Player Matchup

Merlin
Merlin
Gold III
Eggmiestah
Merlin
Gold III
Level 151
God Stats
18W - 19L
1,730 SR
Queue Stats
213W - 210L
1,578 MMR
Party 2
Nemesis
Nemesis
Gold II
Luft32
Nemesis
Gold II
Level 156
God Stats
3W - 3L
1,329 SR
Queue Stats
39W - 30L
1,827 MMR
Party 1
Khepri
Khepri
Platinum III
Lugheric
Khepri
Platinum III
Level 133
God Stats
0W - 5L
1,500 SR
Queue Stats
222W - 230L
1,684 MMR
Solo
Ullr
Ullr
Platinum IV
SpookyBear
Ullr
Platinum IV
Level 157
God Stats
4W - 7L
1,692 SR
Queue Stats
203W - 202L
1,796 MMR
Party 2
Artio
Artio
Gold V
TeachDontReach
Artio
Gold V
Level 143
God Stats
0W - 2L
1,232 SR
Queue Stats
32W - 34L
1,590 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,497 SR
1,695 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,677 SR
1,695 MMR
Hou Yi
Hou Yi
Gold II
Aexzz
Hou Yi
Gold II
Level 107
God Stats
8W - 1L
1,777 SR
Queue Stats
266W - 249L
1,475 MMR
Party 4
Cernunnos
Cernunnos
Gold II
BaconCrumbz
Cernunnos
Gold II
Level 133
God Stats
33W - 17L
1,753 SR
Queue Stats
149W - 148L
1,614 MMR
Party 3
Guan Yu
Guan Yu
Gold III
NineWinds
Guan Yu
Gold III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 70L
1,782 MMR
Party 3
Zeus
Zeus
Platinum II
dedrater2
Zeus
Platinum II
Level 128
God Stats
2W - 0L
1,743 SR
Queue Stats
156W - 157L
1,925 MMR
Party 4
Zhong Kui
Zhong Kui
Gold I
redchoo
Zhong Kui
Gold I
Level 143
God Stats
19W - 19L
1,613 SR
Queue Stats
608W - 591L
1,679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eggmiestah
Merlin
20
10 / 5 / 3
13,216
551
18,922
15,853
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Luft32
Nemesis
20
7 / 5 / 13
13,116
547
25,312
28,514
13,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
Lugheric
Khepri
17
2 / 5 / 13
12,168
507
6,300
24,884
25,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
4 / 6 / 5
13,262
553
10,941
17,916
5,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
3 / 4 / 9
12,728
530
8,558
22,571
23,193
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BastetCliodhnaShiva

VS

Bans
MedusaAtlasThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aexzz
Hou Yi
20
9 / 7 / 12
13,948
581
20,561
21,742
6,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cernunnos
BaconCrumbz
Cernunnos
20
6 / 3 / 8
13,649
569
12,385
18,253
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
NineWinds
Guan Yu
20
2 / 4 / 10
13,493
562
16,271
29,863
38,577
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
20
4 / 7 / 13
13,597
567
23,021
18,182
5,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
redchoo
Zhong Kui
19
4 / 5 / 12
13,526
564
18,837
21,568
23,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
80
26
Kills
25
25
Deaths
26
43
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Aexzz
Hou Yi
9
7
12
2.14
W
Cernunnos
BaconCrumbz
Cernunnos
6
3
8
3.33
L
Merlin
Eggmiestah
Merlin
10
5
3
2.3
L
Nemesis
Luft32
Nemesis
7
5
13
2.7
L
Khepri
Lugheric
Khepri
2
5
13
1.7
W
Guan Yu
NineWinds
Guan Yu
2
4
10
1.75
L
4
6
5
1.08
L
3
4
9
1.88
W
Zeus
4
7
13
1.5
W
Zhong Kui
redchoo
Zhong Kui
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,033
Damage
91,075
109,738
Taken
109,608
72,230
Mitigated
79,651
26,215
Healing
33,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Aexzz
Hou Yi
20,561
10,809
0
3,625
21,742
6,749
269
8,864
12,878
0
101,980
W
Cernunnos
BaconCrumbz
Cernunnos
12,385
6,158
0
5,819
18,253
5,759
2,921
4,380
13,873
0
105,696
L
Merlin
Eggmiestah
Merlin
18,922
397
0
1,129
15,853
4,789
0
6,138
9,576
96,531
0
L
Nemesis
Luft32
Nemesis
25,312
11,866
0
7,350
28,514
13,602
0
10,678
17,607
0
107,310
L
Khepri
Lugheric
Khepri
6,300
1,044
2,746
2,763
24,884
25,084
0
11,947
12,239
24,169
2,578
W
Guan Yu
NineWinds
Guan Yu
16,271
3,201
672
12,009
29,863
38,577
1,598
7,792
22,071
5,078
103,269
L
10,941
2,194
0
2,330
17,916
5,562
522
5,457
12,389
0
107,639
L
8,558
1,260
560
9,337
22,571
23,193
0
7,554
14,802
70,639
0
W
Zeus
23,021
4,756
135
5,458
18,182
5,149
1,819
6,804
11,378
122,338
0
W
Zhong Kui
redchoo
Zhong Kui
18,837
4,490
515
5,239
21,568
23,417
180
6,297
15,271
74,032
3,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,490
Gold Earned
68,213
624
Minions Killed
751
0
Camps Cleared
0
2,380,894
Distance Traveled
2,310,283
39
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,948
581
123
5
0
466,912
1
W
Cernunnos
13,649
569
161
7
0
472,098
10
L
Merlin
13,216
551
134
6
0
471,698
6
L
Nemesis
13,116
547
112
5
0
528,736
7
L
Khepri
12,168
507
29
1
0
487,780
14
W
Guan Yu
13,493
562
183
8
0
505,148
3
L
Ullr
13,262
553
189
8
0
444,270
2
L
Artio
12,728
530
160
7
0
448,410
10
W
Zeus
13,597
567
166
7
0
424,113
2
W
Zhong Kui
13,526
564
118
5
0
442,012
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role