Player Matchup

Hera
Hera
Hellbelle
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,150 Elo+
Party 2
Danzaburou
Danzaburou
Naudrea
Danzaburou
Level 27
God Stats
19W - 22L
1,477 SR
Queue Stats
22W - 39L
1,387 Elo+
Party 2
Achilles
Achilles
P4ULY
Achilles
Level 41
God Stats
9W - 3L
1,812 SR
Queue Stats
64W - 71L
1,506 Elo+
Solo
Zeus
Zeus
TihteeSword
Zeus
Level 29
God Stats
2W - 9L
1,419 SR
Queue Stats
18W - 36L
1,373 Elo+
Party 2
Ymir
Ymir
deimoses
Ymir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,375 Elo+
Party 2
Team Averages
Level 31
1,542 SR
1,358 Elo+

VS

Team Averages
Level 48
1,511 SR
1,479 Elo+
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
DuckyBoi480
Jormungandr
Level 62
God Stats
23W - 16L
1,722 SR
Queue Stats
192W - 192L
1,607 Elo+
Party 3
Neith
Neith
Nightmare Nr
Neith
Level 20
God Stats
5W - 2L
1,305 SR
Queue Stats
191W - 269L
1,347 Elo+
Party 1
Fenrir
Fenrir
xDanny15
Fenrir
Level 107
God Stats
10W - 11L
1,558 SR
Queue Stats
223W - 256L
1,486 Elo+
Party 1
Hades
Hades
xPato15
Hades
Level 23
God Stats
26W - 25L
1,469 SR
Queue Stats
247W - 313L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
0 / 7 / 4
10,201
927
6,434
10,548
3,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Naudrea
Danzaburou
16
0 / 3 / 4
10,318
938
11,960
15,332
6,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
P4ULY
Achilles
16
3 / 9 / 0
11,221
1,020
14,850
19,400
8,472
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 4 / 1
10,741
976
17,994
6,559
2,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
17
2 / 3 / 3
12,140
1,104
9,760
16,642
21,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

137

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
8 / 1 / 14
13,200
1,200
16,932
15,759
16,684
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
DuckyBoi480
Jormungandr
19
2 / 2 / 15
12,378
1,125
18,529
13,784
9,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 1 / 9
11,029
1,003
8,724
8,620
3,004
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
xDanny15
Fenrir
18
13 / 1 / 5
13,544
1,231
14,975
16,378
12,930
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
xPato15
Hades
17
1 / 1 / 10
10,854
987
5,474
11,225
3,638
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
79
6
Kills
26
26
Deaths
6
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
1
14
15
W
Jormungandr
DuckyBoi480
Jormungandr
2
2
15
4.75
L
Hera
0
7
4
0.29
L
Danzaburou
Naudrea
Danzaburou
0
3
4
0.67
W
2
1
9
6.5
L
Achilles
P4ULY
Achilles
3
9
0
0.33
L
1
4
1
0.38
L
Ymir
2
3
3
1.17
W
Fenrir
xDanny15
Fenrir
13
1
5
15.5
W
Hades
xPato15
Hades
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,998
Damage
64,634
68,481
Taken
65,766
42,204
Mitigated
45,877
6,175
Healing
7,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
16,932
5,159
1,576
990
15,759
16,684
0
9,433
6,326
535
25,746
W
Jormungandr
DuckyBoi480
Jormungandr
18,529
3,289
0
0
13,784
9,621
0
6,228
7,556
53,465
0
L
Hera
6,434
2,222
0
0
10,548
3,422
0
3,946
6,602
17,753
0
L
Danzaburou
Naudrea
Danzaburou
11,960
5,116
0
2,865
15,332
6,720
0
6,020
9,312
0
35,259
W
8,724
7,240
0
2,055
8,620
3,004
0
4,882
3,738
0
40,074
L
Achilles
P4ULY
Achilles
14,850
7,662
0
576
19,400
8,472
0
6,029
13,371
0
28,256
L
17,994
1,123
196
822
6,559
2,498
0
1,784
4,775
55,342
0
L
Ymir
9,760
650
0
1,716
16,642
21,092
0
6,467
10,175
21,135
0
W
Fenrir
xDanny15
Fenrir
14,975
3,839
0
800
16,378
12,930
0
7,152
9,226
0
22,791
W
Hades
xPato15
Hades
5,474
280
526
1,363
11,225
3,638
0
6,493
4,732
15,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,621
Gold Earned
61,005
212
Minions Killed
224
7
Camps Cleared
10
1,034,181
Distance Traveled
1,100,853
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,200
1,200
29
3
1
232,427
0
W
Jormungandr
12,378
1,125
75
7
1
236,798
0
L
Hera
10,201
927
26
2
2
178,462
0
L
Danzaburou
10,318
938
54
5
1
212,835
0
W
Neith
11,029
1,003
83
8
1
175,342
0
L
Achilles
11,221
1,020
31
3
2
214,787
0
L
Zeus
10,741
976
78
7
2
203,565
0
L
Ymir
12,140
1,104
23
2
0
224,532
1
W
Fenrir
13,544
1,231
14
1
4
231,895
0
W
Hades
10,854
987
23
2
3
224,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role