Player Matchup

The Morrigan
The Morrigan
Galllade
The Morrigan
Level 158
God Stats
3W - 3L
1,843 SR
Queue Stats
10W - 11L
1,556 Elo+
Party 3
Ah Puch
Ah Puch
Ingamemonster
Ah Puch
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 57L
1,447 Elo+
Party 1
Ares
Ares
JustBastiann
Ares
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
8W - 7L
1,432 Elo+
Party 1
Mercury
Mercury
SGTMURKSALOT
Mercury
Level 149
God Stats
10W - 4L
1,611 SR
Queue Stats
100W - 88L
1,616 Elo+
Party 1
Medusa
Medusa
crispeechris
Medusa
Level 21
God Stats
2W - 0L
1,864 SR
Queue Stats
7W - 6L
1,588 Elo+
Party 3
Team Averages
Level 96
1,664 SR
1,528 Elo+

VS

Team Averages
Level 82
1,642 SR
1,551 Elo+
Tyr
Tyr
BlazeDoinks
Tyr
Level 68
God Stats
12W - 5L
1,806 SR
Queue Stats
81W - 68L
1,635 Elo+
Party 2
Cupid
Cupid
HllmPauI
Cupid
Level 68
God Stats
1W - 5L
1,585 SR
Queue Stats
93W - 87L
1,188 Elo+
Party 2
Sylvanus
Sylvanus
JadedWRLD
Sylvanus
Level 125
God Stats
6W - 7L
1,846 SR
Queue Stats
131W - 86L
1,686 Elo+
Party 2
Nemesis
Nemesis
StreetSweeperr
Nemesis
Level 42
God Stats
0W - 2L
1,275 SR
Queue Stats
79W - 56L
1,701 Elo+
Party 2
He Bo
He Bo
catmasterewe
He Bo
Level 105
God Stats
6W - 3L
1,698 SR
Queue Stats
253W - 233L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Galllade
The Morrigan
15
3 / 1 / 5
9,378
586
8,423
6,526
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
14
3 / 7 / 7
9,084
568
9,250
9,949
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 2 / 6
7,089
443
2,840
9,500
5,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
SGTMURKSALOT
Mercury
17
13 / 2 / 3
11,050
691
12,594
9,939
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Medusa
12
0 / 7 / 2
7,296
456
4,833
11,527
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,719
482
3,730
13,816
8,688
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
HllmPauI
Cupid
14
5 / 3 / 2
8,335
521
6,509
9,405
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
JadedWRLD
Sylvanus
12
2 / 4 / 9
7,867
492
6,464
13,947
11,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
7 / 1 / 4
9,866
617
10,660
11,672
4,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 9 / 2
8,049
503
5,091
10,769
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
19
Kills
18
19
Deaths
20
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
The Morrigan
Galllade
The Morrigan
3
1
5
5.5
L
Cupid
HllmPauI
Cupid
5
3
2
2
W
Ah Puch
3
7
7
0.93
L
Sylvanus
JadedWRLD
Sylvanus
2
4
9
1.63
W
0
2
6
1.5
W
Mercury
SGTMURKSALOT
Mercury
13
2
3
7.25
L
7
1
4
9
L
3
9
2
0.44
W
Medusa
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,940
Damage
32,454
47,441
Taken
59,609
18,552
Mitigated
31,977
9,075
Healing
16,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,730
633
0
4,223
13,816
8,688
558
5,471
8,345
0
47,576
W
The Morrigan
Galllade
The Morrigan
8,423
2,759
0
1,884
6,526
4,401
810
370
6,088
55,514
7,312
L
Cupid
HllmPauI
Cupid
6,509
2,230
214
3,545
9,405
3,220
888
1,551
7,854
0
55,766
W
Ah Puch
9,250
292
0
1,298
9,949
2,636
0
3,919
6,030
50,123
0
L
Sylvanus
JadedWRLD
Sylvanus
6,464
1,291
1,038
3,308
13,947
11,777
40
3,859
10,088
15,938
4,128
W
2,840
408
194
1,989
9,500
5,817
135
2,104
7,396
13,948
0
W
Mercury
SGTMURKSALOT
Mercury
12,594
5,625
0
784
9,939
3,006
0
2,318
7,621
0
80,116
L
10,660
4,700
0
2,716
11,672
4,544
0
2,886
8,786
0
71,821
L
5,091
89
0
1,236
10,769
3,748
228
4,563
6,206
41,480
0
W
Medusa
4,833
2,209
0
2,926
11,527
2,692
561
2,309
9,218
0
42,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,897
Gold Earned
41,836
431
Minions Killed
428
0
Camps Cleared
0
1,529,384
Distance Traveled
1,475,831
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,719
482
104
7
0
293,978
1
W
The Morrigan
9,378
586
108
7
0
270,612
3
L
Cupid
8,335
521
104
7
0
280,895
5
W
Ah Puch
9,084
568
97
6
0
258,385
3
L
Sylvanus
7,867
492
29
2
0
272,417
5
W
Ares
7,089
443
19
1
0
295,962
0
W
Mercury
11,050
691
125
8
0
409,346
3
L
Nemesis
9,866
617
102
6
0
374,296
1
L
He Bo
8,049
503
89
6
0
254,245
5
W
Medusa
7,296
456
82
5
0
295,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role