Player Matchup

Scylla
Scylla
IOU1bloodstone
Scylla
Level 111
God Stats
3W - 5L
1,436 SR
Queue Stats
75W - 89L
1,523 Elo+
Party 1
Neith
Neith
Kaladin1776
Neith
Level 122
God Stats
5W - 3L
1,370 SR
Queue Stats
77W - 87L
1,517 Elo+
Party 1
King Arthur
King Arthur
SCARY TERRY 658
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 43L
1,459 Elo+
Solo
Ares
Ares
Shorty6252
Ares
Level 45
God Stats
2W - 2L
1,665 SR
Queue Stats
29W - 30L
1,489 Elo+
Solo
Thor
Thor
TohstSalad
Thor
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 158L
1,520 Elo+
Solo
Team Averages
Level 66
1,494 SR
1,502 Elo+

VS

Team Averages
Level 153
1,505 SR
1,526 Elo+
Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ExplosiveLou
Jormungandr
Level 144
God Stats
13W - 10L
1,711 SR
Queue Stats
614W - 632L
1,564 Elo+
Party 2
Ra
Ra
FrigidFloridian
Ra
Level 151
God Stats
6W - 3L
1,316 SR
Queue Stats
504W - 508L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,691
738
0
247
65
6
0 / 0 / 0
3,691
738
0
247
65
King Arthur
SCARY TERRY 658
King Arthur
9
0 / 4 / 0
4,018
804
1,579
5,583
4,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 1 / 1
4,896
979
1,858
5,184
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 1
4,398
880
2,431
4,210
2,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
2 / 1 / 1
5,213
1,043
2,136
3,746
1,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
 
Guan Yu
10
3 / 1 / 1
4,916
983
3,053
4,745
2,760
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
 
Nu Wa
8
0 / 0 / 3
4,230
846
2,469
458
131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
ExplosiveLou
Jormungandr
10
1 / 1 / 3
4,709
942
1,472
3,479
1,697
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 1
4,784
957
842
440
157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
6
6
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
1
1
2.5
W
Guan Yu
 
Guan Yu
3
1
1
3.5
W
Nu Wa
 
Nu Wa
0
0
3
1.5
W
Jormungandr
ExplosiveLou
Jormungandr
1
1
3
2.5
W
0
0
1
0.5
L
0
0
0
0
L
0
0
0
0
L
King Arthur
SCARY TERRY 658
King Arthur
0
4
0
0
L
2
1
1
2.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,868
Damage
9,972
15,471
Taken
12,868
9,518
Mitigated
6,018
1,997
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,136
1,238
0
1,336
3,746
1,273
1,068
695
2,991
0
17,354
W
Guan Yu
 
Guan Yu
3,053
222
455
1,091
4,745
2,760
0
656
4,027
0
9,824
W
Nu Wa
 
Nu Wa
2,469
670
0
160
458
131
259
250
208
5,517
0
W
Jormungandr
ExplosiveLou
Jormungandr
1,472
797
0
195
3,479
1,697
270
257
3,137
9,469
0
W
842
38
181
194
440
157
980
0
407
15,135
0
L
0
0
0
0
247
65
0
189
0
0
0
L
0
0
0
0
247
65
0
189
0
0
0
L
King Arthur
SCARY TERRY 658
King Arthur
1,579
633
0
0
5,583
4,066
0
1,558
3,872
0
7,540
L
1,858
252
0
990
5,184
3,267
0
884
4,202
9,345
0
L
2,431
487
0
1,007
4,210
2,055
0
1,550
2,614
0
10,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,694
Gold Earned
23,852
37
Minions Killed
113
0
Camps Cleared
0
282,147
Distance Traveled
457,106
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,213
1,043
27
5
0
91,809
2
W
Guan Yu
4,916
983
12
2
0
110,148
3
W
Nu Wa
4,230
846
10
2
0
63,186
1
W
Jormungandr
4,709
942
26
5
0
101,689
2
W
Ra
4,784
957
38
8
0
90,274
2
L
Scylla
3,691
738
0
0
0
0
0
L
Neith
3,691
738
0
0
0
0
0
L
King Arthur
4,018
804
10
2
0
93,403
0
L
Ares
4,896
979
11
2
0
98,882
0
L
Thor
4,398
880
16
3
0
89,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role