1 / 6 / 0
7,884
493
3,515
10,891
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
coach19
Janus
14
2 / 3 / 6
8,718
545
8,511
7,768
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 4 / 1
8,902
556
6,454
7,595
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ShivaThothArtio

VS

Bans
CliodhnaScyllaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
3 / 3 / 3
9,715
607
8,413
13,882
17,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 1 / 7
8,625
539
5,033
11,964
12,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Exsumi
Medusa
17
9 / 1 / 2
10,548
659
11,179
5,678
1,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
SlickJonez
Merlin
15
4 / 5 / 1
9,428
589
7,702
9,583
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
WarStorm
Gilgamesh
15
5 / 3 / 2
9,492
593
7,348
10,460
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
13
Kills
24
24
Deaths
13
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
6
1
0.58
W
Ymir
 
Ymir
3
3
3
1.5
L
Hercules
AjaxTW1696
Hercules
0
5
0
0
W
3
1
7
6.5
W
Medusa
Exsumi
Medusa
9
1
2
10
W
Merlin
SlickJonez
Merlin
4
5
1
0.9
L
Charybdis
UsedBook
Charybdis
1
6
0
0.17
W
Gilgamesh
WarStorm
Gilgamesh
5
3
2
2
L
Janus
coach19
Janus
2
3
6
1.67
L
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,743
Damage
39,675
56,687
Taken
51,567
25,503
Mitigated
38,837
16,430
Healing
11,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,977
2,343
0
6,391
16,602
11,886
784
8,733
7,869
0
62,133
W
Ymir
 
Ymir
8,413
3,242
0
4,418
13,882
17,411
150
379
13,503
54,462
3,571
L
Hercules
AjaxTW1696
Hercules
1,286
469
0
3,142
13,831
7,163
0
5,690
8,141
0
8,731
W
5,033
816
0
4,096
11,964
12,532
0
4,011
7,953
21,093
0
W
Medusa
Exsumi
Medusa
11,179
5,662
0
2,052
5,678
1,804
2,810
0
5,678
0
82,779
W
Merlin
SlickJonez
Merlin
7,702
61
0
467
9,583
2,917
0
6,356
3,227
66,126
0
L
Charybdis
UsedBook
Charybdis
3,515
1,705
0
2,951
10,891
2,140
0
586
10,305
0
52,623
W
Gilgamesh
WarStorm
Gilgamesh
7,348
2,551
0
881
10,460
4,173
0
4,219
6,241
0
69,839
L
Janus
coach19
Janus
8,511
151
0
1,507
7,768
2,268
0
3,186
4,582
58,787
0
L
6,454
832
0
2,439
7,595
2,046
0
2,171
5,424
48,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,077
Gold Earned
47,808
448
Minions Killed
487
0
Camps Cleared
0
1,536,284
Distance Traveled
1,591,939
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,862
554
122
8
0
298,986
6
W
Ymir
9,715
607
108
7
0
298,495
5
L
Hercules
5,711
357
13
1
0
322,394
2
W
Sobek
8,625
539
19
1
0
339,130
3
W
Medusa
10,548
659
138
9
0
315,186
5
W
Merlin
9,428
589
118
7
0
301,606
8
L
Charybdis
7,884
493
115
7
0
263,561
4
W
Gilgamesh
9,492
593
104
7
0
337,522
7
L
Janus
8,718
545
113
7
0
328,104
4
L
He Bo
8,902
556
85
5
0
323,239
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role