Player Matchup

Tsukuyomi
Tsukuyomi
Austria2111
Tsukuyomi
Level 41
God Stats
3W - 4L
1,460 SR
Queue Stats
136W - 150L
1,122 Elo+
Solo
Khepri
Khepri
BigDoggjman
Khepri
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
Bussyfaart
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
REOOO
Thoth
Level 105
God Stats
14W - 22L
1,489 SR
Queue Stats
185W - 217L
1,459 Elo+
Party 4
Medusa
Medusa
zZClaiborneZz
Medusa
Level 42
God Stats
33W - 28L
1,568 SR
Queue Stats
60W - 65L
1,426 Elo+
Party 4
Team Averages
Level 53
1,503 SR
1,401 Elo+

VS

Team Averages
Level 99
1,423 SR
1,313 Elo+
Janus
Janus
Chuy09Lopez
Janus
Level 126
God Stats
21W - 28L
1,449 SR
Queue Stats
280W - 300L
1,422 Elo+
Party 3
Danzaburou
Danzaburou
GrogCrusher
Danzaburou
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 44L
1,156 Elo+
Party 2
Sun Wukong
Sun Wukong
Monsters33199
Sun Wukong
Level 105
God Stats
3W - 5L
1,218 SR
Queue Stats
36W - 48L
1,156 Elo+
Party 2
Pele
Pele
StevenJmz4404
Pele
Level 81
God Stats
19W - 27L
1,448 SR
Queue Stats
170W - 202L
1,419 Elo+
Party 3
Eset
Eset
Tbands215
Eset
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
557W - 603L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Austria2111
Tsukuyomi
12
1 / 5 / 1
7,061
415
6,399
13,647
4,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
12
1 / 6 / 1
7,026
413
3,986
12,345
8,969
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
10
1 / 5 / 1
6,430
378
3,525
9,539
3,275
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
REOOO
Thoth
12
2 / 1 / 0
7,407
436
4,723
4,470
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 0
6,776
399
4,144
5,756
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
10,766
633
9,087
11,585
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
GrogCrusher
Danzaburou
15
2 / 1 / 3
9,703
571
2,350
11,212
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Monsters33199
Sun Wukong
17
9 / 0 / 4
10,875
640
10,996
15,332
8,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 4 / 1
9,528
560
4,965
14,369
5,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Eset
14
1 / 1 / 4
8,920
525
2,783
10,255
9,439
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
19
19
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Austria2111
Tsukuyomi
1
5
1
0.3
L
Khepri
1
6
1
0.25
L
Horus
1
5
1
0.3
W
3
1
4
5
W
Danzaburou
GrogCrusher
Danzaburou
2
1
3
3.5
W
Sun Wukong
Monsters33199
Sun Wukong
9
0
4
11
L
Thoth
REOOO
Thoth
2
1
0
2
W
4
4
1
1.13
W
Eset
1
1
4
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,777
Damage
30,181
45,757
Taken
62,753
19,701
Mitigated
30,744
5,363
Healing
25,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Austria2111
Tsukuyomi
6,399
2,002
0
2,619
13,647
4,483
23
2,506
11,141
0
41,752
L
Khepri
3,986
827
0
0
12,345
8,969
0
3,886
8,459
26,752
0
L
Horus
3,525
1,625
210
362
9,539
3,275
0
1,778
7,761
0
14,432
W
9,087
321
0
4,405
11,585
4,015
3,290
3,435
8,150
82,524
0
W
Danzaburou
GrogCrusher
Danzaburou
2,350
819
0
4,873
11,212
3,916
3,972
260
10,952
0
62,605
W
Sun Wukong
Monsters33199
Sun Wukong
10,996
3,396
0
7,347
15,332
8,184
2,987
1,738
13,594
0
69,044
L
Thoth
REOOO
Thoth
4,723
242
0
500
4,470
1,411
0
2,466
2,004
37,876
0
W
4,965
1,511
0
4,438
14,369
5,190
3,129
2,267
12,102
0
49,655
W
Eset
2,783
480
799
4,096
10,255
9,439
1,791
1,009
9,246
34,718
0
L
4,144
1,077
0
1,672
5,756
1,563
0
1,234
4,522
0
34,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,700
Gold Earned
49,792
268
Minions Killed
518
0
Camps Cleared
0
1,261,770
Distance Traveled
1,529,543
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,061
415
75
4
0
291,209
2
L
Khepri
7,026
413
37
2
0
295,320
0
L
Horus
6,430
378
17
1
0
287,389
0
W
Janus
10,766
633
139
8
0
326,158
3
W
Danzaburou
9,703
571
91
5
0
271,874
0
W
Sun Wukong
10,875
640
123
7
0
309,083
2
L
Thoth
7,407
436
79
5
0
210,986
0
W
Pele
9,528
560
98
6
0
338,705
0
W
Eset
8,920
525
67
4
0
283,723
4
L
Medusa
6,776
399
60
4
0
176,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role