Player Matchup

Danzaburou
Danzaburou
COMMANDER OF N7
Danzaburou
Level 159
God Stats
0W - 2L
1,759 SR
Queue Stats
10W - 11L
1,589 Elo+
Party 2
Ah Puch
Ah Puch
GiveMeYourToes
Ah Puch
Level 7
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
WizardPR
Ymir
Level 135
God Stats
0W - 2L
1,221 SR
Queue Stats
5W - 7L
1,693 Elo+
Party 2
Team Averages
Level 100
1,572 SR
1,594 Elo+

VS

Team Averages
Level 98
1,769 SR
1,763 Elo+
Chaac
Chaac
Hyperion BTB
Chaac
Level 107
God Stats
16W - 4L
1,675 SR
Queue Stats
63W - 40L
1,625 Elo+
Party 1
Bastet
Bastet
SoUp_clamz
Bastet
Level 28
God Stats
36W - 4L
1,833 SR
Queue Stats
286W - 103L
1,869 Elo+
Party 1
Scylla
Scylla
stoneymcswat
Scylla
Level 158
God Stats
21W - 3L
1,801 SR
Queue Stats
646W - 236L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
COMMANDER OF N7
Danzaburou
10
2 / 6 / 0
7,615
635
5,587
11,188
3,316
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 0
6,675
556
6,387
10,128
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
12
0 / 3 / 1
7,302
609
3,529
12,233
10,838
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 11
8,647
721
9,262
7,419
8,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
SoUp_clamz
Bastet
13
6 / 0 / 5
8,920
743
10,913
9,260
3,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
14
6 / 2 / 8
9,233
769
9,716
7,441
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
14
14
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
COMMANDER OF N7
Danzaburou
2
6
0
0.33
L
0
5
0
0
W
2
0
11
7.5
W
Bastet
SoUp_clamz
Bastet
6
0
5
8.5
L
Ymir
0
3
1
0.17
W
Scylla
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,503
Damage
29,891
33,549
Taken
24,120
17,630
Mitigated
14,006
3,663
Healing
6,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
COMMANDER OF N7
Danzaburou
5,587
1,245
0
1,063
11,188
3,316
0
1,675
9,513
0
17,103
L
6,387
765
148
1,010
10,128
3,476
0
3,460
6,668
21,249
0
W
9,262
797
0
3,035
7,419
8,471
274
3,551
3,868
0
28,429
W
Bastet
SoUp_clamz
Bastet
10,913
2,254
0
2,496
9,260
3,104
1,311
3,384
5,876
0
33,295
L
Ymir
3,529
740
312
1,130
12,233
10,838
0
4,581
7,652
11,056
0
W
Scylla
9,716
1,005
0
1,137
7,441
2,431
529
3,483
3,958
29,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,592
Gold Earned
26,800
94
Minions Killed
181
1
Camps Cleared
9
564,137
Distance Traveled
699,757
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,615
635
39
3
0
179,237
5
L
Ah Puch
6,675
556
25
2
0
192,074
2
W
Chaac
8,647
721
67
6
0
241,032
3
W
Bastet
8,920
743
40
3
7
258,222
7
L
Ymir
7,302
609
30
3
1
192,826
3
W
Scylla
9,233
769
74
6
2
200,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role