Player Matchup

Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DeusSe7en
Morgan Le Fay
Level 142
God Stats
12W - 5L
1,809 SR
Queue Stats
99W - 106L
1,580 Elo+
Party 2
Pele
Pele
Resili3nT
Pele
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 123L
1,602 Elo+
Party 2
Bacchus
Bacchus
Wilcam
Bacchus
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
43W - 58L
1,481 Elo+
Party 2
Zeus
Zeus
jerivera1010
Zeus
Level 68
God Stats
20W - 20L
1,660 SR
Queue Stats
109W - 117L
1,590 Elo+
Party 2
Team Averages
Level 108
1,594 SR
1,551 Elo+

VS

Team Averages
Level 59
1,407 SR
1,484 Elo+
Neith
Neith
AiIuridae
Neith
Level 55
God Stats
0W - 2L
1,204 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chang'e
Chang'e
IroquoisSeer
Chang'e
Level 45
God Stats
0W - 1L
1,546 SR
Queue Stats
7W - 9L
1,422 Elo+
Solo
Cerberus
Cerberus
KillErR_Pandaa
Cerberus
Level 26
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
Swopat95
Sol
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Shiva
Shiva
marathonman1313
Shiva
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
10 / 0 / 9
11,852
988
12,668
7,288
3,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
DeusSe7en
Morgan Le Fay
18
5 / 2 / 14
10,802
900
12,984
11,243
5,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
19
12 / 1 / 11
11,489
957
19,043
13,367
5,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
Wilcam
Bacchus
15
5 / 1 / 10
9,931
828
4,277
8,524
12,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
10 / 1 / 11
11,083
924
14,859
7,660
2,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AiIuridae
Neith
13
1 / 9 / 1
7,775
648
5,870
11,646
3,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
IroquoisSeer
Chang'e
14
0 / 12 / 2
8,148
679
7,889
16,778
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
14
0 / 8 / 2
8,342
695
4,157
19,112
15,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
2 / 6 / 0
10,100
842
3,310
9,936
2,467
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 7 / 1
8,396
700
5,882
14,341
12,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
11
42
Kills
5
5
Deaths
42
55
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
0
9
14.5
L
Neith
AiIuridae
Neith
1
9
1
0.17
W
Morgan Le Fay
DeusSe7en
Morgan Le Fay
5
2
14
6
L
Chang'e
IroquoisSeer
Chang'e
0
12
2
0.08
L
Cerberus
0
8
2
0.13
W
Pele
12
1
11
17.5
L
2
6
0
0.33
W
Bacchus
Wilcam
Bacchus
5
1
10
10
W
10
1
11
15.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,831
Damage
27,108
48,082
Taken
71,813
29,541
Mitigated
38,942
13,258
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,668
4,284
0
2,562
7,288
3,630
3,644
2,482
4,731
0
54,152
L
Neith
AiIuridae
Neith
5,870
2,604
10
836
11,646
3,915
0
7,593
3,990
0
17,987
W
Morgan Le Fay
DeusSe7en
Morgan Le Fay
12,984
1,158
0
1,398
11,243
5,028
2,197
3,206
7,925
44,250
0
L
Chang'e
IroquoisSeer
Chang'e
7,889
1,118
638
1,772
16,778
4,193
132
7,479
9,254
26,407
0
L
Cerberus
4,157
355
0
1,881
19,112
15,968
0
6,641
12,284
18,617
0
W
Pele
19,043
7,092
0
5,186
13,367
5,579
780
5,419
7,703
0
47,601
L
3,310
780
0
1,178
9,936
2,467
212
2,830
7,082
31,720
0
W
Bacchus
Wilcam
Bacchus
4,277
160
566
1,570
8,524
12,497
574
2,495
5,965
8,768
0
W
14,859
2,253
0
1,976
7,660
2,807
2,219
1,754
5,799
52,008
0
L
5,882
978
249
1,238
14,341
12,399
0
7,539
6,656
0
8,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,157
Gold Earned
42,761
292
Minions Killed
166
0
Camps Cleared
0
1,283,144
Distance Traveled
1,014,690
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,852
988
105
9
0
226,165
4
L
Neith
7,775
648
30
3
0
193,098
0
W
Morgan Le Fay
10,802
900
64
5
0
257,822
4
L
Chang'e
8,148
679
39
3
0
185,469
3
L
Cerberus
8,342
695
29
2
0
217,582
1
W
Pele
11,489
957
71
6
0
270,312
2
L
Sol
10,100
842
63
5
0
208,719
0
W
Bacchus
9,931
828
1
0
0
296,666
0
W
Zeus
11,083
924
51
4
0
232,179
3
L
Shiva
8,396
700
5
0
0
209,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role