Player Matchup

Ymir
Ymir
CVDEN
Ymir
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 164L
1,179 Elo+
Party 1
Vulcan
Vulcan
FRUkiwi
Vulcan
Level 62
God Stats
3W - 4L
1,459 SR
Queue Stats
24W - 15L
1,555 Elo+
Solo
King Arthur
King Arthur
Jqger
King Arthur
Level 53
God Stats
4W - 7L
1,513 SR
Queue Stats
29W - 33L
1,315 Elo+
Party 2
Anhur
Anhur
TOPHER649
Anhur
Level 29
God Stats
2W - 7L
1,144 SR
Queue Stats
21W - 28L
1,223 Elo+
Party 2
Bastet
Bastet
xDarkXMangomanx
Bastet
Level 122
God Stats
28W - 19L
1,599 SR
Queue Stats
500W - 498L
1,467 Elo+
Party 1
Team Averages
Level 57
1,443 SR
1,348 Elo+

VS

Team Averages
Level 103
1,534 SR
1,470 Elo+
Hercules
Hercules
 
Hercules
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ChaunceyJ
Olorun
Level 142
God Stats
17W - 12L
1,432 SR
Queue Stats
437W - 465L
1,385 Elo+
Solo
Khepri
Khepri
Chuy DH
Khepri
Level 123
God Stats
6W - 3L
1,500 SR
Queue Stats
271W - 259L
1,423 Elo+
Party 3
Hachiman
Hachiman
McTwario
Hachiman
Level 119
God Stats
16W - 9L
1,651 SR
Queue Stats
238W - 222L
1,541 Elo+
Party 3
Susano
Susano
Zok1709
Susano
Level 68
God Stats
14W - 16L
1,588 SR
Queue Stats
438W - 466L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CVDEN
Ymir
6
0 / 4 / 0
4,153
415
873
7,841
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
FRUkiwi
Vulcan
8
1 / 3 / 0
4,832
483
3,737
4,205
1,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Jqger
King Arthur
7
0 / 5 / 0
4,568
457
4,071
8,164
2,954
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
TOPHER649
Anhur
8
1 / 4 / 0
4,503
450
1,904
6,699
1,570
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
4,777
478
2,089
6,394
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
4 / 0 / 4
5,776
578
5,414
7,692
3,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
ChaunceyJ
Olorun
11
5 / 0 / 1
6,407
641
3,143
4,927
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
Chuy DH
Khepri
8
2 / 0 / 6
5,528
553
1,884
3,491
2,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
McTwario
Hachiman
10
4 / 0 / 5
6,051
605
7,804
3,546
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Zok1709
Susano
9
2 / 2 / 3
5,623
562
2,707
5,301
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
2
Kills
17
17
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
4
6
L
Ymir
CVDEN
Ymir
0
4
0
0
W
Olorun
ChaunceyJ
Olorun
5
0
1
5.5
W
Khepri
Chuy DH
Khepri
2
0
6
5
L
Vulcan
FRUkiwi
Vulcan
1
3
0
0.33
L
King Arthur
Jqger
King Arthur
0
5
0
0
W
Hachiman
McTwario
Hachiman
4
0
5
6.5
L
Anhur
TOPHER649
Anhur
1
4
0
0.25
W
Susano
Zok1709
Susano
2
2
3
1.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,674
Damage
20,952
33,303
Taken
24,957
10,859
Mitigated
10,899
8,266
Healing
10,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,414
1,499
0
3,702
7,692
3,848
0
579
7,113
0
16,880
L
Ymir
CVDEN
Ymir
873
188
0
882
7,841
3,201
0
1,640
6,201
8,390
0
W
Olorun
ChaunceyJ
Olorun
3,143
1,735
63
2,861
4,927
1,687
546
1,723
3,204
35,944
0
W
Khepri
Chuy DH
Khepri
1,884
339
0
785
3,491
2,696
0
775
2,716
10,128
0
L
Vulcan
FRUkiwi
Vulcan
3,737
465
0
677
4,205
1,528
32
927
3,249
22,922
0
L
King Arthur
Jqger
King Arthur
4,071
821
0
1,824
8,164
2,954
0
382
7,478
0
16,998
W
Hachiman
McTwario
Hachiman
7,804
4,973
0
1,723
3,546
945
1,574
943
2,603
0
35,783
L
Anhur
TOPHER649
Anhur
1,904
720
0
1,331
6,699
1,570
0
1,413
5,253
0
15,297
W
Susano
Zok1709
Susano
2,707
397
0
1,709
5,301
1,723
24
590
4,711
0
24,460
L
2,089
593
0
3,552
6,394
1,606
0
665
5,696
0
27,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,833
Gold Earned
29,385
183
Minions Killed
259
0
Camps Cleared
0
910,716
Distance Traveled
984,540
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,776
578
35
4
0
204,997
1
L
Ymir
4,153
415
20
2
0
167,091
0
W
Olorun
6,407
641
76
8
0
181,891
0
W
Khepri
5,528
553
14
1
0
207,015
6
L
Vulcan
4,832
483
43
4
0
178,695
4
L
King Arthur
4,568
457
37
4
0
205,220
2
W
Hachiman
6,051
605
74
7
0
171,379
2
L
Anhur
4,503
450
25
3
0
166,381
4
W
Susano
5,623
562
60
6
0
219,258
0
L
Bastet
4,777
478
58
6
0
193,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role