Player Matchup

Anubis
Anubis
BigStu1217
Anubis
Level 109
God Stats
19W - 20L
1,509 SR
Queue Stats
519W - 441L
1,560 Elo+
Party 3
Bellona
Bellona
CerebralRegret
Bellona
Level 123
God Stats
17W - 19L
1,558 SR
Queue Stats
301W - 257L
1,554 Elo+
Party 3
Pele
Pele
PapaBeave
Pele
Level 153
God Stats
26W - 13L
1,679 SR
Queue Stats
230W - 209L
1,537 Elo+
Party 3
Yemoja
Yemoja
lookjoey
Yemoja
Level 151
God Stats
4W - 4L
1,594 SR
Queue Stats
230W - 206L
1,485 Elo+
Party 2
Neith
Neith
popcorn95
Neith
Level 155
God Stats
2W - 0L
1,735 SR
Queue Stats
328W - 291L
1,485 Elo+
Party 2
Team Averages
Level 138
1,615 SR
1,524 Elo+

VS

Team Averages
Level 118
1,625 SR
1,569 Elo+
Ullr
Ullr
 
Ullr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
SNACHY5
Nu Wa
Level 105
God Stats
15W - 3L
1,801 SR
Queue Stats
174W - 149L
1,620 Elo+
Solo
Cthulhu
Cthulhu
Sopilote265423
Cthulhu
Level 105
God Stats
3W - 3L
1,738 SR
Queue Stats
119W - 119L
1,595 Elo+
Solo
Ganesha
Ganesha
bossCobra135329
Ganesha
Level 129
God Stats
10W - 13L
1,589 SR
Queue Stats
121W - 98L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigStu1217
Anubis
17
6 / 2 / 13
11,836
592
15,184
17,647
7,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 0 / 7
11,191
560
10,367
19,842
17,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
18
13 / 4 / 9
12,316
616
22,539
26,592
9,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
lookjoey
Yemoja
13
0 / 2 / 14
9,763
488
4,262
15,075
16,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
popcorn95
Neith
17
3 / 0 / 9
11,305
565
11,154
10,764
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
4 / 4 / 1
10,428
521
5,712
12,500
4,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
 
Kali
14
2 / 7 / 2
8,699
435
6,249
19,834
6,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
SNACHY5
Nu Wa
16
2 / 4 / 5
9,414
471
20,018
9,830
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 4 / 5
9,447
472
13,019
16,392
14,399
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 4 / 3
8,198
410
6,384
21,225
21,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
23
Kills
8
8
Deaths
23
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
4
1
1.13
L
Kali
 
Kali
2
7
2
0.43
W
Anubis
BigStu1217
Anubis
6
2
13
6.25
W
1
0
7
4.5
W
Pele
13
4
9
4.38
L
Nu Wa
SNACHY5
Nu Wa
2
4
5
1.13
L
0
4
5
0.63
L
0
4
3
0.38
W
Yemoja
lookjoey
Yemoja
0
2
14
3.5
W
Neith
popcorn95
Neith
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,506
Damage
51,382
89,920
Taken
79,781
55,274
Mitigated
49,923
48,873
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,712
1,278
0
946
12,500
4,456
2,303
2,991
9,509
0
79,821
L
Kali
 
Kali
6,249
2,228
0
2,636
19,834
6,432
0
3,529
16,305
0
62,625
W
Anubis
BigStu1217
Anubis
15,184
617
0
10,437
17,647
7,381
543
8,627
8,603
90,653
0
W
10,367
5,133
0
8,559
19,842
17,506
416
9,065
10,496
0
81,444
W
Pele
22,539
7,034
0
9,275
26,592
9,661
1,882
9,613
16,699
0
100,607
L
Nu Wa
SNACHY5
Nu Wa
20,018
4,171
0
611
9,830
2,678
104
3,359
6,471
75,849
0
L
13,019
771
1,047
3,588
16,392
14,399
0
3,927
12,465
61,422
0
L
6,384
304
0
2,547
21,225
21,958
0
5,935
15,290
20,036
0
W
Yemoja
lookjoey
Yemoja
4,262
1,983
8,667
8,231
15,075
16,229
737
7,552
7,247
20,701
0
W
Neith
popcorn95
Neith
11,154
5,520
1
3,703
10,764
4,497
2,970
4,698
5,888
0
99,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,411
Gold Earned
46,186
623
Minions Killed
541
0
Camps Cleared
0
1,861,975
Distance Traveled
1,916,919
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,428
521
177
9
0
379,896
4
L
Kali
8,699
435
105
5
0
407,228
1
W
Anubis
11,836
592
150
8
0
364,425
3
W
Bellona
11,191
560
169
8
0
374,421
4
W
Pele
12,316
616
112
6
0
438,749
0
L
Nu Wa
9,414
471
122
6
0
368,682
1
L
Cthulhu
9,447
472
135
7
0
382,115
3
L
Ganesha
8,198
410
2
0
0
378,998
7
W
Yemoja
9,763
488
20
1
0
310,449
6
W
Neith
11,305
565
172
9
0
373,931
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role