Player Matchup

Gilgamesh
Gilgamesh
A-Wag94
Gilgamesh
Level 107
God Stats
3W - 2L
1,753 SR
Queue Stats
371W - 377L
1,432 Elo+
Party 2
Serqet
Serqet
Bloodmarket8818
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,728 Elo+
Solo
Sun Wukong
Sun Wukong
C-Wag46
Sun Wukong
Level 140
God Stats
2W - 2L
1,249 SR
Queue Stats
207W - 219L
1,500 Elo+
Party 2
Tiamat
Tiamat
Necrotikx
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 36L
1,655 Elo+
Party 1
Odin
Odin
Sadows12
Odin
Level 106
God Stats
2W - 1L
1,806 SR
Queue Stats
82W - 92L
1,551 Elo+
Party 1
Team Averages
Level 80
1,561 SR
1,573 Elo+

VS

Team Averages
Level 98
1,475 SR
1,498 Elo+
Ymir
Ymir
GDChupacabruh
Ymir
Level 29
God Stats
11W - 8L
1,617 SR
Queue Stats
654W - 688L
1,548 Elo+
Solo
Bacchus
Bacchus
GUN NOLAN
Bacchus
Level 127
God Stats
2W - 1L
1,282 SR
Queue Stats
187W - 167L
1,478 Elo+
Party 3
Chiron
Chiron
MAVERICKxxxGLOK
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 56L
1,484 Elo+
Solo
Hades
Hades
Salty ViVi
Hades
Level 160
God Stats
2W - 1L
1,708 SR
Queue Stats
82W - 87L
1,444 Elo+
Party 3
Anhur
Anhur
lvl21Glaceon
Anhur
Level 157
God Stats
2W - 1L
1,268 SR
Queue Stats
185W - 165L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A-Wag94
Gilgamesh
11
0 / 8 / 2
6,597
660
7,357
14,915
8,566
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 8 / 4
6,250
625
2,411
9,723
3,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
C-Wag46
Sun Wukong
12
1 / 4 / 4
6,941
694
9,317
13,249
13,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Necrotikx
Tiamat
13
2 / 4 / 1
7,167
717
9,365
9,337
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
14
2 / 4 / 2
7,985
799
6,345
14,513
8,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 17
9,254
925
6,712
11,400
12,024
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bacchus
GUN NOLAN
Bacchus
14
5 / 1 / 19
9,389
939
9,616
14,924
10,795
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 2 / 17
9,174
917
12,803
6,522
2,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
13
6 / 3 / 14
8,813
881
12,743
8,249
3,928
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
9 / 0 / 15
9,682
968
11,629
5,310
2,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
109
5
Kills
27
28
Deaths
6
13
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
A-Wag94
Gilgamesh
0
8
2
0.13
L
0
8
4
0.25
L
Sun Wukong
C-Wag46
Sun Wukong
1
4
4
0.75
W
3
0
17
11.5
W
Bacchus
GUN NOLAN
Bacchus
5
1
19
14.5
W
4
2
17
6.25
L
Tiamat
Necrotikx
Tiamat
2
4
1
0.63
L
Odin
2
4
2
0.75
W
Hades
6
3
14
4.33
W
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,795
Damage
53,503
61,737
Taken
46,405
38,652
Mitigated
31,931
12,172
Healing
26,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
A-Wag94
Gilgamesh
7,357
1,879
926
1,401
14,915
8,566
0
4,923
9,992
0
17,566
L
2,411
886
0
240
9,723
3,716
0
5,327
4,396
0
5,203
L
Sun Wukong
C-Wag46
Sun Wukong
9,317
783
1,224
1,982
13,249
13,017
0
5,470
7,779
0
13,424
W
6,712
1,064
1,464
3,510
11,400
12,024
236
2,141
8,901
16,425
0
W
Bacchus
GUN NOLAN
Bacchus
9,616
1,515
2,225
6,000
14,924
10,795
866
3,783
10,832
15,448
0
W
12,803
5,154
4,046
2,403
6,522
2,482
1,896
893
5,571
0
29,032
L
Tiamat
Necrotikx
Tiamat
9,365
648
484
1,558
9,337
4,750
0
6,291
3,046
19,772
0
L
Odin
6,345
896
377
3,980
14,513
8,603
0
7,060
7,453
0
13,623
W
Hades
12,743
1,075
2,255
2,252
8,249
3,928
440
1,663
6,247
20,305
0
W
11,629
3,985
1,514
743
5,310
2,702
1,725
885
4,394
0
25,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,940
Gold Earned
46,312
63
Minions Killed
112
0
Camps Cleared
0
806,657
Distance Traveled
865,653
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,597
660
16
2
0
145,645
0
L
Serqet
6,250
625
3
0
0
153,150
0
L
Sun Wukong
6,941
694
10
1
0
178,242
4
W
Ymir
9,254
925
21
2
0
196,982
1
W
Bacchus
9,389
939
11
1
0
195,503
0
W
Chiron
9,174
917
34
3
0
163,832
2
L
Tiamat
7,167
717
20
2
0
165,616
1
L
Odin
7,985
799
14
1
0
164,004
2
W
Hades
8,813
881
13
1
0
153,516
0
W
Anhur
9,682
968
33
3
0
155,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role