Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
MàjimbÚ
Sun Wukong
Level 89
God Stats
40W - 24L
1,579 SR
Queue Stats
177W - 170L
1,484 Elo+
Party 1
Team Averages
Level 128
1,516 SR
1,497 Elo+

VS

Team Averages
Level 91
1,515 SR
1,438 Elo+
Jormungandr
Jormungandr
D33PP3N3TR4T10N
Jormungandr
Level 129
God Stats
1W - 3L
1,423 SR
Queue Stats
437W - 426L
1,524 Elo+
Solo
Ares
Ares
JMdBFOX
Ares
Level 24
God Stats
6W - 4L
1,560 SR
Queue Stats
26W - 43L
1,350 Elo+
Party 2
Neith
Neith
Nicoo2276YT
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 64L
1,410 Elo+
Party 2
Cliodhna
Cliodhna
Salazarh
Cliodhna
Level 120
God Stats
3W - 5L
1,492 SR
Queue Stats
161W - 162L
1,444 Elo+
Solo
Tiamat
Tiamat
yDiibs
Tiamat
Level 115
God Stats
3W - 9L
1,600 SR
Queue Stats
377W - 349L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
8 / 1 / 2
6,883
688
7,525
6,417
2,080
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
 
Mulan
11
2 / 2 / 2
6,398
640
5,733
10,091
3,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Thoth
 
Thoth
11
1 / 0 / 0
6,331
633
1,837
4,364
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
10
2 / 0 / 10
6,273
627
4,899
7,217
5,440
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
MàjimbÚ
Sun Wukong
11
3 / 2 / 2
6,369
637
2,738
7,565
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D33PP3N3TR4T10N
Jormungandr
10
3 / 3 / 1
6,175
618
5,940
8,287
6,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
JMdBFOX
Ares
6
0 / 5 / 0
4,359
436
2,812
8,142
3,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 0
4,692
469
3,406
6,095
1,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
Salazarh
Cliodhna
10
1 / 1 / 1
5,731
573
2,664
4,613
1,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
yDiibs
Tiamat
10
1 / 2 / 0
5,960
596
5,222
4,532
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
16
Kills
5
5
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
1
2
9
W
Mulan
 
Mulan
2
2
2
1.5
W
Thoth
 
Thoth
1
0
0
1
W
Ymir
 
Ymir
2
0
10
7
L
Jormungandr
D33PP3N3TR4T10N
Jormungandr
3
3
1
1.17
L
Ares
JMdBFOX
Ares
0
5
0
0
W
Sun Wukong
MàjimbÚ
Sun Wukong
3
2
2
2
L
0
5
0
0
L
Cliodhna
Salazarh
Cliodhna
1
1
1
1.5
L
Tiamat
yDiibs
Tiamat
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,732
Damage
20,044
35,654
Taken
31,669
15,436
Mitigated
14,654
13,318
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,525
4,812
0
3,044
6,417
2,080
664
2,308
3,875
0
39,723
W
Mulan
 
Mulan
5,733
1,001
0
4,644
10,091
3,782
0
5,622
4,415
0
31,345
W
Thoth
 
Thoth
1,837
0
0
750
4,364
1,345
902
1,866
2,340
45,404
0
W
Ymir
 
Ymir
4,899
1,615
229
1,680
7,217
5,440
120
1,874
5,278
17,559
0
L
Jormungandr
D33PP3N3TR4T10N
Jormungandr
5,940
2,651
0
2,545
8,287
6,213
0
0
8,287
34,849
0
L
Ares
JMdBFOX
Ares
2,812
402
0
1,123
8,142
3,189
0
2,857
5,285
10,891
0
W
Sun Wukong
MàjimbÚ
Sun Wukong
2,738
903
0
2,971
7,565
2,789
0
1,902
5,592
0
30,075
L
3,406
1,233
0
1,446
6,095
1,473
0
2,006
4,089
0
22,971
L
Cliodhna
Salazarh
Cliodhna
2,664
365
0
445
4,613
1,364
0
257
4,356
0
33,807
L
Tiamat
yDiibs
Tiamat
5,222
498
0
1,432
4,532
2,415
0
1,616
2,916
38,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,254
Gold Earned
26,917
334
Minions Killed
294
0
Camps Cleared
0
1,058,220
Distance Traveled
1,001,121
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,883
688
77
8
0
188,665
0
W
Mulan
6,398
640
70
7
0
215,824
1
W
Thoth
6,331
633
93
9
0
211,960
3
W
Ymir
6,273
627
26
3
0
205,772
1
L
Jormungandr
6,175
618
75
8
0
177,223
1
L
Ares
4,359
436
12
1
0
197,274
3
W
Sun Wukong
6,369
637
68
7
0
235,999
1
L
Neith
4,692
469
44
4
0
184,844
1
L
Cliodhna
5,731
573
80
8
0
252,841
1
L
Tiamat
5,960
596
83
8
0
188,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role