Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Jagerdeus
Sun Wukong
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
282W - 308L
1,435 Elo+
Solo
Izanami
Izanami
Mujour6862
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
goyaagzz
Kukulkan
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 94L
1,410 Elo+
Solo
Camazotz
Camazotz
silverfoxxxx
Camazotz
Level 86
God Stats
1W - 2L
1,244 SR
Queue Stats
112W - 119L
1,560 Elo+
Party 1
Team Averages
Level 50
1,449 SR
1,469 Elo+

VS

Team Averages
Level 36
1,345 SR
1,410 Elo+
Thanatos
Thanatos
ColbyCat123
Thanatos
Level 46
God Stats
0W - 5L
1,272 SR
Queue Stats
55W - 64L
1,453 Elo+
Solo
Jormungandr
Jormungandr
Cybernetic_Rift
Jormungandr
Level 37
God Stats
6W - 11L
1,128 SR
Queue Stats
39W - 54L
1,357 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kickback166
Morgan Le Fay
Level 34
God Stats
0W - 1L
1,242 SR
Queue Stats
19W - 43L
1,547 Elo+
Party 2
Ymir
Ymir
Pentaphobia
Ymir
Level 33
God Stats
6W - 4L
1,585 SR
Queue Stats
71W - 67L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
scorpion92534
Sun Wukong
Level 29
God Stats
45W - 73L
1,500 SR
Queue Stats
481W - 574L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
3 / 3 / 13
11,255
489
8,131
19,379
18,109
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Jagerdeus
Sun Wukong
20
4 / 2 / 6
13,767
599
19,992
33,091
28,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Mujour6862
Izanami
18
6 / 2 / 8
12,126
527
15,746
17,396
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
goyaagzz
Kukulkan
19
9 / 1 / 5
12,944
563
16,446
11,328
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
silverfoxxxx
Camazotz
19
3 / 1 / 10
11,945
519
8,379
14,898
6,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ColbyCat123
Thanatos
15
3 / 6 / 2
9,778
425
8,862
18,183
8,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Cybernetic_Rift
Jormungandr
19
1 / 4 / 0
12,133
528
28,971
28,571
32,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Kickback166
Morgan Le Fay
14
1 / 8 / 2
8,931
388
10,016
14,678
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 2
8,621
375
4,988
12,657
9,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
scorpion92534
Sun Wukong
14
2 / 4 / 0
8,571
373
2,860
15,199
9,649
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
25
Kills
9
9
Deaths
26
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
3
13
3.17
L
Thanatos
ColbyCat123
Thanatos
3
6
2
0.67
L
Jormungandr
Cybernetic_Rift
Jormungandr
1
4
0
0.25
W
Sun Wukong
Jagerdeus
Sun Wukong
4
2
6
3.5
L
Morgan Le Fay
Kickback166
Morgan Le Fay
1
8
2
0.25
W
Izanami
Mujour6862
Izanami
6
2
8
5
L
2
4
2
0.75
W
Kukulkan
goyaagzz
Kukulkan
9
1
5
11.5
L
Sun Wukong
scorpion92534
Sun Wukong
2
4
0
0.5
W
Camazotz
silverfoxxxx
Camazotz
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,694
Damage
55,697
96,092
Taken
89,288
63,606
Mitigated
64,765
34,061
Healing
14,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,131
1,507
1,665
2,958
19,379
18,109
1,305
4,933
14,446
0
36,258
L
Thanatos
ColbyCat123
Thanatos
8,862
2,110
0
8,555
18,183
8,137
0
5,731
12,136
0
55,018
L
Jormungandr
Cybernetic_Rift
Jormungandr
28,971
10,277
0
567
28,571
32,352
396
913
27,631
109,505
0
W
Sun Wukong
Jagerdeus
Sun Wukong
19,992
6,784
0
11,812
33,091
28,476
825
23,872
9,219
0
109,814
L
Morgan Le Fay
Kickback166
Morgan Le Fay
10,016
931
86
1,964
14,678
4,960
132
1,423
13,219
54,146
0
W
Izanami
Mujour6862
Izanami
15,746
12,372
486
8,817
17,396
6,109
6,658
8,330
9,066
0
89,739
L
4,988
704
0
1,955
12,657
9,667
0
3,460
8,998
22,974
0
W
Kukulkan
goyaagzz
Kukulkan
16,446
1,326
0
2,426
11,328
4,556
2,480
2,579
8,749
94,367
0
L
Sun Wukong
scorpion92534
Sun Wukong
2,860
1,341
0
1,042
15,199
9,649
224
4,063
10,858
0
35,802
W
Camazotz
silverfoxxxx
Camazotz
8,379
1,908
0
5,897
14,898
6,356
1,371
4,261
10,637
0
88,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,037
Gold Earned
48,034
688
Minions Killed
465
0
Camps Cleared
0
2,355,469
Distance Traveled
2,005,481
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,255
489
39
2
0
484,774
11
L
Thanatos
9,778
425
82
4
0
434,119
4
L
Jormungandr
12,133
528
194
8
0
374,753
5
W
Sun Wukong
13,767
599
198
9
0
441,593
3
L
Morgan Le Fay
8,931
388
88
4
0
333,271
3
W
Izanami
12,126
527
147
6
0
424,960
2
L
Ymir
8,621
375
39
2
0
465,888
4
W
Kukulkan
12,944
563
170
7
0
497,331
6
L
Sun Wukong
8,571
373
62
3
0
397,450
6
W
Camazotz
11,945
519
134
6
0
506,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role