Player Matchup

Freya
Freya
ArmDelDawn
Freya
Level 62
God Stats
19W - 21L
1,624 SR
Queue Stats
192W - 168L
1,556 Elo+
Party 1
Terra
Terra
Brenity
Terra
Level 82
God Stats
14W - 10L
1,719 SR
Queue Stats
121W - 96L
1,541 Elo+
Party 1
Ullr
Ullr
SilentAnonZ
Ullr
Level 42
God Stats
3W - 4L
1,175 SR
Queue Stats
70W - 69L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
Xeroct
Sun Wukong
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,479 Elo+
Solo
Discordia
Discordia
nirvanaride21
Discordia
Level 148
God Stats
67W - 62L
1,617 SR
Queue Stats
668W - 707L
1,498 Elo+
Solo
Team Averages
Level 84
1,527 SR
1,523 Elo+

VS

Team Averages
Level 69
1,423 SR
1,427 Elo+
Mulan
Mulan
 
Mulan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Afwerhg2
Jormungandr
Level 105
God Stats
1W - 7L
1,363 SR
Queue Stats
157W - 162L
1,507 Elo+
Solo
Thanatos
Thanatos
Angeloskii77
Thanatos
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,269 Elo+
Solo
Ao Kuang
Ao Kuang
StealGod
Ao Kuang
Level 40
God Stats
0W - 2L
1,252 SR
Queue Stats
3W - 8L
1,454 Elo+
Solo
Vulcan
Vulcan
sir-hotdog
Vulcan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
19
8 / 6 / 14
13,353
1,113
18,629
19,790
6,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
Brenity
Terra
20
2 / 0 / 28
13,893
1,158
8,600
10,821
8,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
16 / 4 / 19
14,858
1,238
30,842
15,599
5,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Xeroct
Sun Wukong
20
9 / 1 / 18
14,025
1,169
14,226
18,212
16,203
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
nirvanaride21
Discordia
19
6 / 1 / 19
13,290
1,108
16,895
8,192
3,270
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
4 / 4 / 4
13,141
1,095
15,119
21,520
15,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
Afwerhg2
Jormungandr
17
1 / 6 / 5
11,398
950
7,577
15,107
6,614
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Angeloskii77
Thanatos
18
3 / 10 / 6
12,428
1,036
11,443
17,879
6,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
StealGod
Ao Kuang
18
4 / 15 / 5
13,277
1,106
16,149
29,996
10,339
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
sir-hotdog
Vulcan
18
0 / 6 / 7
11,777
981
16,440
11,928
4,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
39
41
Kills
12
12
Deaths
41
98
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
4
4
1.5
L
Jormungandr
Afwerhg2
Jormungandr
1
6
5
0.58
L
Thanatos
Angeloskii77
Thanatos
3
10
6
0.6
W
Freya
8
6
14
2.5
W
Terra
Brenity
Terra
2
0
28
16
W
16
4
19
6.38
L
Ao Kuang
StealGod
Ao Kuang
4
15
5
0.43
W
Sun Wukong
Xeroct
Sun Wukong
9
1
18
18
W
Discordia
nirvanaride21
Discordia
6
1
19
15.5
L
Vulcan
sir-hotdog
Vulcan
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,192
Damage
66,728
72,614
Taken
96,430
40,200
Mitigated
42,586
23,560
Healing
17,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
15,119
1,182
0
1,812
21,520
15,020
0
10,992
10,528
5,086
33,456
L
Jormungandr
Afwerhg2
Jormungandr
7,577
717
0
1,797
15,107
6,614
0
9,173
5,934
31,404
0
L
Thanatos
Angeloskii77
Thanatos
11,443
1,574
0
6,455
17,879
6,492
0
5,137
12,742
0
29,856
W
Freya
18,629
8,651
33
6,687
19,790
6,202
0
12,698
6,866
38,399
0
W
Terra
Brenity
Terra
8,600
247
5,664
6,465
10,821
8,832
0
6,710
4,050
18,698
0
W
30,842
19,281
0
2,204
15,599
5,693
0
8,865
6,658
0
50,890
L
Ao Kuang
StealGod
Ao Kuang
16,149
4,602
144
6,920
29,996
10,339
0
12,810
17,186
26,037
0
W
Sun Wukong
Xeroct
Sun Wukong
14,226
3,111
0
1,478
18,212
16,203
0
7,925
9,839
0
33,932
W
Discordia
nirvanaride21
Discordia
16,895
1,431
0
1,029
8,192
3,270
0
5,741
2,405
52,402
0
L
Vulcan
sir-hotdog
Vulcan
16,440
9,732
0
758
11,928
4,121
0
6,012
5,916
41,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,419
Gold Earned
62,021
239
Minions Killed
229
6
Camps Cleared
12
1,158,739
Distance Traveled
1,029,560
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,141
1,095
57
5
3
217,137
0
L
Jormungandr
11,398
950
53
4
0
157,458
4
L
Thanatos
12,428
1,036
47
4
3
240,403
1
W
Freya
13,353
1,113
43
4
2
165,185
0
W
Terra
13,893
1,158
15
1
0
248,419
1
W
Ullr
14,858
1,238
42
4
2
232,274
0
L
Ao Kuang
13,277
1,106
16
1
5
207,132
0
W
Sun Wukong
14,025
1,169
56
5
0
268,744
3
W
Discordia
13,290
1,108
83
7
2
244,117
7
L
Vulcan
11,777
981
56
5
1
207,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role