Player Matchup

Chaac
Chaac
 
Chaac
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
GGova1111
Merlin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 183L
1,407 Elo+
Solo
Atlas
Atlas
Ranch14
Atlas
Level 16
God Stats
9W - 7L
1,667 SR
Queue Stats
28W - 29L
1,366 Elo+
Party 1
Medusa
Medusa
papateriyaki
Medusa
Level 65
God Stats
95W - 110L
1,540 SR
Queue Stats
290W - 339L
1,428 Elo+
Party 1
Team Averages
Level 63
1,541 SR
1,440 Elo+

VS

Team Averages
Level 97
1,405 SR
1,369 Elo+
Fenrir
Fenrir
Banananonymous
Fenrir
Level 130
God Stats
17W - 19L
1,552 SR
Queue Stats
75W - 74L
1,412 Elo+
Solo
Cliodhna
Cliodhna
GODzCobra001
Cliodhna
Level 123
God Stats
11W - 8L
1,599 SR
Queue Stats
116W - 135L
1,430 Elo+
Solo
Anubis
Anubis
Tapita8
Anubis
Level 84
God Stats
35W - 38L
1,134 SR
Queue Stats
35W - 42L
1,133 Elo+
Solo
Danzaburou
Danzaburou
WeHeaVyGaming
Danzaburou
Level 68
God Stats
1W - 1L
1,243 SR
Queue Stats
7W - 7L
1,420 Elo+
Solo
Ymir
Ymir
donp128
Ymir
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 91L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 2 / 1
5,936
594
3,749
8,058
3,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
 
Osiris
7
2 / 6 / 1
5,033
503
4,300
7,818
4,716
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
GGova1111
Merlin
11
2 / 2 / 0
6,093
609
1,932
4,914
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
Ranch14
Atlas
8
1 / 2 / 2
4,766
477
3,394
8,629
2,886
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
9
1 / 3 / 2
5,084
508
6,556
6,469
1,456
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 3
6,608
661
5,428
6,029
4,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cliodhna
GODzCobra001
Cliodhna
12
3 / 1 / 0
7,114
711
3,582
7,679
2,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Tapita8
Anubis
10
2 / 3 / 3
6,106
611
3,400
7,379
2,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
WeHeaVyGaming
Danzaburou
10
3 / 0 / 3
6,242
624
7,498
5,835
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
donp128
Ymir
10
1 / 2 / 2
5,857
586
2,039
9,233
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
15
15
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
1
1.25
L
Osiris
 
Osiris
2
6
1
0.42
W
6
2
3
3.75
L
Merlin
GGova1111
Merlin
2
2
0
1
W
Cliodhna
GODzCobra001
Cliodhna
3
1
0
3
L
Atlas
Ranch14
Atlas
1
2
2
1
W
Anubis
Tapita8
Anubis
2
3
3
1.17
W
Danzaburou
WeHeaVyGaming
Danzaburou
3
0
3
4.5
W
Ymir
donp128
Ymir
1
2
2
1
L
Medusa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,931
Damage
21,947
35,888
Taken
36,155
13,642
Mitigated
16,385
7,159
Healing
12,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,749
443
0
997
8,058
3,342
0
1,394
6,635
0
35,551
L
Osiris
 
Osiris
4,300
1,515
0
1,434
7,818
4,716
0
1,945
5,662
0
15,917
W
5,428
1,293
0
760
6,029
4,848
1,613
558
5,471
0
24,683
L
Merlin
GGova1111
Merlin
1,932
0
0
1,380
4,914
1,242
0
61
4,821
33,181
0
W
Cliodhna
GODzCobra001
Cliodhna
3,582
213
0
2,981
7,679
2,603
0
1,350
6,329
0
43,541
L
Atlas
Ranch14
Atlas
3,394
1,724
0
2,146
8,629
2,886
0
1,334
7,263
13,317
0
W
Anubis
Tapita8
Anubis
3,400
383
0
2,564
7,379
2,390
1,133
24
7,355
30,544
0
W
Danzaburou
WeHeaVyGaming
Danzaburou
7,498
3,297
229
3,578
5,835
1,543
1,002
1,446
4,389
0
30,890
W
Ymir
donp128
Ymir
2,039
608
263
2,350
9,233
5,001
0
1,948
7,285
21,703
0
L
Medusa
6,556
3,271
0
1,202
6,469
1,456
0
705
5,732
0
23,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,912
Gold Earned
31,927
230
Minions Killed
292
0
Camps Cleared
0
978,400
Distance Traveled
979,928
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,936
594
72
7
0
232,746
2
L
Osiris
5,033
503
28
3
0
213,319
1
W
Fenrir
6,608
661
56
6
0
199,487
2
L
Merlin
6,093
609
68
7
0
201,599
6
W
Cliodhna
7,114
711
89
9
0
224,889
2
L
Atlas
4,766
477
28
3
0
158,454
0
W
Anubis
6,106
611
63
6
0
167,971
2
W
Danzaburou
6,242
624
50
5
0
182,907
1
W
Ymir
5,857
586
34
3
0
204,674
3
L
Medusa
5,084
508
34
3
0
172,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role