Player Matchup

Gilgamesh
Gilgamesh
A ROK24
Gilgamesh
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 16L
1,460 Elo+
Party 1
Hera
Hera
CrimsonBlaze894
Hera
Level 18
God Stats
7W - 6L
1,411 SR
Queue Stats
26W - 16L
1,120 Elo+
Party 1
Olorun
Olorun
SovietFate25
Olorun
Level 5
God Stats
1W - 0L
1,239 SR
Queue Stats
2W - 2L
1,217 Elo+
Party 1
Team Averages
Level 41
1,384 SR
1,266 Elo+

VS

Team Averages
Level 86
1,500 SR
1,719 Elo+
Xing Tian
Xing Tian
BorderControl69
Xing Tian
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 9L
1,718 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ihhoppp
Ah Muzen Cab
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 15L
1,649 Elo+
Party 2
Mercury
Mercury
MunarEclipse
Mercury
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,788 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A ROK24
Gilgamesh
18
9 / 8 / 8
14,780
704
24,546
23,715
12,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
5 / 3 / 9
14,122
672
14,533
10,097
3,543
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Olorun
17
3 / 7 / 12
13,375
637
6,157
14,654
5,948
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BorderControl69
Xing Tian
17
3 / 2 / 10
13,993
666
8,868
22,945
28,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Ihhoppp
Ah Muzen Cab
20
9 / 7 / 7
16,093
766
16,173
18,615
7,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
MunarEclipse
Mercury
18
5 / 8 / 10
14,517
691
16,319
18,165
6,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
17
Kills
17
18
Deaths
17
29
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A ROK24
Gilgamesh
9
8
8
1.63
L
Xing Tian
BorderControl69
Xing Tian
3
2
10
4
W
5
3
9
3.17
L
Ah Muzen Cab
Ihhoppp
Ah Muzen Cab
9
7
7
1.79
L
Mercury
MunarEclipse
Mercury
5
8
10
1.25
W
Olorun
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,236
Damage
41,360
48,466
Taken
59,725
22,232
Mitigated
42,596
6,818
Healing
12,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A ROK24
Gilgamesh
24,546
6,778
0
2,687
23,715
12,741
1,497
2,929
20,786
0
54,511
L
Xing Tian
BorderControl69
Xing Tian
8,868
422
253
3,700
22,945
28,717
428
11,039
11,598
42,232
0
W
14,533
4,556
0
9
10,097
3,543
838
2,637
7,460
49,850
0
L
Ah Muzen Cab
Ihhoppp
Ah Muzen Cab
16,173
6,098
0
6,402
18,615
7,490
2,381
4,710
13,514
0
87,117
L
Mercury
MunarEclipse
Mercury
16,319
8,952
0
2,442
18,165
6,389
0
5,616
12,176
0
37,928
W
Olorun
6,157
3,137
1,238
2,884
14,654
5,948
684
3,775
10,879
27,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,277
Gold Earned
44,603
199
Minions Killed
194
7
Camps Cleared
8
1,021,317
Distance Traveled
1,070,263
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,780
704
61
3
6
361,637
1
L
Xing Tian
13,993
666
32
2
1
382,733
9
W
Hera
14,122
672
83
4
0
339,187
0
L
Ah Muzen Cab
16,093
766
120
6
1
289,792
3
L
Mercury
14,517
691
42
2
6
397,738
6
W
Olorun
13,375
637
55
3
1
320,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role