Player Matchup

Sylvanus
Sylvanus
BigStu1217
Sylvanus
Level 109
God Stats
51W - 55L
1,539 SR
Queue Stats
519W - 441L
1,569 Elo+
Party 3
Amaterasu
Amaterasu
CerebralRegret
Amaterasu
Level 123
God Stats
7W - 5L
1,670 SR
Queue Stats
301W - 257L
1,564 Elo+
Party 3
Discordia
Discordia
ClawsAMG
Discordia
Level 149
God Stats
8W - 5L
1,809 SR
Queue Stats
194W - 160L
1,594 Elo+
Party 2
Cupid
Cupid
OhValra
Cupid
Level 109
God Stats
17W - 21L
1,561 SR
Queue Stats
160W - 123L
1,608 Elo+
Party 2
Pele
Pele
PapaBeave
Pele
Level 153
God Stats
26W - 13L
1,926 SR
Queue Stats
230W - 209L
1,546 Elo+
Party 3
Team Averages
Level 129
1,701 SR
1,576 Elo+

VS

Team Averages
Level 124
1,481 SR
1,573 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BrujitoOz
Sobek
Level 122
God Stats
13W - 18L
1,493 SR
Queue Stats
329W - 328L
1,582 Elo+
Solo
Ra
Ra
Silvatheweeb
Ra
Level 122
God Stats
8W - 10L
1,651 SR
Queue Stats
380W - 313L
1,581 Elo+
Solo
Apollo
Apollo
Sopilote265423
Apollo
Level 105
God Stats
1W - 1L
1,463 SR
Queue Stats
119W - 119L
1,584 Elo+
Solo
Bellona
Bellona
bossCobra135329
Bellona
Level 129
God Stats
3W - 5L
1,297 SR
Queue Stats
121W - 98L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigStu1217
Sylvanus
11
1 / 4 / 5
7,025
468
4,742
13,880
11,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amaterasu
CerebralRegret
Amaterasu
14
0 / 4 / 3
7,745
516
5,387
14,463
12,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
ClawsAMG
Discordia
13
2 / 3 / 3
7,825
522
7,399
7,732
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
OhValra
Cupid
14
3 / 0 / 3
8,086
539
5,398
5,576
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
12
6 / 5 / 2
7,831
522
9,500
13,930
4,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
6 / 3 / 2
8,505
567
4,938
12,524
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
BrujitoOz
Sobek
11
2 / 2 / 4
7,430
495
6,471
12,485
8,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 3 / 3
9,183
612
7,853
7,878
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 5
8,313
554
7,287
7,485
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 1 / 3
9,163
611
11,990
12,111
14,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
12
Kills
16
16
Deaths
12
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
3
2
2.33
L
Sylvanus
BigStu1217
Sylvanus
1
4
5
0.88
W
Sobek
BrujitoOz
Sobek
2
2
4
2
L
Amaterasu
CerebralRegret
Amaterasu
0
4
3
0.38
L
Discordia
ClawsAMG
Discordia
2
3
3
1.17
L
Cupid
OhValra
Cupid
3
0
3
4.5
L
Pele
6
5
2
1.4
W
4
3
3
1.83
W
1
3
5
1.17
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,426
Damage
38,539
55,581
Taken
52,483
32,503
Mitigated
31,393
19,110
Healing
18,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,938
798
0
4,020
12,524
3,829
0
1,331
11,193
45,265
0
L
Sylvanus
BigStu1217
Sylvanus
4,742
761
1,250
3,135
13,880
11,426
14
6,020
7,860
15,541
1,963
W
Sobek
BrujitoOz
Sobek
6,471
490
0
4,173
12,485
8,269
32
5,226
7,259
19,132
0
L
Amaterasu
CerebralRegret
Amaterasu
5,387
2,993
0
6,263
14,463
12,358
0
1,522
12,941
0
49,022
L
Discordia
ClawsAMG
Discordia
7,399
473
0
1,511
7,732
2,283
49
4,908
2,824
56,646
0
L
Cupid
OhValra
Cupid
5,398
3,034
189
3,313
5,576
1,526
1,367
1,144
4,432
0
52,597
L
Pele
9,500
2,744
0
3,449
13,930
4,910
0
5,668
8,262
0
54,321
W
7,853
483
656
2,806
7,878
2,866
132
4,041
3,837
63,398
0
W
7,287
3,617
0
3,119
7,485
2,280
1,426
824
6,661
0
55,817
W
11,990
4,137
0
4,135
12,111
14,149
54
513
11,598
0
68,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,512
Gold Earned
42,594
452
Minions Killed
482
0
Camps Cleared
0
1,459,523
Distance Traveled
1,513,872
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,505
567
75
5
0
308,572
5
L
Sylvanus
7,025
468
32
2
0
278,934
3
W
Sobek
7,430
495
11
1
0
313,082
6
L
Amaterasu
7,745
516
106
7
0
280,054
4
L
Discordia
7,825
522
115
8
0
285,058
1
L
Cupid
8,086
539
111
7
0
282,861
4
L
Pele
7,831
522
88
6
0
332,616
0
W
Ra
9,183
612
122
8
0
308,786
7
W
Apollo
8,313
554
132
9
0
287,048
3
W
Bellona
9,163
611
142
9
0
296,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role