Player Matchup

Arachne
Arachne
Dragoneye905
Arachne
Level 128
God Stats
5W - 4L
1,292 SR
Queue Stats
287W - 239L
1,537 Elo+
Party 1
Ymir
Ymir
FrootiPebulz
Ymir
Level 18
God Stats
26W - 25L
1,449 SR
Queue Stats
78W - 73L
1,466 Elo+
Party 1
Ullr
Ullr
JayyzWorld
Ullr
Level 127
God Stats
33W - 24L
1,496 SR
Queue Stats
140W - 124L
1,566 Elo+
Party 2
Sol
Sol
TheDevilsPancake
Sol
Level 109
God Stats
33W - 20L
1,543 SR
Queue Stats
641W - 586L
1,458 Elo+
Party 1
Fenrir
Fenrir
jhetblack_
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 105L
1,500 Elo+
Party 2
Team Averages
Level 81
1,456 SR
1,505 Elo+

VS

Team Averages
Level 105
1,498 SR
1,495 Elo+
Hun Batz
Hun Batz
ETZIO2001
Hun Batz
Level 106
God Stats
2W - 7L
1,500 SR
Queue Stats
108W - 103L
1,552 Elo+
Party 3
Khepri
Khepri
Pyronius961
Khepri
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
506W - 543L
1,356 Elo+
Solo
Scylla
Scylla
RoboWarrior2512
Scylla
Level 125
God Stats
2W - 3L
1,438 SR
Queue Stats
29W - 41L
1,493 Elo+
Party 3
Heimdallr
Heimdallr
Z28DEATH
Heimdallr
Level 48
God Stats
0W - 2L
1,270 SR
Queue Stats
48W - 39L
1,537 Elo+
Party 3
Nike
Nike
carllmfao24
Nike
Level 121
God Stats
3W - 2L
1,783 SR
Queue Stats
100W - 88L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dragoneye905
Arachne
8
0 / 0 / 4
4,446
635
1,587
3,870
1,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
2 / 1 / 5
4,863
695
1,588
4,209
2,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
5 / 2 / 4
4,953
708
4,403
4,605
1,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
3 / 1 / 2
4,528
647
5,135
3,460
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
jhetblack_
Fenrir
8
5 / 0 / 1
4,836
691
4,056
5,905
1,696
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ETZIO2001
Hun Batz
7
1 / 3 / 2
4,435
634
2,773
4,809
1,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Khepri
6
2 / 4 / 1
4,229
604
2,086
6,250
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 3 / 0
4,466
638
1,966
4,128
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
Z28DEATH
Heimdallr
6
0 / 3 / 2
3,571
510
2,306
4,494
1,198
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 0
3,664
523
816
3,677
1,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
4
4
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dragoneye905
Arachne
0
0
4
2
L
Hun Batz
ETZIO2001
Hun Batz
1
3
2
0.67
W
2
1
5
4.5
W
5
2
4
3.5
L
Khepri
2
4
1
0.63
L
1
3
0
0.33
W
3
1
2
4
L
Heimdallr
Z28DEATH
Heimdallr
0
3
2
0.33
L
0
2
0
0
W
Fenrir
jhetblack_
Fenrir
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,769
Damage
9,947
22,049
Taken
23,358
7,999
Mitigated
8,283
6,973
Healing
6,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dragoneye905
Arachne
1,587
927
0
945
3,870
1,006
0
136
3,734
0
22,903
L
Hun Batz
ETZIO2001
Hun Batz
2,773
1,310
0
1,764
4,809
1,220
0
123
4,686
0
15,864
W
1,588
599
155
1,262
4,209
2,461
0
985
3,224
7,900
0
W
4,403
2,133
0
1,555
4,605
1,231
0
1,503
2,919
0
16,850
L
Khepri
2,086
427
0
1,337
6,250
3,565
0
3,428
2,822
9,122
0
L
1,966
347
0
792
4,128
902
0
0
4,128
20,637
0
W
5,135
3,715
0
1,198
3,460
1,605
0
473
2,987
23,952
0
L
Heimdallr
Z28DEATH
Heimdallr
2,306
1,209
0
1,245
4,494
1,198
0
3,172
1,322
0
11,441
L
816
153
0
1,362
3,677
1,398
0
0
3,677
0
10,977
W
Fenrir
jhetblack_
Fenrir
4,056
1,675
0
1,858
5,905
1,696
0
720
5,015
0
17,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,626
Gold Earned
20,365
183
Minions Killed
147
0
Camps Cleared
0
730,865
Distance Traveled
654,221
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,446
635
54
8
0
155,675
0
L
Hun Batz
4,435
634
39
6
0
155,773
1
W
Ymir
4,863
695
9
1
0
137,132
0
W
Ullr
4,953
708
34
5
0
137,040
0
L
Khepri
4,229
604
13
2
0
130,325
1
L
Scylla
4,466
638
47
7
0
132,830
3
W
Sol
4,528
647
43
6
0
150,402
0
L
Heimdallr
3,571
510
20
3
0
131,670
0
L
Nike
3,664
523
28
4
0
103,623
0
W
Fenrir
4,836
691
43
6
0
150,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role