Player Matchup

Ares
Ares
Arzt Tod
Ares
Level 137
God Stats
4W - 5L
1,409 SR
Queue Stats
70W - 77L
1,445 Elo+
Solo
Izanami
Izanami
RoseIsRed
Izanami
Level 81
God Stats
9W - 4L
1,648 SR
Queue Stats
90W - 79L
1,496 Elo+
Solo
Merlin
Merlin
SUAVEMANG0
Merlin
Level 122
God Stats
2W - 4L
1,519 SR
Queue Stats
31W - 24L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
smokesallday_420
Baron Samedi
Level 129
God Stats
17W - 14L
1,451 SR
Queue Stats
85W - 93L
1,422 Elo+
Solo
Cliodhna
Cliodhna
zeus_vibrant
Cliodhna
Level 85
God Stats
54W - 44L
1,579 SR
Queue Stats
691W - 727L
1,492 Elo+
Solo
Team Averages
Level 111
1,521 SR
1,474 Elo+

VS

Team Averages
Level 82
1,493 SR
1,589 Elo+
Ra
Ra
EvilLiLdawg
Ra
Level 118
God Stats
2W - 1L
1,680 SR
Queue Stats
21W - 18L
1,746 Elo+
Party 1
Fenrir
Fenrir
Raccoonboof
Fenrir
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,623 Elo+
Party 1
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 160
God Stats
924W - 931L
1,488 SR
Queue Stats
1,271W - 1,358L
1,398 Elo+
Solo
Cernunnos
Cernunnos
ZeGaFade
Cernunnos
Level 28
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
mfbullies1
Neith
Level 29
God Stats
4W - 4L
1,606 SR
Queue Stats
17W - 16L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
4 / 2 / 3
7,292
561
4,902
11,062
8,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
RoseIsRed
Izanami
12
4 / 3 / 3
7,227
556
7,578
8,778
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
SUAVEMANG0
Merlin
14
5 / 0 / 0
7,972
613
4,250
6,611
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
smokesallday_420
Baron Samedi
12
2 / 3 / 1
7,224
556
5,682
6,508
2,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
zeus_vibrant
Cliodhna
12
3 / 0 / 5
7,417
571
5,166
8,961
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,524
425
2,601
7,516
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
12
2 / 2 / 1
6,702
516
3,678
9,490
6,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Robitotabi
Danzaburou
13
5 / 3 / 0
7,843
603
7,500
9,635
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
ZeGaFade
Cernunnos
9
0 / 3 / 1
5,681
437
1,389
6,377
1,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
8
0 / 5 / 1
5,221
402
3,318
7,968
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
18
Kills
8
8
Deaths
18
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
4
2
3
2.75
L
1
5
0
0.2
L
Fenrir
2
2
1
1.25
L
Danzaburou
Robitotabi
Danzaburou
5
3
0
1.67
W
Izanami
RoseIsRed
Izanami
4
3
3
1.83
W
Merlin
SUAVEMANG0
Merlin
5
0
0
5
L
Cernunnos
ZeGaFade
Cernunnos
0
3
1
0.17
L
Neith
0
5
1
0.1
W
Baron Samedi
smokesallday_420
Baron Samedi
2
3
1
0.83
W
Cliodhna
zeus_vibrant
Cliodhna
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,578
Damage
18,486
41,920
Taken
40,986
18,332
Mitigated
14,913
11,941
Healing
11,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,902
177
136
2,163
11,062
8,491
0
132
10,930
20,323
0
L
2,601
580
417
2,179
7,516
1,907
0
1,641
5,875
24,205
0
L
Fenrir
3,678
455
0
4,484
9,490
6,722
0
4,953
4,537
0
29,835
L
Danzaburou
Robitotabi
Danzaburou
7,500
3,062
161
2,872
9,635
2,730
1,106
1,829
7,806
0
52,835
W
Izanami
RoseIsRed
Izanami
7,578
3,598
0
2,480
8,778
2,094
266
320
8,458
0
48,569
W
Merlin
SUAVEMANG0
Merlin
4,250
93
0
2,610
6,611
2,288
0
316
6,295
53,529
0
L
Cernunnos
ZeGaFade
Cernunnos
1,389
436
0
0
6,377
1,867
702
3,615
2,762
0
19,849
L
Neith
3,318
1,001
0
1,095
7,968
1,687
226
2,796
5,172
0
19,614
W
Baron Samedi
smokesallday_420
Baron Samedi
5,682
1,105
26
2,589
6,508
2,603
84
1,449
4,864
41,052
0
W
Cliodhna
zeus_vibrant
Cliodhna
5,166
130
0
1,937
8,961
2,856
0
384
8,475
0
38,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,132
Gold Earned
30,971
365
Minions Killed
303
0
Camps Cleared
0
1,228,302
Distance Traveled
1,149,693
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,292
561
25
2
0
255,045
4
L
Ra
5,524
425
49
4
0
253,761
0
L
Fenrir
6,702
516
86
7
0
222,260
3
L
Danzaburou
7,843
603
95
7
0
214,526
3
W
Izanami
7,227
556
97
7
0
209,491
7
W
Merlin
7,972
613
107
8
0
264,421
4
L
Cernunnos
5,681
437
37
3
0
223,397
0
L
Neith
5,221
402
36
3
0
235,749
0
W
Baron Samedi
7,224
556
66
5
0
206,505
3
W
Cliodhna
7,417
571
70
5
0
292,840
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role