Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Blindside081
Thoth
Level 63
God Stats
3W - 4L
1,805 SR
Queue Stats
12W - 9L
1,764 Elo+
Party 1
Arachne
Arachne
Mashysama
Arachne
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 35L
1,631 Elo+
Party 3
Gilgamesh
Gilgamesh
ZeroVll
Gilgamesh
Level 5
God Stats
2W - 3L
1,672 SR
Queue Stats
3W - 3L
1,649 Elo+
Party 1
Athena
Athena
nickruiz92
Athena
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 80L
1,585 Elo+
Party 1
Team Averages
Level 57
1,595 SR
1,626 Elo+

VS

Team Averages
Level 96
1,589 SR
1,542 Elo+
Terra
Terra
 
Terra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CapsuleSnail
Horus
Level 131
God Stats
13W - 9L
1,586 SR
Queue Stats
170W - 159L
1,501 Elo+
Party 2
Artemis
Artemis
Osamabenplottin
Artemis
Level 14
God Stats
4W - 1L
1,858 SR
Queue Stats
49W - 38L
1,575 Elo+
Party 2
The Morrigan
The Morrigan
dialupdixon
The Morrigan
Level 108
God Stats
3W - 1L
1,501 SR
Queue Stats
179W - 193L
1,572 Elo+
Party 2
Da Ji
Da Ji
nyON1
Da Ji
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 65L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
2 / 2 / 0
5,906
537
5,323
5,093
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
4,856
441
1,555
3,991
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Mashysama
Arachne
8
0 / 4 / 0
4,850
441
2,763
9,591
2,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
ZeroVll
Gilgamesh
9
0 / 1 / 0
5,059
460
916
6,140
2,395
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
nickruiz92
Athena
7
0 / 3 / 1
5,173
470
2,322
10,397
3,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
2 / 0 / 0
6,349
577
3,825
4,278
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 1 / 8
5,984
544
3,644
7,572
3,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
2 / 2 / 3
6,204
564
3,581
6,246
1,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
dialupdixon
The Morrigan
12
5 / 0 / 3
7,077
643
6,389
3,287
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
nyON1
Da Ji
10
3 / 0 / 7
6,494
590
3,134
5,123
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
13
13
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
2
0
1
W
Terra
 
Terra
2
0
0
2
L
0
3
0
0
W
1
1
8
5
L
Arachne
Mashysama
Arachne
0
4
0
0
W
2
2
3
1.75
L
Gilgamesh
ZeroVll
Gilgamesh
0
1
0
0
W
The Morrigan
dialupdixon
The Morrigan
5
0
3
6.5
L
Athena
nickruiz92
Athena
0
3
1
0.17
W
Da Ji
nyON1
Da Ji
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,879
Damage
20,573
35,212
Taken
26,506
10,478
Mitigated
10,457
8,283
Healing
12,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,323
2,447
0
1,726
5,093
1,409
0
733
4,320
0
35,771
W
Terra
 
Terra
3,825
748
240
2,209
4,278
2,826
29
400
3,878
27,919
0
L
1,555
0
0
260
3,991
905
0
1,279
2,606
23,804
0
W
3,644
1,225
1,578
2,551
7,572
3,297
0
930
6,642
0
11,840
L
Arachne
Mashysama
Arachne
2,763
1,886
0
2,285
9,591
2,309
0
2,150
7,266
0
28,181
W
3,581
1,823
0
2,683
6,246
1,597
540
951
5,295
0
33,654
L
Gilgamesh
ZeroVll
Gilgamesh
916
286
0
830
6,140
2,395
288
2,669
3,139
2,513
13,665
W
The Morrigan
dialupdixon
The Morrigan
6,389
855
0
647
3,287
1,080
122
1,123
2,164
35,753
2,526
L
Athena
nickruiz92
Athena
2,322
888
1,046
2,136
10,397
3,460
0
1,548
8,743
15,781
0
W
Da Ji
nyON1
Da Ji
3,134
293
0
2,425
5,123
1,657
40
569
4,554
0
29,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,844
Gold Earned
32,108
233
Minions Killed
268
0
Camps Cleared
0
950,604
Distance Traveled
1,081,822
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,906
537
63
6
0
197,911
0
W
Terra
6,349
577
55
5
0
237,977
2
L
Thoth
4,856
441
45
4
0
177,751
2
W
Horus
5,984
544
24
2
0
202,145
4
L
Arachne
4,850
441
51
5
0
224,557
1
W
Artemis
6,204
564
66
6
0
174,519
2
L
Gilgamesh
5,059
460
44
4
0
162,312
0
W
The Morrigan
7,077
643
63
6
0
219,626
4
L
Athena
5,173
470
30
3
0
188,073
3
W
Da Ji
6,494
590
60
5
0
247,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role