Player Matchup

Neith
Neith
Silver III
 
Neith
Silver III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver III
Lxlyu
Ymir
Silver III
Level 92
God Stats
3W - 5L
1,287 SR
Queue Stats
65W - 55L
1,487 MMR
Party 1
Thoth
Thoth
Silver III
xedyh
Thoth
Silver III
Level 112
God Stats
2W - 5L
1,679 SR
Queue Stats
65W - 55L
1,487 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,489 SR
1,491 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,762 SR
1,471 MMR
Cthulhu
Cthulhu
Silver II
Krockadile_
Cthulhu
Silver II
Level 107
God Stats
8W - 2L
1,771 SR
Queue Stats
18W - 11L
1,471 MMR
Party 2
Da Ji
Da Ji
Silver III
LiIPluM
Da Ji
Silver III
Level 92
God Stats
3W - 1L
1,811 SR
Queue Stats
62W - 60L
1,471 MMR
Party 2
Poseidon
Poseidon
Silver III
zBiGwOrM-_-
Poseidon
Silver III
Level 100
God Stats
3W - 0L
1,704 SR
Queue Stats
37W - 28L
1,471 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 8 / 2
11,674
614
7,998
14,001
4,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Lxlyu
Ymir
16
0 / 5 / 3
12,023
633
7,683
19,620
24,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
xedyh
Thoth
17
3 / 6 / 1
12,330
649
9,514
12,582
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
ShivaHerculesAtlasZeusAchilles

VS

Bans
BastetAresChaacOdinNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Krockadile_
Cthulhu
19
1 / 0 / 17
13,321
701
11,795
17,480
23,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
LiIPluM
Da Ji
18
7 / 3 / 8
12,811
674
14,413
11,557
6,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
zBiGwOrM-_-
Poseidon
19
11 / 1 / 3
14,239
749
14,675
10,043
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
19
19
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
8
2
0.25
W
Cthulhu
Krockadile_
Cthulhu
1
0
17
9.5
W
Da Ji
LiIPluM
Da Ji
7
3
8
3.67
L
Ymir
Lxlyu
Ymir
0
5
3
0.3
L
Thoth
xedyh
Thoth
3
6
1
0.58
W
Poseidon
zBiGwOrM-_-
Poseidon
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,195
Damage
40,883
46,203
Taken
39,080
32,657
Mitigated
33,413
7,431
Healing
3,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,998
3,446
0
1,179
14,001
4,403
0
7,326
6,382
0
42,394
W
Cthulhu
Krockadile_
Cthulhu
11,795
666
0
500
17,480
23,137
618
5,209
11,912
48,362
0
W
Da Ji
LiIPluM
Da Ji
14,413
3,949
0
1,038
11,557
6,391
0
4,426
6,918
0
30,863
L
Ymir
Lxlyu
Ymir
7,683
1,154
80
3,094
19,620
24,094
0
11,204
8,218
27,635
0
L
Thoth
xedyh
Thoth
9,514
643
0
3,078
12,582
4,160
0
7,963
4,424
41,901
0
W
Poseidon
zBiGwOrM-_-
Poseidon
14,675
1,426
166
2,218
10,043
3,885
2,368
7,322
2,320
63,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,027
Gold Earned
40,371
185
Minions Killed
217
8
Camps Cleared
7
917,051
Distance Traveled
1,035,714
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,674
614
85
4
6
303,797
3
W
Cthulhu
13,321
701
81
4
1
348,823
3
W
Da Ji
12,811
674
34
2
2
342,395
0
L
Ymir
12,023
633
34
2
0
312,516
4
L
Thoth
12,330
649
66
3
2
300,738
3
W
Poseidon
14,239
749
102
5
4
344,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role