Player Matchup

Bacchus
Bacchus
BootyTwaps
Bacchus
Level 29
God Stats
6W - 2L
1,669 SR
Queue Stats
415W - 345L
1,482 Elo+
Party 1
Kuzenbo
Kuzenbo
Gr1zzlyPear
Kuzenbo
Level 124
God Stats
4W - 8L
1,266 SR
Queue Stats
431W - 336L
1,473 Elo+
Party 1
Cerberus
Cerberus
Ironpotato29
Cerberus
Level 118
God Stats
9W - 9L
1,500 SR
Queue Stats
482W - 374L
1,507 Elo+
Party 1
Team Averages
Level 90
1,478 SR
1,487 Elo+

VS

Team Averages
Level 35
1,381 SR
1,359 Elo+
Loki
Loki
Adrian2132V
Loki
Level 34
God Stats
1W - 7L
1,291 SR
Queue Stats
23W - 59L
1,241 Elo+
Solo
Hercules
Hercules
Arkan7os17
Hercules
Level 65
God Stats
3W - 6L
1,336 SR
Queue Stats
325W - 284L
1,590 Elo+
Party 2
Ra
Ra
FuriaCañetina
Ra
Level 7
God Stats
18W - 15L
1,515 SR
Queue Stats
121W - 118L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BootyTwaps
Bacchus
15
11 / 3 / 10
10,794
900
10,236
10,580
6,348
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
Gr1zzlyPear
Kuzenbo
14
7 / 2 / 14
10,263
855
7,678
9,477
5,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Ironpotato29
Cerberus
14
7 / 3 / 11
10,048
837
12,308
14,325
6,103
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
8,762
730
3,524
11,225
2,038
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Arkan7os17
Hercules
13
3 / 8 / 4
9,075
756
10,269
16,625
15,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 9 / 4
9,290
774
8,204
11,244
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
25
Kills
8
8
Deaths
25
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Hercules
Arkan7os17
Hercules
3
8
4
0.63
W
Bacchus
BootyTwaps
Bacchus
11
3
10
5.33
L
3
9
4
0.56
W
Kuzenbo
Gr1zzlyPear
Kuzenbo
7
2
14
7
W
Cerberus
Ironpotato29
Cerberus
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,222
Damage
21,997
34,382
Taken
39,094
17,935
Mitigated
20,003
7,474
Healing
4,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,524
496
0
132
11,225
2,038
0
9,143
1,950
0
22,077
L
Hercules
Arkan7os17
Hercules
10,269
3,217
0
2,487
16,625
15,748
0
10,687
5,575
0
28,918
W
Bacchus
BootyTwaps
Bacchus
10,236
1,609
100
1,493
10,580
6,348
755
1,859
8,391
27,859
0
L
8,204
617
1,035
1,064
11,244
2,217
0
10,212
942
23,748
0
W
Kuzenbo
Gr1zzlyPear
Kuzenbo
7,678
2,904
0
99
9,477
5,484
977
2,465
6,614
18,688
0
W
Cerberus
Ironpotato29
Cerberus
12,308
450
0
5,782
14,325
6,103
827
3,418
10,448
31,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,105
Gold Earned
27,127
116
Minions Killed
94
4
Camps Cleared
6
676,900
Distance Traveled
579,310
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,762
730
37
3
4
192,708
0
L
Hercules
9,075
756
28
2
1
198,278
2
W
Bacchus
10,794
900
35
3
0
206,775
1
L
Ra
9,290
774
29
2
1
188,324
1
W
Kuzenbo
10,263
855
29
2
1
246,482
4
W
Cerberus
10,048
837
52
4
3
223,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role