Player Matchup

Izanami
Izanami
DHG xTurtlez
Izanami
Level 64
God Stats
2W - 4L
1,422 SR
Queue Stats
35W - 57L
1,106 Elo+
Party 1
Odin
Odin
Real Legend2639
Odin
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,384 Elo+
Party 1
Neith
Neith
The Cak3
Neith
Level 6
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Team Averages
Level 28
1,402 SR
1,258 Elo+

VS

Team Averages
Level 61
1,544 SR
1,241 Elo+
Nu Wa
Nu Wa
AXxoNN25
Nu Wa
Level 60
God Stats
29W - 35L
1,370 SR
Queue Stats
29W - 37L
1,191 Elo+
Solo
Pele
Pele
EmberEmpress367
Pele
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 58L
1,266 Elo+
Party 2
Horus
Horus
VULTRON53
Horus
Level 22
God Stats
7W - 2L
1,762 SR
Queue Stats
34W - 57L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DHG xTurtlez
Izanami
17
3 / 5 / 2
12,217
679
18,859
17,724
4,176
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 6 / 1
11,507
639
5,361
24,604
17,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
The Cak3
Neith
15
0 / 7 / 3
10,707
595
12,019
13,931
3,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AXxoNN25
Nu Wa
17
2 / 1 / 12
12,494
694
16,755
12,589
3,934
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

18
13 / 1 / 3
13,927
774
21,856
16,011
7,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
VULTRON53
Horus
16
3 / 4 / 10
11,666
648
9,504
18,367
19,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
18
18
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AXxoNN25
Nu Wa
2
1
12
8
L
Izanami
DHG xTurtlez
Izanami
3
5
2
0.8
W
13
1
3
14.5
L
2
6
1
0.42
L
Neith
The Cak3
Neith
0
7
3
0.21
W
Horus
VULTRON53
Horus
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,239
Damage
48,115
56,259
Taken
46,967
25,368
Mitigated
30,504
13,176
Healing
18,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AXxoNN25
Nu Wa
16,755
5,527
601
6,959
12,589
3,934
1,491
607
11,982
59,795
0
L
Izanami
DHG xTurtlez
Izanami
18,859
12,895
0
4,423
17,724
4,176
848
6,761
10,660
0
98,108
W
21,856
6,366
0
5,746
16,011
7,511
1,189
195
15,816
0
60,815
L
5,361
802
0
7,142
24,604
17,910
0
5,416
18,154
0
19,082
L
Neith
The Cak3
Neith
12,019
2,114
0
1,611
13,931
3,282
510
5,293
8,283
0
47,879
W
Horus
VULTRON53
Horus
9,504
4,256
676
4,578
18,367
19,059
312
0
18,367
0
17,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,431
Gold Earned
38,087
232
Minions Killed
167
6
Camps Cleared
8
900,429
Distance Traveled
974,278
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,494
694
75
4
3
305,235
3
L
Izanami
12,217
679
133
7
2
299,009
0
W
Pele
13,927
774
69
4
3
338,477
5
L
Odin
11,507
639
24
1
3
318,371
0
L
Neith
10,707
595
75
4
1
283,049
0
W
Horus
11,666
648
23
1
2
330,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role