Player Matchup

Shiva
Shiva
FuryRedCrayon
Shiva
Level 157
God Stats
9W - 2L
1,556 SR
Queue Stats
149W - 117L
1,675 Elo+
Party 2
Chiron
Chiron
Pikaboy98
Chiron
Level 147
God Stats
3W - 4L
1,294 SR
Queue Stats
69W - 62L
1,549 Elo+
Party 2
Ah Puch
Ah Puch
SniperEleven
Ah Puch
Level 145
God Stats
1W - 0L
1,380 SR
Queue Stats
139W - 126L
1,534 Elo+
Party 2
Fenrir
Fenrir
ZergVicious
Fenrir
Level 158
God Stats
1W - 2L
1,285 SR
Queue Stats
175W - 145L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
crudegold
Cthulhu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,631 Elo+
Party 2
Team Averages
Level 146
1,403 SR
1,596 Elo+

VS

Team Averages
Level 126
1,520 SR
1,576 Elo+
Hercules
Hercules
Icybeastman85
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 199L
1,631 Elo+
Party 1
Apollo
Apollo
SirDabsAlot6013
Apollo
Level 147
God Stats
15W - 16L
1,513 SR
Queue Stats
198W - 210L
1,585 Elo+
Solo
Vulcan
Vulcan
Sunzin
Vulcan
Level 127
God Stats
0W - 2L
1,318 SR
Queue Stats
67W - 99L
1,482 Elo+
Solo
Tiamat
Tiamat
TYShenlong
Tiamat
Level 142
God Stats
7W - 7L
1,491 SR
Queue Stats
83W - 83L
1,568 Elo+
Solo
Camazotz
Camazotz
koreanjesus04
Camazotz
Level 111
God Stats
6W - 3L
1,777 SR
Queue Stats
428W - 347L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 13
9,797
816
16,814
17,982
16,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Chiron
Pikaboy98
Chiron
17
1 / 1 / 11
9,769
814
6,592
6,801
2,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ah Puch
SniperEleven
Ah Puch
18
7 / 1 / 6
10,602
884
15,851
7,071
4,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
4 / 5 / 9
9,158
763
5,556
13,517
7,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
crudegold
Cthulhu
16
5 / 3 / 5
9,518
793
7,910
12,958
12,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Icybeastman85
Hercules
15
2 / 6 / 6
8,460
705
6,161
15,773
13,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 5 / 7
8,672
723
6,516
12,571
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Sunzin
Vulcan
15
3 / 8 / 3
8,952
746
11,330
10,142
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
TYShenlong
Tiamat
16
2 / 1 / 6
9,126
761
8,788
7,267
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
koreanjesus04
Camazotz
17
5 / 2 / 6
9,819
818
10,428
15,074
9,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
41
22
Kills
13
13
Deaths
22
44
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
3
13
3.83
L
Hercules
Icybeastman85
Hercules
2
6
6
0.83
W
Chiron
Pikaboy98
Chiron
1
1
11
6.5
L
1
5
7
0.9
W
Ah Puch
SniperEleven
Ah Puch
7
1
6
10
L
Vulcan
Sunzin
Vulcan
3
8
3
0.56
L
Tiamat
TYShenlong
Tiamat
2
1
6
5
W
Fenrir
4
5
9
1.7
W
Cthulhu
crudegold
Cthulhu
5
3
5
2.5
L
Camazotz
koreanjesus04
Camazotz
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,723
Damage
43,223
58,329
Taken
60,827
43,826
Mitigated
35,240
17,520
Healing
17,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,814
2,364
828
6,189
17,982
16,104
47
5,801
11,575
0
27,326
L
Hercules
Icybeastman85
Hercules
6,161
2,084
0
5,747
15,773
13,188
0
7,031
8,151
0
10,990
W
Chiron
Pikaboy98
Chiron
6,592
1,012
1,609
2,405
6,801
2,695
2,558
3,618
2,981
0
42,966
L
6,516
2,342
0
3,224
12,571
4,808
0
3,543
8,674
0
33,304
W
Ah Puch
SniperEleven
Ah Puch
15,851
644
0
2,517
7,071
4,431
2,088
2,156
4,720
50,474
0
L
Vulcan
Sunzin
Vulcan
11,330
3,440
0
0
10,142
3,351
0
2,613
7,029
24,494
0
L
Tiamat
TYShenlong
Tiamat
8,788
406
34
1,353
7,267
4,471
0
2,459
4,553
29,725
0
W
Fenrir
5,556
916
0
1,148
13,517
7,609
901
3,212
10,141
0
17,704
W
Cthulhu
crudegold
Cthulhu
7,910
612
994
1,830
12,958
12,987
182
4,578
6,762
18,129
0
L
Camazotz
koreanjesus04
Camazotz
10,428
2,503
0
6,968
15,074
9,422
0
7,476
7,034
0
27,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,844
Gold Earned
45,029
245
Minions Killed
202
0
Camps Cleared
0
1,345,402
Distance Traveled
1,249,129
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,797
816
26
2
0
299,245
2
L
Hercules
8,460
705
23
2
0
243,823
0
W
Chiron
9,769
814
94
8
0
253,657
3
L
Apollo
8,672
723
52
4
0
233,382
1
W
Ah Puch
10,602
884
91
8
0
261,453
4
L
Vulcan
8,952
746
30
3
0
236,671
0
L
Tiamat
9,126
761
55
5
0
264,097
4
W
Fenrir
9,158
763
16
1
0
269,071
4
W
Cthulhu
9,518
793
18
2
0
261,976
2
L
Camazotz
9,819
818
42
4
0
271,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role