Player Matchup

Shiva
Shiva
 
Shiva
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
itsahardnoxlife
Nox
Level 44
God Stats
119W - 62L
1,675 SR
Queue Stats
140W - 73L
1,639 Elo+
Party 1
Kuzenbo
Kuzenbo
thebusinesses
Kuzenbo
Level 129
God Stats
333W - 151L
1,738 SR
Queue Stats
394W - 198L
1,723 Elo+
Party 1
Team Averages
Level 67
1,638 SR
1,621 Elo+

VS

Team Averages
Level 25
1,304 SR
1,005 Elo+
Izanami
Izanami
Imfamouscow15
Izanami
Level 14
God Stats
0W - 4L
1,134 SR
Queue Stats
13W - 36L
1,005 Elo+
Party 2
Discordia
Discordia
PsychoBrazy
Discordia
Level 15
God Stats
1W - 4L
1,352 SR
Queue Stats
20W - 44L
1,005 Elo+
Party 2
Ymir
Ymir
RegiGold
Ymir
Level 46
God Stats
5W - 6L
1,424 SR
Queue Stats
21W - 44L
1,005 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 5 / 8
8,692
724
10,336
12,916
11,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 0 / 6
9,433
786
7,326
4,425
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
15
5 / 1 / 4
10,117
843
7,028
16,476
22,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
3 / 6 / 3
8,249
687
7,687
11,271
3,720
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
PsychoBrazy
Discordia
12
2 / 1 / 4
8,177
681
6,108
4,028
1,447
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
12
1 / 2 / 5
8,333
694
4,946
15,054
12,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
9
Kills
6
6
Deaths
9
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
5
8
1
L
Izanami
3
6
3
0.75
L
Discordia
PsychoBrazy
Discordia
2
1
4
4
L
Ymir
1
2
5
1.75
W
3
0
6
6
W
Kuzenbo
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,690
Damage
18,741
33,817
Taken
30,353
36,513
Mitigated
18,153
14,484
Healing
4,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,336
1,940
1,549
5,318
12,916
11,690
0
4,444
8,472
0
36,456
L
Izanami
7,687
5,510
0
1,065
11,271
3,720
0
5,316
5,788
0
33,102
L
Discordia
PsychoBrazy
Discordia
6,108
832
0
0
4,028
1,447
0
2,735
1,255
18,248
0
L
Ymir
4,946
961
0
3,262
15,054
12,986
0
6,107
8,688
17,082
0
W
7,326
898
0
1,817
4,425
1,931
974
1,405
3,020
40,809
0
W
Kuzenbo
7,028
2,813
0
5,800
16,476
22,892
507
6,482
9,994
19,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,242
Gold Earned
24,759
138
Minions Killed
95
10
Camps Cleared
2
700,279
Distance Traveled
584,443
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,692
724
48
4
4
209,321
6
L
Izanami
8,249
687
45
4
0
179,298
0
L
Discordia
8,177
681
32
3
2
183,774
0
L
Ymir
8,333
694
18
2
0
221,371
1
W
Nox
9,433
786
74
6
3
241,053
3
W
Kuzenbo
10,117
843
16
1
3
249,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role