Player Matchup

Eset
Eset
 
Eset
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BanteringTM
Hou Yi
Level 78
God Stats
1W - 4L
1,306 SR
Queue Stats
6W - 11L
1,340 Elo+
Solo
Nu Wa
Nu Wa
OneBeautifulSin
Nu Wa
Level 62
God Stats
20W - 23L
1,371 SR
Queue Stats
104W - 149L
1,382 Elo+
Solo
Ah Puch
Ah Puch
Razagbag420
Ah Puch
Level 58
God Stats
1W - 4L
1,067 SR
Queue Stats
58W - 73L
1,321 Elo+
Solo
Thanatos
Thanatos
TriggeredLucio
Thanatos
Level 84
God Stats
19W - 9L
1,619 SR
Queue Stats
69W - 66L
1,439 Elo+
Solo
Team Averages
Level 66
1,373 SR
1,396 Elo+

VS

Team Averages
Level 106
1,550 SR
1,421 Elo+
Ah Muzen Cab
Ah Muzen Cab
GatorMan247
Ah Muzen Cab
Level 105
God Stats
4W - 2L
1,536 SR
Queue Stats
21W - 21L
1,450 Elo+
Party 1
Hercules
Hercules
PaPa__Stiffy
Hercules
Level 126
God Stats
2W - 1L
1,552 SR
Queue Stats
37W - 29L
1,423 Elo+
Party 1
Artio
Artio
SmashNDashCEO
Artio
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,404 Elo+
Party 1
Chang'e
Chang'e
Th34LCh3MI5T
Chang'e
Level 160
God Stats
12W - 5L
1,496 SR
Queue Stats
838W - 932L
1,456 Elo+
Solo
Cerberus
Cerberus
sam5till10
Cerberus
Level 13
God Stats
7W - 3L
1,668 SR
Queue Stats
20W - 23L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
0 / 11 / 2
10,063
629
7,645
17,313
8,690
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
18
3 / 6 / 1
11,857
741
24,778
19,589
7,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 11 / 2
9,725
608
7,324
19,872
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Razagbag420
Ah Puch
15
1 / 6 / 2
9,651
603
10,318
11,932
5,769
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
14
0 / 7 / 2
9,303
581
2,070
9,480
3,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GatorMan247
Ah Muzen Cab
19
9 / 1 / 19
12,504
782
16,321
14,503
6,257
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
PaPa__Stiffy
Hercules
20
15 / 1 / 21
14,129
883
25,071
28,478
24,634
Heavy Mace

Heavy Mace

+30
Physical Power

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 2 / 12
13,659
854
8,344
18,930
25,721
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Th34LCh3MI5T
Chang'e
19
5 / 0 / 25
12,296
769
12,380
13,938
6,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
sam5till10
Cerberus
19
5 / 0 / 25
13,380
836
6,101
13,008
15,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
143
4
Kills
41
41
Deaths
4
9
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
11
2
0.09
L
Hou Yi
3
6
1
0.58
W
Ah Muzen Cab
GatorMan247
Ah Muzen Cab
9
1
19
18.5
L
0
11
2
0.09
W
Hercules
PaPa__Stiffy
Hercules
15
1
21
25.5
L
Ah Puch
Razagbag420
Ah Puch
1
6
2
0.33
W
7
2
12
6.5
W
Chang'e
Th34LCh3MI5T
Chang'e
5
0
25
17.5
L
Thanatos
0
7
2
0.14
W
Cerberus
sam5till10
Cerberus
5
0
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,135
Damage
68,217
78,186
Taken
88,857
30,582
Mitigated
78,973
8,278
Healing
53,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,645
1,596
96
1,216
17,313
8,690
612
5,624
11,522
33,917
0
L
Hou Yi
24,778
9,094
0
1,981
19,589
7,089
882
9,568
9,826
0
54,511
W
Ah Muzen Cab
GatorMan247
Ah Muzen Cab
16,321
4,643
364
5,434
14,503
6,257
2,157
2,923
11,554
0
53,284
L
7,324
1,316
0
685
19,872
5,388
0
5,762
13,958
20,554
0
W
Hercules
PaPa__Stiffy
Hercules
25,071
7,588
1,445
10,808
28,478
24,634
415
8,051
20,347
7,801
37,009
L
Ah Puch
Razagbag420
Ah Puch
10,318
1,125
0
2,437
11,932
5,769
0
5,146
6,750
29,127
0
W
8,344
1,470
3,500
7,592
18,930
25,721
2,149
4,912
13,959
66,856
0
W
Chang'e
Th34LCh3MI5T
Chang'e
12,380
550
11,392
8,858
13,938
6,391
947
5,402
8,503
44,534
0
L
Thanatos
2,070
779
0
1,863
9,480
3,646
0
2,718
6,734
0
8,543
W
Cerberus
sam5till10
Cerberus
6,101
114
436
3,736
13,008
15,970
1,622
3,999
9,009
18,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,599
Gold Earned
65,968
200
Minions Killed
330
0
Camps Cleared
0
1,131,040
Distance Traveled
1,657,552
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,063
629
44
3
0
242,238
0
L
Hou Yi
11,857
741
74
5
0
284,543
9
W
Ah Muzen Cab
12,504
782
74
5
0
326,303
0
L
Nu Wa
9,725
608
25
2
0
240,434
1
W
Hercules
14,129
883
40
3
0
357,034
0
L
Ah Puch
9,651
603
34
2
0
218,930
0
W
Artio
13,659
854
134
8
0
318,422
4
W
Chang'e
12,296
769
62
4
0
319,532
0
L
Thanatos
9,303
581
23
1
0
144,895
3
W
Cerberus
13,380
836
20
1
0
336,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role