Player Matchup

Chiron
Chiron
CollinAmundson
Chiron
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 68L
1,500 Elo+
Party 2
Bacchus
Bacchus
HornEel12552195
Bacchus
Level 37
God Stats
1W - 4L
1,500 SR
Queue Stats
55W - 71L
1,349 Elo+
Party 2
Thor
Thor
squeeb220
Thor
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 98L
1,500 Elo+
Party 2
Team Averages
Level 22
1,500 SR
1,450 Elo+

VS

Team Averages
Level 79
1,526 SR
1,499 Elo+
Artemis
Artemis
Andy630
Artemis
Level 124
God Stats
14W - 15L
1,590 SR
Queue Stats
275W - 289L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
Explosive Dumps
Baron Samedi
Level 16
God Stats
1W - 1L
1,467 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Tiny Itachi
Cthulhu
Level 96
God Stats
2W - 4L
1,520 SR
Queue Stats
18W - 16L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
10,225
730
8,403
14,958
4,821
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 7 / 3
9,754
697
8,038
13,335
11,387
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
11
1 / 9 / 1
8,394
600
3,980
13,608
6,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Andy630
Artemis
16
14 / 2 / 6
11,615
830
13,652
11,081
4,433
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Explosive Dumps
Baron Samedi
14
4 / 1 / 14
10,240
731
9,155
7,144
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Tiny Itachi
Cthulhu
16
3 / 3 / 17
11,524
823
11,714
14,185
11,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
6
Kills
21
21
Deaths
6
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Artemis
Andy630
Artemis
14
2
6
8.5
L
3
5
2
0.8
W
Baron Samedi
Explosive Dumps
Baron Samedi
4
1
14
11
L
2
7
3
0.5
W
Cthulhu
Tiny Itachi
Cthulhu
3
3
17
3.83
L
Thor
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,421
Damage
34,521
41,901
Taken
32,410
22,341
Mitigated
18,753
5,977
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Andy630
Artemis
13,652
6,283
333
4,191
11,081
4,433
1,102
2,783
8,237
0
53,613
L
8,403
2,785
445
3,759
14,958
4,821
0
7,881
7,077
0
40,683
W
Baron Samedi
Explosive Dumps
Baron Samedi
9,155
512
1,363
2,006
7,144
2,828
499
3,258
3,850
22,564
0
L
8,038
251
273
794
13,335
11,387
0
5,585
7,750
23,875
0
W
Cthulhu
Tiny Itachi
Cthulhu
11,714
397
504
1,537
14,185
11,492
748
2,311
11,586
38,758
0
L
Thor
3,980
558
104
602
13,608
6,133
0
7,403
6,205
0
9,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,373
Gold Earned
33,379
93
Minions Killed
155
1
Camps Cleared
10
661,697
Distance Traveled
685,632
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,615
830
65
5
7
242,759
1
L
Chiron
10,225
730
55
4
1
210,669
2
W
Baron Samedi
10,240
731
25
2
0
188,669
0
L
Bacchus
9,754
697
30
2
0
237,891
0
W
Cthulhu
11,524
823
65
5
3
254,204
0
L
Thor
8,394
600
8
1
0
213,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role